WISP | WISP Is a Skill Planner
kandi X-RAY | WISP Summary
kandi X-RAY | WISP Summary
The idea for this project is simple: to provide a cross platform and easy to run skill builder for Dungeon Fighter Online. We used java because it's easy to work with and cross platform. I won't go into any more reasoning than that; if you want it in another language code it yourself. The idea to stick with is that we wanted the user to be able to build a character and share it easily. This is done through the use of XML. With an xml file you can share it with whomever and they jsut load it into the planner to see what you have. Another idea that may be done is a quick forum dump of skills so that it's easy to just copy and paste skills with their level into the forums. To run the builder just run the .jar file. Most of the time you can run the jar file with java -jar . There's more information about that online. The gui should be self explanatory, and the menu as well.
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Top functions reviewed by kandi - BETA
- Perform the action
- Build the XML document for a skill
- Generate the buttons
- Serialize a skill to an XML file
- Set the dimensions
- Get image from cache
- Returns the requirements as a string
- Handle the selection
- Convert a TreePath to a full path
- Create a skill from a stream
- Initialize the GUI
- Creates a DTO class from XML file
- Validator function
- Show the suggestions
- Entry point for the program
- Builds the menu
- List the contents of a directory
- Lists all the directories in the jar
- Checks the skills of a skill
- Get the tree renderer component
- Performs the action
- Chooses the libs directory
- Generate the tree for classes
- Renders a rounded rectangle
- Initialize the listeners
- Button menu action
WISP Key Features
WISP Examples and Code Snippets
Community Discussions
Trending Discussions on WISP
QUESTION
I am developing a camera shop application using React js. Here I am facing a problem which is I cannot remove all selected items from the cart.
Note: When a user clicks on the "CHOOSE AGAIN" button then all selected items will be removed from the cart.
Live website link: https://eclectic-wisp-4cf573.netlify.app/.
My code files:
...ANSWER
Answered 2022-Mar-26 at 15:11Maybe is possible to pass a function from the parent to delete all of them. In Shop.js
QUESTION
I am developing a shopping cart application for a Camera shop. I am using ReactJS. On the shop page, there are items that we can add to the cart. I have a total of 9 items on my shop page. My problems are:
- A user can select up to 4 items.
- After selecting 4 items on the cart, when the user clicks on the CHOOSE 1 FOR ME button, it will provide 1 item only from the selected 4 items, and the rest 3 items will be removed automatically.
Live website: https://eclectic-wisp-4cf573.netlify.app/
Shop.js
...ANSWER
Answered 2022-Mar-26 at 17:36First, if you want the user to be able to select up to 4 products, you should change handleAddToCart
's if statement, change product
to cart
, and the length should be superior ou equal to 4. Then define a chooseOneProductForMeHandler
, past it down to Cart
, and use it, like so:
QUESTION
I am new to Swift and IOS development, and I am trying to display fetched JSON data onto a text label.
Essentially, my goal is to display only the first object of the following API call result onto a text label (see example further down)
JSON to decode:
...ANSWER
Answered 2020-Nov-29 at 05:32I assume you wanted this
QUESTION
I'm currently working on a discord bot command that replies with an embed message the code looks like this. (yes im following a tutorial)
...ANSWER
Answered 2020-Jul-11 at 10:06First of all, welcome to StackOverflow !
In order to get your emotes on an embed you'll have to follow this few steps :
Go to your server where the emote is, type it in the chat box, like you would normally do to send it, and but a backslash (
\
) on front of it. After sending this, you should see something like this :<:EmoteName:420150420046660911>
Then, make sure that your bot is in the same server as where the emote is.
Now, if you copy-paste the full emote text you got earlier in one of your embed's fields, you should now be able to see your emotes inside of it !
(Optional) If your emote is animated, you'll have to add an
a
on front of your:EmoteName:
, wiich would make the result look like this :
I hope that I was comprehensible enough, and that my explainations will help you to fix your issue ! :3
QUESTION
Noob here trying to wrap my head around this idea I had. I know it's not pythonic or anything. Just trying to get a basic system working here but this is the closest to a functioning version of what I'm trying to do. Tried a bunch of things and can't seem to get the options
to update properly. Really hope some feedback can point me in the right direction. Iv included the entire code, the part with the commented section in the challenge()
function by battleChoice
is my main issue. I can't get the options
dictionary values to change to call different functions based on the current page.
ANSWER
Answered 2020-May-25 at 20:33This happens because you've declared options
in a global scope and re-declaring it in a local scope inside the challenge()
function. So when you update options locally, the global variable is not changed at all.
You have at least these two options:
1)State to challenge()
that options
is a reference to a global value and do the update:
QUESTION
I'm attempting to write a similar function to this to filter a large array based on a search term:
...ANSWER
Answered 2020-Apr-21 at 16:05A small fix add return before my_list.filter
QUESTION
Currently, I have a script that searches column 1 of a locally-stored table, and returns the result from column 2 from the same row. Based on that result, it logs something to the console.
Here it is action. It searches the table for "dragon" in column 1, returns "2" from Column 2, then the script logs "The result is two." to the console.
...ANSWER
Answered 2020-Feb-27 at 18:41It's exactly the same work that you need to do, albeit at a different time - i.e in response to a different event. Do it straight after you've loaded the table, instead of straight after you've received the DOMContentLoaded event from the document. Here's an alternate way to go looking.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install WISP
You can use WISP like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the WISP component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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