Introduction-to-JavaFX-for-Game-Development | cross platform GUI toolkit for Java , successor

 by   tutsplus Java Version: Current License: BSD-2-Clause

kandi X-RAY | Introduction-to-JavaFX-for-Game-Development Summary

kandi X-RAY | Introduction-to-JavaFX-for-Game-Development Summary

Introduction-to-JavaFX-for-Game-Development is a Java library typically used in User Interface, JavaFX applications. Introduction-to-JavaFX-for-Game-Development has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However Introduction-to-JavaFX-for-Game-Development build file is not available. You can download it from GitHub.

JavaFX is a cross platform GUI toolkit for Java, the successor to the Java Swing libraries. In this tutorial, we explore some of the features of JavaFX that makes it easy to get started with game programming in Java. Source files for the Tuts+ tutorial: Introduction to JavaFX for Game Development.
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            kandi-support Support

              Introduction-to-JavaFX-for-Game-Development has a low active ecosystem.
              It has 84 star(s) with 60 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. On average issues are closed in 823 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Introduction-to-JavaFX-for-Game-Development is current.

            kandi-Quality Quality

              Introduction-to-JavaFX-for-Game-Development has 0 bugs and 42 code smells.

            kandi-Security Security

              Introduction-to-JavaFX-for-Game-Development has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Introduction-to-JavaFX-for-Game-Development code analysis shows 0 unresolved vulnerabilities.
              There are 4 security hotspots that need review.

            kandi-License License

              Introduction-to-JavaFX-for-Game-Development is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Introduction-to-JavaFX-for-Game-Development releases are not available. You will need to build from source code and install.
              Introduction-to-JavaFX-for-Game-Development has no build file. You will be need to create the build yourself to build the component from source.
              Introduction-to-JavaFX-for-Game-Development saves you 253 person hours of effort in developing the same functionality from scratch.
              It has 615 lines of code, 41 functions and 13 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Introduction-to-JavaFX-for-Game-Development and discovered the below as its top functions. This is intended to give you an instant insight into Introduction-to-JavaFX-for-Game-Development implemented functionality, and help decide if they suit your requirements.
            • The main method
            • Set image
            • Sets the position of the element
            • Adds velocity
            • Starts the game handler
            • Load the graphics
            • Tick and render an image
            • Prepare the default action handlers
            • Start the application
            • Returns the radius radius
            • Get the x - coordinate
            • Check if a point is inside the map
            • Starts the animation
            • Gets the image frame
            • Starts the timeline
            • Start an animation timer
            • Starts the canvas
            • Starts the stage
            Get all kandi verified functions for this library.

            Introduction-to-JavaFX-for-Game-Development Key Features

            No Key Features are available at this moment for Introduction-to-JavaFX-for-Game-Development.

            Introduction-to-JavaFX-for-Game-Development Examples and Code Snippets

            No Code Snippets are available at this moment for Introduction-to-JavaFX-for-Game-Development.

            Community Discussions

            Trending Discussions on Introduction-to-JavaFX-for-Game-Development

            QUESTION

            Java AnimationTimer content not showing
            Asked 2018-Mar-19 at 11:04

            I'm trying to learn how JavaFX animations work, so I've tried to create an animation with Earth moving in a circle, based on this tutorial: https://gamedevelopment.tutsplus.com/tutorials/introduction-to-javafx-for-game-development--cms-23835.

            For some reason, the scene I want to show is set in the stage, but the graphics or animations aren't. I'm pretty sure this one is trivial, I just can't seem to find the reason. Here's my Main class code:

            ...

            ANSWER

            Answered 2018-Mar-19 at 11:04

            You forgot to add root to the scene. Add something like

            Source https://stackoverflow.com/questions/49361174

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Introduction-to-JavaFX-for-Game-Development

            You can download it from GitHub.
            You can use Introduction-to-JavaFX-for-Game-Development like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Introduction-to-JavaFX-for-Game-Development component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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