OPIEC | Reading the data from OPIEC - an Open Information | Natural Language Processing library
kandi X-RAY | OPIEC Summary
kandi X-RAY | OPIEC Summary
OPIEC is an Open Information Extraction (OIE) corpus, consisted of more than 341M triples extracted from the entire English Wikipedia. Each triple from the corpus is consisted of rich meta-data: each token from the subj/obj/rel along with NLP annotations (POS tag, NER tag, ...), provenance sentence along with the dependency parse, original (golden) links from Wikipedia, sentence order, space/time, etc (for more detailed explanation of the meta-data, see here).
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Top functions reviewed by kandi - BETA
- The main entry point
- Gets the value of the title property
- Main method for testing
- Gets the value of the triid property
OPIEC Key Features
OPIEC Examples and Code Snippets
Community Discussions
Trending Discussions on OPIEC
QUESTION
I have this opiece of code in the boot of my RoleServiceProvider:
...ANSWER
Answered 2020-Mar-17 at 17:02Try to use if
directive instead.
QUESTION
I'm making 3D tetris in p5.js. But right now I have a bug that makes the pieces fall through the bottom! I'm not sure why that is because i wrote a function, "fallingPieceIsLegal" that should prevent this. Thanks so much for your help!
...ANSWER
Answered 2019-Jan-29 at 16:44Wow, that looks like a lot of work ! You might want to either simplify or start fresh to solve your problem. (You can always make it more complex later, but if it doesn't work as you need to ,it's best to make easy to tweak/change first).
Unfortunately I won't be able to provide a snippet for every single problem, but I can point a few things that might help you fix your bug:
- You already has a condition that checks if the falling piece is at the bottom and it works:
if (moveFallingPiece(-1,0) == false) {
- Currently you only have a single piece and when it reaches the bottom you "recycle" it as a new piece (changing it's Tetris piece type and resetting the row to 0): you might want to create an array to store the pieces that have fallen. This way you can choose stop updating the row (stop them from falling), but keep rendering them on screen and also solve the logic of which parts of which piece connect as a continuos last row
- The code is very tighly coupled. You might want to re-organise your objects so it's easier to handle multiple pieces, each pieces with parts.
(e.g. create a class and instances (objects) , solve any collisions (be it with the bottom of the screen or other pieces) and add multiple objects to the array as collisions are detected to form full rows (gain points) or stack up)
I would suggest doing a 2D version with p5.js first, then simply change the p5.js renderer to WEBGL
and swap your rect()
calls for box()
calls (taking into account they're drawn from centre and using push()
/pop()
calls to isolate coordinate spaces for each box). (A bit further down the line you might want to look at the MVC pattern and have the rendering/view separate from the data and control logic, allowing you to change from a 2D to 3D Tetris if you want to)
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install OPIEC
You can use OPIEC like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the OPIEC component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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