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world | Simple 3d entity system

 by   xoppa Java Version: Current License: No License

 by   xoppa Java Version: Current License: No License

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kandi X-RAY | world Summary

world is a Java library. world has no bugs, it has no vulnerabilities and it has low support. However world build file is not available. You can download it from GitHub.
Simple 3d entity system.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • world has a low active ecosystem.
  • It has 21 star(s) with 12 fork(s). There are 2 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 2 open issues and 0 have been closed. On average issues are closed in 2056 days. There are 1 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of world is current.
world Support
Best in #Java
Average in #Java
world Support
Best in #Java
Average in #Java

quality kandi Quality

  • world has 0 bugs and 0 code smells.
world Quality
Best in #Java
Average in #Java
world Quality
Best in #Java
Average in #Java

securitySecurity

  • world has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • world code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
world Security
Best in #Java
Average in #Java
world Security
Best in #Java
Average in #Java

license License

  • world does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
world License
Best in #Java
Average in #Java
world License
Best in #Java
Average in #Java

buildReuse

  • world releases are not available. You will need to build from source code and install.
  • world has no build file. You will be need to create the build yourself to build the component from source.
  • world saves you 2657 person hours of effort in developing the same functionality from scratch.
  • It has 5764 lines of code, 548 functions and 43 files.
  • It has high code complexity. Code complexity directly impacts maintainability of the code.
world Reuse
Best in #Java
Average in #Java
world Reuse
Best in #Java
Average in #Java
Top functions reviewed by kandi - BETA

kandi has reviewed world and discovered the below as its top functions. This is intended to give you an instant insight into world implemented functionality, and help decide if they suit your requirements.

  • Render two renderters
    • Doload template .
      • Load material attributes from a file .
        • Initialize helels .
          • Debug draw box .
            • Parses a node .
              • Read a skeleton from a chunk .
                • Returns true if there are more elements in the collection .
                  • Load material material .
                    • Transform one or more entities .

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      world Key Features

                      Simple 3d entity system

                      Python/Docker ImportError: cannot import name 'json' from itsdangerous

                      copy iconCopydownload iconDownload
                      pip install Flask=2.0.3
                      
                      pip install Flask=2.0.1
                      
                      pip install Flask=2.1.0
                      
                      pip install Flask==1.1.4
                      pip install markupsafe==2.0.1
                      
                      pip install Flask=2.0.1
                      
                      pip install Flask=2.1.0
                      
                      pip install Flask==1.1.4
                      pip install markupsafe==2.0.1
                      
                      pip install Flask=2.0.1
                      
                      pip install Flask=2.1.0
                      
                      pip install Flask==1.1.4
                      pip install markupsafe==2.0.1
                      

                      How do I fix CLIENT_MISSING_INTENTS error?

                      copy iconCopydownload iconDownload
                      const { Client, Intents } = require('discord.js');
                      // Create a new client instance
                      const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
                      
                      client = new Discord.Client({intents: 32767})
                      

                      .NET 6.0 C# "new console template" - how to read CLI arguments?

                      copy iconCopydownload iconDownload
                      string name = Environment.GetCommandLineArgs()[1];
                      Console.WriteLine($"Hello, {name}!");
                      
                      Console.WriteLine(args.Length);
                      

                      Why is a segmentation fault not recoverable?

                      copy iconCopydownload iconDownload
                      void test(float *p, int *q)
                      {
                        float temp = *p;
                        if (*q += 1)
                          function2(temp);
                      }
                      

                      localhost:5000 unavailable in macOS v12 (Monterey)

                      copy iconCopydownload iconDownload
                      python3 -m http.server 5000
                      
                      Serving HTTP on :: port 5000 (http://[::]:5000/) ...
                      
                      python3 -m http.server 4999
                      
                      export FLASK_APP=hello
                      flask run -p 4999
                      
                      python3 -m http.server 5000
                      
                      Serving HTTP on :: port 5000 (http://[::]:5000/) ...
                      
