android-priority-jobqueue | Job Queue specifically written for Android | Job Scheduling library
kandi X-RAY | android-priority-jobqueue Summary
kandi X-RAY | android-priority-jobqueue Summary
Thanks to everybody who’ve used Android Priority JobQueue. It was designed in a world where there was no JobScheduler, RxJava was not popular and Kotlin wasn’t even born publicly. Today, most of the learnings in this project are part of WorkManager, the official deferred task library for Android. I’ve been involved in its development and I think it is the right way to do deferred tasks on Android. For your persistent jobs, I recommend using WorkManager. For your non-persistent jobs, drink the kool aid and use Coroutines.
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Top functions reviewed by kandi - BETA
- Handles incoming messages
- Handles an idle job
- Get next job
- Handles a run job result message
- Request a Scheduler job
- Converts a SchedulerConstraint into a PersistableBundle
- Creates a new ID for the job
- Bind values for a Tweet entity
- Bind values for a tweet
- Creates a tweet
- Build a wakeup request for a given scheduler constraint
- Called when the job is finished
- Retrieves a set of jobs matching the given constraint
- Load tweets
- Updates the state of this job
- Blocks until all messages are consumed
- Count the number of jobs that match the given constraint
- Add or replace the given job
- This method is thread safe
- Insert or replace job
- Initializes the instance
- Cancel jobs matching the specified criteria
- Log jobs in the database
- Delegates to the next job
- Adds a job to the JobManager
- Replies the next job delay after the given constraint
android-priority-jobqueue Key Features
android-priority-jobqueue Examples and Code Snippets
Community Discussions
Trending Discussions on android-priority-jobqueue
QUESTION
I'm trying to use Realm
database on my project i add
ANSWER
Answered 2019-Feb-19 at 13:53I had the same issue but I was lacking the line
QUESTION
I have an issue when I trying to use Firebase Dynamic Links. The problem arises only when I add that library to dependencies but everything works properly if I remove it:
...ANSWER
Answered 2018-Jul-16 at 15:25You need to update your firebase dependencies to newest version, check them from Firebase site.
If your app has a dependency on com.google.firebase:firebase-core:15.0.0 as well as any of the following libraries:
QUESTION
I updated my project to gradle version to 4.0 and android support version library to latest(i.e. 27.0.0) with target api with Android O(26), and made a signed release build.
Now I'm getting this crash when open the app:
...ANSWER
Answered 2018-Mar-15 at 03:22This is due to the following optimization: method/generalization/class.
I tried to make a release build using the following rule in your dexguard configuration:
QUESTION
I've been working on this Android Project for about a year now, suddenly when I opened it yesterday Android Studio 3.1.2 failed to sync gradle and the project doesn't build anymore giving me this error:
...ANSWER
Answered 2018-May-30 at 14:06Check if you are working offline.
File > Settings > Write "offline" on the search bar > Gradle > uncheck "offline work".
Use the keyword "implementation" instead of "compile". Compile is deprecated and will be abandoned by the end of 2018. This is a long shot, but something might have changed since the last Android Studio update.
Explicitly add com.android.support:support-core-ui:27.1.1 to your dependencies.
Let me know if it helped.
Good luck.
Update:
If you go to
https://repo.jfrog.org/artifactory/libs-release-bintray/com/android/support/support-core-ui/27.1.1/
You'll find out that your *.jar file is not there.
There are a couple others, though:
- support-core-ui-27.1.1-sources.jar
- support-core-ui-27.1.1.aar
- support-core-ui-27.1.1.pom
You can use the *.aar file instead.
QUESTION
I'm having this weird exception that suddenly came out of nowhere after I added some resources to my Android project. The app stopped building completely and throwing the following exception:
...ANSWER
Answered 2018-Mar-01 at 18:56I had the same error and was able to get my project to build by adding this at the bottom of my gradle file
QUESTION
This error is displayed when signing and publishing (Build / Generate Signed Apk...) the program on Android Studio.
- When I run the program without a signature, I have no problem and it runs correctly, but if I use the signature file, I will encounter this error.
App build.gradle Codes:
...ANSWER
Answered 2018-Feb-04 at 11:00Your project has problem with included dependency library.
Replace
compile 'com.path:android-priority-jobqueue:1.1.2'
to
QUESTION
So I have to download a bunch of image files from a server and I'm using Priority-Job-Queue. So far seems to works fine and I'm using a simple AsyncTask
for the downloading part.
Since I want the images to be downloaded no matter what I only added RetryConstraint.RETRY
on shouldReRunOnThrowable()
callback. I have also added android.permission.RECEIVE_BOOT_COMPLETED
permission on Manifest.xml
Is this the right/best way so if there's any kind of problem and some images aren't downloaded due to an error, job-queue will try to download them again and again until the job is finished with success ?
Thanks!
...ANSWER
Answered 2018-Feb-07 at 08:44Looking at the source code there are cancelForDeadline
and getRetryLimit()
constraints, that you should satisfy in order to keep retrying your job.
For the first one you just don't overrideDeadlineToCancelInMs
for Params
object, so in that case cancelForDeadline
is always false.
