ColorView | Encoder your colorful selector with XML
kandi X-RAY | ColorView Summary
kandi X-RAY | ColorView Summary
抛弃 Selector 和 Shape ,直接在布局文件中实现多彩样式。. [1. 加粗边框时需要重新构建背景对象,否则背景边框绘制不正确。] "Google Issue").
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Set the background color of the view
- Set the view background color
- Set the background color for this view
- Set the current background color
- Sets the tint color tintPaint of the view
- Set the background color that will not be visible
- Set a background drawable
- Set the gradient type checked
- Set the gradientType of the view
- Set the gradient type pressed state
- Set the gradient type selected
- Set if gradient is invalid
ColorView Key Features
ColorView Examples and Code Snippets
Community Discussions
Trending Discussions on ColorView
QUESTION
I have this mEpisodeList
which is an ArrayList inside this class TvShowEpisodeLoader
I also have another class named TvShowEpisodeDetailsFragment
I want to access mEpisodeList
from TvShowEpisodeDetailsFragment
I want to get mEpisode
(which is the number of the episodes of a season of a tv show)
and display all available episode numbers in a horizonal scrollbar in episode_details
layout and upon tapping on a number it will switch to that episode
here is TvShowEpisodeLoader , TvShowEpisodeDetailsFragment
here is the code
...ANSWER
Answered 2021-Jun-11 at 20:24I solved the problem by importing the ArrayList
from another class called TvShowEpisode
instead of GridEpisode
and Initialized properly
Huge thanks to [AntiqTech]
here is what I did
the Arraylist was ready to be called so all I needed was
QUESTION
I want to get familiar with Android and started taking some Udacity courses. Currently, we have to make an ImageButton
play some audio on click for language-learning purposes.
I thought it would be nice if the button toggled as well, for example, in a paused state, it should display a "play" icon and in a playing state, a "pause" icon. This is very simple to achieve using an OnClickListener and it also works properly, up to 1 small detail: the user has to click the button twice.
After some searching, I found out that the first click is used to focus the view in that position and the second view is when the fired OnClickEvent is actually handled. I tried to change the focusable
and focusableInTouchMode
attributes to all possible combinations in all possible places, but it didn't work.
Here is my main Activity:
...ANSWER
Answered 2021-Apr-03 at 21:27Not sure why you concluded that focus has anything to do with your problem.
If the default beginning state of the icon is android:src="@drawable/play_icon"
and the default beginning state of the mediaPlayer is "not playing", wouldn't the first click result in button.setImageResource(R.drawable.play_icon);
which just...sets the play icon again? So the first click changes the icon from play to play, and the second sets it from play to pause.
Have you tried debugging your code with a breakpoint? Set one in your click listener and see what happens.
QUESTION
I need to present 3 different Views.
...ANSWER
Answered 2020-Dec-19 at 12:23You need to have @Binding
properties inside EditListView
and ColorView
QUESTION
I am trying to create a note-taking app focusing on color-changing. In one of the activity, I am trying to implement item addition and deletion to the note
Item addition obviously works as intended. The problem is with the deletion, it is very inconsistent: when I delete all the item starting from the last one upward, everything work fine; if I delete items in another order the adapter mess up, do not always delete the correct one and crashes when removing the last item.
I looked it up and found some possible solution (here or in other websites) but couldn't find a solution, or, so I thought.
I created methods inside the adapter addItem() and removeItem() so any changes is done within the class. Maybe I am misunderstanding a concept or missing something? Thank you in advance!
some interfaces or protion of the code are missing because I didn't implement some features yet
Activity Code
...ANSWER
Answered 2020-Dec-05 at 08:10public void addItem(CheckListItem item, int position) {
if (position >= 0) {
list.add(position, item);
notifyItemInserted(position);
}
}
public void removeItem(int position) {
if (position >= 0) {
list.remove(position);
notifyItemRemoved(position);
}
}
QUESTION
For example, I generate some views like this:
...ANSWER
Answered 2020-Nov-08 at 03:36You don't create a global, you create a property. It is global to (i.e. visible to) your different methods. That's called scope.