                      python3 -m http.server 4999
                      
                      export FLASK_APP=hello
                      flask run -p 4999
                      
                      python3 -m http.server 5000
                      
                      Serving HTTP on :: port 5000 (http://[::]:5000/) ...
                      
                      python3 -m http.server 4999
                      
                      export FLASK_APP=hello
                      flask run -p 4999
                      

                      Java SDK 11.0 or above is required when using .NET 6 or higher

                      copy iconCopydownload iconDownload
                      brew install --cask microsoft-openjdk
                      
                      /Library/Java/JavaVirtualMachines/jdk-13.0.1.jdk/Contents/Home
                      
                      brew install --cask microsoft-openjdk
                      
                      /Library/Java/JavaVirtualMachines/jdk-13.0.1.jdk/Contents/Home
                      

                      Android Studio error "Installed Build Tools revision 31.0.0 is corrupted"

                      copy iconCopydownload iconDownload
                      ln %ANDROID_HOME%/sdk/build-tools/31.0.0/d8 %ANDROID_HOME%/sdk/build-tools/31.0.0/dx && ln %ANDROID_HOME%/sdk/build-tools/31.0.0/lib/d8.jar %ANDROID_HOME%/sdk/build-tools/31.0.0/lib/dx.jar
                      

                      go: go.mod file not found in current directory or any parent directory; see 'go help modules'

                      copy iconCopydownload iconDownload
                      docker build . -t ms-c3alert:1.0.6
                      
                      Step 11/21 : ENV GO111MODULE=on
                      
                       ---> Using cache
                       ---> 1f1728be0f4a
                      Step 12/21 : RUN CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .
                       ---> Running in ee4b3d33d1d2
                      go: go.mod file not found in current directory or any parent directory; see 'go help modules'
                      The command '/bin/sh -c CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .' returned a non-zero code: 1
                      
                      COPY go.mod .
                      COPY go.sum .
                      RUN go mod download
                      
                      docker build . -t ms-c3alert:1.0.6
                      
                      Step 11/21 : ENV GO111MODULE=on
                      
                       ---> Using cache
                       ---> 1f1728be0f4a
                      Step 12/21 : RUN CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .
                       ---> Running in ee4b3d33d1d2
                      go: go.mod file not found in current directory or any parent directory; see 'go help modules'
                      The command '/bin/sh -c CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .' returned a non-zero code: 1
                      
                      COPY go.mod .
                      COPY go.sum .
                      RUN go mod download
                      
                      docker build . -t ms-c3alert:1.0.6
                      
                      Step 11/21 : ENV GO111MODULE=on
                      
                       ---> Using cache
                       ---> 1f1728be0f4a
                      Step 12/21 : RUN CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .
                       ---> Running in ee4b3d33d1d2
                      go: go.mod file not found in current directory or any parent directory; see 'go help modules'
                      The command '/bin/sh -c CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -a -installsuffix cgo -o c3alert .' returned a non-zero code: 1
                      
                      COPY go.mod .
                      COPY go.sum .
                      RUN go mod download
                      

                      Why does the Rust compiler not reuse the memory on the stack after an object is moved?

                      copy iconCopydownload iconDownload
                      struct Obj([u8; 8]);
                      fn main()
                      {
                          println!(
                              "Obj occupies {} bytes on the stack.",
                              std::mem::size_of::<Obj>()
                          );
                      
                          let s = Obj([1,2,3,4,5,6,7,8]);
                          println!("{:p}", &s);
                          std::mem::drop(s);
                          
                          let r = Obj([11,12,13,14,15,16,17,18]);
                          println!("{:p}", &r);
                          std::mem::drop(r);
                      }
                      
                      Obj occupies 8 bytes on the stack.
                      0x7ffe81a43fa0
                      0x7ffe81a43fa8
                      
                      struct Obj([u8; 8]);
                      fn main()
                      {
                          println!(
                              "Obj occupies {} bytes on the stack.",
                              std::mem::size_of::<Obj>()
                          );
                      
                          let s = Obj([1,2,3,4,5,6,7,8]);
                          println!("{:p}", &s);
                          std::mem::drop(s);
                          
