planetary.js | : earth_americas : Awesome interactive globes for the web | Data Visualization library

 by   BinaryMuse JavaScript Version: 1.1.3 License: MIT

kandi X-RAY | planetary.js Summary

kandi X-RAY | planetary.js Summary

planetary.js is a JavaScript library typically used in Analytics, Data Visualization, Three.js, WebGL, D3 applications. planetary.js has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i planetary.js' or download it from GitHub, npm.

Planetary.js is a JavaScript library for building awesome interactive globes, like this one:.
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              planetary.js has a medium active ecosystem.
              It has 1574 star(s) with 187 fork(s). There are 54 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 12 have been closed. On average issues are closed in 84 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of planetary.js is 1.1.3

            kandi-Quality Quality

              planetary.js has 0 bugs and 0 code smells.

            kandi-Security Security

              planetary.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              planetary.js code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              planetary.js is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              planetary.js releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              planetary.js saves you 5814 person hours of effort in developing the same functionality from scratch.
              It has 12149 lines of code, 0 functions and 17 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            planetary.js Key Features

            No Key Features are available at this moment for planetary.js.

            planetary.js Examples and Code Snippets

            No Code Snippets are available at this moment for planetary.js.

            Community Discussions

            Trending Discussions on planetary.js

            QUESTION

            Three js + open layers + d3
            Asked 2018-Feb-01 at 15:06

            I'm trying to create a globe where I can zoom, rotate, and interact with. I need to highlight countries on hover and I have special locations with markers (like google maps). How can i achieve this ? Three JS, d3, open layers, Planetary.js. Any tips ? I have a full working globe in Three JS only. But I need to map (x, y, z) coordinates to Lat/Lon pairs. You guys know what's the best way to approach this? Thanks.

            ...

            ANSWER

            Answered 2018-Feb-01 at 14:33

            I would advise d3.js as a framework to use your map.

            Here is a page where you'll find a demo and code to use a zoom on a map : http://bl.ocks.org/marcneuwirth/2865882

            And here is a globe demo and code where you may select countries and so on : http://bl.ocks.org/KoGor/5994804

            I wouldn't use the other framework/libraries that you mentioned, not because that are worse but because I'm working usually on a virtual machine and no graphic card installed and that webgl is just a pain on such machines. d3.js is working smoothly compared to the other solutions.

            Source https://stackoverflow.com/questions/48562035

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install planetary.js

            Download Planetary.js from the [Planetary.js web site](http://planetaryjs.com/download/).
            You’ll need to run this page from a web server of some kind so that Planetary.js can load the TopoJSON data via Ajax. Congratulations! You’ve rendered your first globe.

            Support

            In-depth documentation can be found at [planetaryjs.com](http://planetaryjs.com).
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            Install
          • npm

            npm i planetary.js

          • CLONE
          • HTTPS

            https://github.com/BinaryMuse/planetary.js.git

          • CLI

            gh repo clone BinaryMuse/planetary.js

          • sshUrl

            git@github.com:BinaryMuse/planetary.js.git

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