For the second one, you have to override getRetryLimit
method in your job, like:
QUESTION
While trying to generate android app, i am getting following error.So kindly let me know what was wrong with my gradle file or some where else.
...ANSWER
Answered 2017-Aug-31 at 11:02Change following libraries versions:
QUESTION
So, I have implemented priority-job-queue
which is perfectly documented and meets all my requirements. I have some difficulties though. As per client's request, I had to divide networks call into two parts, offline (queued server calls with priority-job-queue
) and run-time (instant server calls). To cut short, what I'm trying to accomplish is to execute all queued server-calls before instant-run call (which is independent of priority-job-queue
) being executed. Is there any way to handle this case. I would appreciate any help.
...NOTE: I know a method called
JobManager.count()
, but after reading this post (https://github.com/yigit/android-priority-jobqueue/issues/193), I got confused a little bit if it really returns count of pending jobs or not?
ANSWER
Answered 2017-Jun-30 at 15:14Why not just give those instant calls a higher priority and run them using priority-job-queue as well?
QUESTION
I am using Realm 3.0.0 as the DB of my Android app. It's like a questionnaire application, in which the user navigates inside the app a lot. When I use the app (go back and forth) continuously, I get the following error:
...ANSWER
Answered 2017-Apr-10 at 13:26While it was true that all my background tasks did call realm.close()
, one of them called it too late in it's lifecycle. That was my GPSService, which is a background service. The problem was that GPS service is initialized at the launch of the App as an Android Service, which is rarely destroyed. I was injecting a realm instance onCreate
and closing it onDestroy
. After the comments of @EpicPandaForce and reading his articles about using realm properly. I realized that this was the cause of the leak. A non-looper thread was keeping an open realm reference for an extremely long time, thus, the mmap
was bloating every time a write transaction occures. Now that I moved the realm get/close to happen every time the service runs, my problem is fixed.
My take away is that one needs to treat background thread realm access very delicately. Thank you both for your quick responses and help!
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install android-priority-jobqueue
[Why ?](#why-)
[The Problem](#the-problem)
[Our Solution](#our-solution)
[Show me the code](#show-me-the-code)
[Priority Job Queue vs Job Scheduler vs GCMNetworkManager vs ?](#priority-job-queue-vs-job-scheduler-vs-gcmnetworkmanager-vs-)
[What’s happening under the hood?](#under-the-hood)
[Advantages](#advantages)
[Getting Started](#getting-started)
[Version History](#version-history)
[Running Tests](#running-tests)
[wiki][9]
[Dependencies](#dependencies)
[License](#license)
Async Task: Using an async task is the simplest approach, but it is tightly coupled with the activity lifecycle. If the activity dies (or is re-created), any ongoing async task will become wasted cycles or otherwise create unexpected behavior upon returning to the main thread. In addition, it is a terrible idea to drop a response from a network request just because a user rotated his/her phone.
Loaders: Loaders are a better option, as they recover themselves after a configuration change. On the other hand, they are designed to load data from disk and are not well suited for long-running network requests.
Service with a Thread Pool: Using a service is a much better solution, as it de-couples business logic from your UI. However, you will need a thread pool (e.g. ThreadPoolExecutor) to process requests in parallel, broadcast events to update the UI, and write additional code to persist queued requests to disk. As your application grows, the number of background operations grows, which force you to consider task prioritization and often-complicated concurrency problems.
Job Queue was inspired by a [Google I/O 2010 talk on REST client applications][8].
No network calls in activity-bound async tasks
No serialization mess for important requests
No "manual" implementation of network connectivity checks or retry logic
Right after PostTweetJob is synchronized to disk, Job Queue calls DependencyInjector (if provided) which will [inject fields](http://en.wikipedia.org/wiki/Dependency_injection) into our job instance. At PostTweetJob.onAdded() callback, we saved PostTweetJob to disk. Since there has been no network access up to this point, the time between clicking the send button and reaching onAdded() is within fractions of a second. This allows the implementation of onAdded() to inform UI to display the newly sent tweet almost instantly, creating a "fast" user experience. In V1, onAdded() is called on the thread job was added. In V2, onAdded() is called in JobManager’s own thread.
When it’s time for PostTweetJob to run, Job Queue will call onRun() (and it will only be called if there is an active network connection, as dictated at the job’s constructor). By default, Job Queue uses a simple connection utility that checks ConnectivityManager (ensure you have ACCESS_NETWORK_STATE permission in your manifest). You can provide a [custom implementation][1] which can add additional checks (e.g. your server stability). You should also provide a [NetworkUtil][1] which can notify Job Queue when network is recovered so that Job Queue will avoid a busy loop and decrease # of consumers(default configuration does it for you).
Job Queue will keep calling onRun() until it succeeds (or reaches a retry limit). If onRun() throws an exception, Job Queue will call shouldReRunOnThrowable() to allow you to handle the exception and decide whether to retry job execution or abort.
If all retry attempts fail (or when shouldReRunOnThrowable() returns false), Job Queue will call onCancel() to allow you to clean your database, inform the user, etc.
Clone the repo
> cd jobqueue
> ./gradlew clean assembleDebug assembleDebugUnitTest test * This will create a jar file under release folder.
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