                          let r = Obj([11,12,13,14,15,16,17,18]);
                          println!("{:p}", &r);
                          std::mem::drop(r);
                      }
                      
                      Obj occupies 8 bytes on the stack.
                      0x7ffe81a43fa0
                      0x7ffe81a43fa8
                      

                      How to fix the error &quot;You may need an appropriate loader to handle this file type&quot;

                      copy iconCopydownload iconDownload
                      const mix = require('laravel-mix');
                      
                      /*
                       |--------------------------------------------------------------------------
                       | Mix Asset Management
                       |--------------------------------------------------------------------------
                       |
                       | Mix provides a clean, fluent API for defining some Webpack build steps
                       | for your Laravel applications. By default, we are compiling the CSS
                       | file for the application as well as bundling up all the JS files.
                       |
                       */
                      
                      mix.js('resources/js/app.js', 'public/js').vue()
                          .postCss('resources/css/app.css', 'public/css', [
                              //
                          ]);
                      
                      // You can simply use this
                      mix.js('resources/js/app.js', 'public/js')
                      .vue()
                      .postCss('resources/css/app.css', 'public/css', [
                              //
                      ]);
                      
                      // Or this if you want to extract styles as well
                      // Feel free to check the documentation for more customisations
                      mix.js('resources/js/app.js', 'public/js')
                      .vue({
                          extractStyles: true,
                          globalStyles: false
                      })
                      .postCss('resources/css/app.css', 'public/css', [
                              //
                      ]);
                      
                      // You can simply use this
                      mix.js('resources/js/app.js', 'public/js')
                      .vue()
                      .postCss('resources/css/app.css', 'public/css', [
                              //
                      ]);
                      
                      // Or this if you want to extract styles as well
                      // Feel free to check the documentation for more customisations
                      mix.js('resources/js/app.js', 'public/js')
                      .vue({
                          extractStyles: true,
                          globalStyles: false
                      })
                      .postCss('resources/css/app.css', 'public/css', [
                              //
                      ]);
                      
                      Vue.use is not a function
                      
                      window.Vue = require('vue');
                      
                      window.Vue = require('vue').default;
                      
                      Vue.use is not a function
                      
                      window.Vue = require('vue');
                      
                      window.Vue = require('vue').default;
                      
                      Vue.use is not a function
                      
                      window.Vue = require('vue');
                      
                      window.Vue = require('vue').default;
                      

                      Community Discussions

                      Trending Discussions on world
                      • Python/Docker ImportError: cannot import name 'json' from itsdangerous
                      • How do I fix CLIENT_MISSING_INTENTS error?
                      • .NET 6.0 C# &quot;new console template&quot; - how to read CLI arguments?
                      • Why is a segmentation fault not recoverable?
                      • localhost:5000 unavailable in macOS v12 (Monterey)
                      • Can't install Python package on Alpine Docker anymore
                      • Java SDK 11.0 or above is required when using .NET 6 or higher
                      • Trying to register commands: DiscordAPIError[50001]: Missing Access
                      • Android Studio error &quot;Installed Build Tools revision 31.0.0 is corrupted&quot;
                      • go: go.mod file not found in current directory or any parent directory; see 'go help modules'
                      Trending Discussions on world

                      QUESTION

                      Python/Docker ImportError: cannot import name 'json' from itsdangerous

                      Asked 2022-Mar-31 at 12:49

                      I am trying to get a Flask and Docker application to work but when I try and run it using my docker-compose up command in my Visual Studio terminal, it gives me an ImportError called ImportError: cannot import name 'json' from itsdangerous. I have tried to look for possible solutions to this problem but as of right now there are not many on here or anywhere else. The only two solutions I could find are to change the current installation of MarkupSafe and itsdangerous to a higher version: https://serverfault.com/questions/1094062/from-itsdangerous-import-json-as-json-importerror-cannot-import-name-json-fr and another one on GitHub that tells me to essentially change the MarkUpSafe and itsdangerous installation again https://github.com/aws/aws-sam-cli/issues/3661, I have also tried to make a virtual environment named veganetworkscriptenv to install the packages but that has also failed as well. I am currently using Flask 2.0.0 and Docker 5.0.0 and the error occurs on line eight in vegamain.py.