QUESTION
I have found lots of similar questions about not receiving touch events and I understand that in some cases, writing a custom hitTest function may be required - but I also read that the responder chain will traverse views and viewControllers that are in the hierarchy - and I don't understand why a custom hitTest would be required for my implementation.
I'm looking for an explanation and/or a link to a document that explains how to test the responder chain. This problem is occurring in Xcode 10.2.1.
My scenario (I am not using Storyboard):
- I have a mainViewController, that provides a full screen view with an ImageView and a few Labels. I have attached TapGestureRecognizers to the ImageView and one of the labels - and they both work properly.
- When I tap the label, I add a child viewController and it's view as a subview to the mainViewController. The view is constrained to cover only the right-half of the screen.
- The child viewController contains a vertical stack view that contains 3 arrangedSubviews.
- Each arrangedSubview contains a Label and a horizontal StackView.
- The horizontal stackView's each contain a View with a Label as a subview.
- The Label in the subview sets it's isUserInteractionEnabled flag to True and adds a TapGestureRecognizer.
- These are the only objects in the child ViewController that have 'isUserInteractionEnabled' set.
The Label's are nested fairly deep, but since this is otherwise a direct parent/child hierarchy (as opposed to the 2 views belonging to a NavigationController), I would expect the Label's to be in the normal responder chain and function properly. Do the Stack View's change that behavior? Do I need to explicitly set the 'isUserInteractionEnabled' value to False on some of the views? Is there way I can add logging to the ResponderChain so I can see which views it checked and find out where it is being blocked?
After reading this StackOverflow post I tried adding my gesture recognizers in viewDidLayoutSubviews() instead of what's shown below - but they still do not receive tap events.
Thank you in advance to any who can offer advice or help.
Here is the code for the label that is not responding to my tap events and the tap event it should call:
...ANSWER
Answered 2020-Sep-09 at 16:58It looks like the main reason you're not getting a tap recognized is because you are adding a UILabel
as a subview of a UIView
, but you're not giving that UIView
any constraints. So the view ends up with a width and height of Zero, and the label exists outside the bounds of the view.
Without seeing all of your code, it doesn't look like you need the extra view holding the label.
Take a look at this... it will add a vertical stack view to the main view - centered X and Y - and add "colorChoice" labels to the stack view:
QUESTION
I have an Array{UInt16,2} in Julia of size 5328×3040. I want to save it to a png image.
I tried the following:
...ANSWER
Answered 2020-Jul-14 at 12:38You can normalize the pixel values before saving.
QUESTION
I am working with UIScrollView
and UIStackView
to scroll horizontally and select a UIControl
element.
I have addTarget set on a UIControl
element as follows inside a UIStackView
:
i.e HighlightColorView
is of type UIControl
ANSWER
Answered 2020-Jan-20 at 02:26One thing I noticed is that you may be referring to UITapGestureRecognizer
. if you are using UIGestureRecognizer
by itself then it won't work.
QUESTION
I am having an issue with cell animations using RxSwift
on a UICollectionView
, my simple setup is as follows:
ANSWER
Answered 2020-Jan-14 at 12:09UICollectionView
insertion/deletion animations are handled by the layout so the RxCollectionViewSectionedAnimatedDataSource
cannot do that for you. If you take a look at the insertRows
/insertItems
funcs for example, you will notice that for UITableView
it takes animation while for UICollectionView
does not. What you are seeing is the default animation used by UICollectionViewFlowLayout
which is a fade animation. If you want a custom behavior you have to create a layout subclass and there are plenty of tutorials for that.
QUESTION
I am having some issues with the RxDataSources
cell reload animations for RxSwift
. I have a simple table setup like so:
ANSWER
Answered 2020-Jan-13 at 13:05Your problem is:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ColorView
You can use ColorView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ColorView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page