                      Here is the full ImportError that I get when I try and run the program:

                      veganetworkscript-backend-1  | Traceback (most recent call last):
                      veganetworkscript-backend-1  |   File "/app/vegamain.py", line 8, in <module>
                      veganetworkscript-backend-1  |     from flask import Flask
                      veganetworkscript-backend-1  |   File "/usr/local/lib/python3.9/site-packages/flask/__init__.py", line 19, in <module>
                      veganetworkscript-backend-1  |     from . import json
                      veganetworkscript-backend-1  |   File "/usr/local/lib/python3.9/site-packages/flask/json/__init__.py", line 15, in <module>
                      veganetworkscript-backend-1  |     from itsdangerous import json as _json
                      veganetworkscript-backend-1  | ImportError: cannot import name 'json' from 'itsdangerous' (/usr/local/lib/python3.9/site-packages/itsdangerous/__init__.py)
                      veganetworkscript-backend-1 exited with code 1
                      

                      Here are my requirements.txt, vegamain.py, Dockerfile, and docker-compose.yml files:

                      requirements.txt:

                      Flask==2.0.0
                      Flask-SQLAlchemy==2.4.4
                      SQLAlchemy==1.3.20
                      Flask-Migrate==2.5.3
                      Flask-Script==2.0.6
                      Flask-Cors==3.0.9
                      requests==2.25.0
                      mysqlclient==2.0.1
                      pika==1.1.0
                      wolframalpha==4.3.0
                      

                      vegamain.py:

                      # Veganetwork (C) TetraSystemSolutions 2022
                      # all rights are reserved.  
                      # 
                      # Author: Trevor R. Blanchard Feb-19-2022-Jul-30-2022
                      #
                      
                      # get our imports in order first
                      from flask import Flask # <-- error occurs here!!!
                      
                      # start the application through flask.
                      app = Flask(__name__)
                      
                      # if set to true will return only a "Hello World" string.
                      Debug = True
                      
                      # start a route to the index part of the app in flask.
                      @app.route('/')
                      def index():
                          if (Debug == True):
                              return 'Hello World!'
                          else:
                              pass
                      
                      # start the flask app here --->
                      if __name__ == '__main__':
                          app.run(debug=True, host='0.0.0.0') 
                      

                      Dockerfile:

                      FROM python:3.9
                      ENV PYTHONUNBUFFERED 1
                      WORKDIR /app
                      COPY requirements.txt /app/requirements.txt
                      RUN pip install -r requirements.txt
                      COPY . /app
                      

                      docker-compose.yml:

                      version: '3.8'
                      services:
                        backend:
                          build:
                            context: .
                            dockerfile: Dockerfile
                          command: 'python vegamain.py'
                          ports:
                            - 8004:5000
                          volumes:
                            - .:/app
                          depends_on:
                            - db
                      
                      #  queue:
                      #    build:
                      #      context: .
                      #      dockerfile: Dockerfile
                      #    command: 'python -u consumer.py'
                      #    depends_on:
                      #      - db
                      
                        db:
                          image: mysql:5.7.22
                          restart: always
                          environment:
                            MYSQL_DATABASE: admin
                            MYSQL_USER: root
                            MYSQL_PASSWORD: root
                            MYSQL_ROOT_PASSWORD: root
                          volumes:
                            - .dbdata:/var/lib/mysql
                          ports:
                            - 33069:3306
                      

                      How exactly can I fix this code? thank you!

                      ANSWER

                      Answered 2022-Feb-20 at 12:31

                      I was facing the same issue while running docker containers with flask.

                      I downgraded Flask to 1.1.4 and markupsafe to 2.0.1 which solved my issue.

                      Check this for reference.

                      Source https://stackoverflow.com/questions/71189819

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                      Vulnerabilities

                      No vulnerabilities reported

                      Install world

                      You can download it from GitHub.
                      You can use world like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the world component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                      Support

                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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