check-build | NodeJS project follows team conventions | Runtime Evironment library
kandi X-RAY | check-build Summary
kandi X-RAY | check-build Summary
Check-build - Verify that your NodeJS project follow team conventions, is well written, up to date and secure. “Each time I start a new project/mvp/poc/module I don't want to create/edit a new grunt/gulp file or whatever hype dev use these days. I want an already packed CLI with good defaults (mine) that I can drop into my continuous build/integration process. Let's build that once and for all.” – 10/19/2014.
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Top functions reviewed by kandi - BETA
- Load build configuration file
- Check module interface
- Downloads a file or url from a remote URL .
- Load extends
- Fills object with defaults .
- Print a list of dependencies
- function call when finished
- Spawns a command and exits the result .
check-build Key Features
check-build Examples and Code Snippets
Community Discussions
Trending Discussions on check-build
QUESTION
Whats up?
What might be causing this error while trying to compile?:
Ps: I am using MacOS Monterey.
[ 99%] Building CXX object src/CMakeFiles/otclient.dir/main.cpp.o make[2]: No rule to make target /usr/local/lib/liblua5.1.dylib}', needed by bin/otclient'. Stop. make[1]: [src/CMakeFiles/otclient.dir/all] Error 2 make: *** [all] Error 2
Here is my CmakeLists.txt:
...ANSWER
Answered 2022-Mar-27 at 16:16QUESTION
I am attempting to convert a working Makefile into a CMake and need a little assistance. I am trying to cross compile a small program for a yocto device from a Ubuntu20 machine that is trying to link to the devices shared object file with cmake. I have a working Makefile that builds a working program. However, when I try and do this with a CMakeList file it fails at the make stage linking to the shared objects linker flag.
The file structure of the code is as follows;
...ANSWER
Answered 2021-Sep-29 at 23:37QUESTION
After a system upgrade (Arch linux) I couldn't compile my project anymore.
One of the problems was that there isn't a -pthread
flag passed to the compiler anymore.
I managed to write a minimal test case:
The CMakeLists.txt
file contains:
ANSWER
Answered 2022-Feb-17 at 00:26Your output of CMake misses a line like
QUESTION
I am trying to create a python3
package using cpack
(cmake). For some reason it is failing with a cryptic message:
ANSWER
Answered 2021-Dec-10 at 07:04There are two solutions:
- Rely on the
/bin
hack - Change the default value for
__python
For solution #1, you simply need to use a bin
subfolder. Any python bytecompilation which happen in a sub-directory of /bin
will not be done:
For solution #2, you simply need to follow:
For cmake the syntax is:
QUESTION
I am trying to compile a simple C++ program with CMake on Ubuntu 18.04, but all of my CMake projects fails when I run the make
command.
Below is a minimum working example.
The directory structure looks like this:
...ANSWER
Answered 2021-Dec-15 at 14:58Despite the error message about absent .d
file seems to be internal to CMake (such files are used for collect header dependencies generated by the compiler), its usual reason is specifying some output-controlling compiler options in the CMakeLists.txt
.
In your case it is -o
option which damages the command line generated by CMake. CMake by itself uses this option for specify object file which will be created as a result of the compilation. So adding another -o
is wrong.
QUESTION
I'm building a game with raylib and made my own custom button in different files to reuse it when I need it.
I watched tons of videos and read docs but I don't know why it throws undefined reference to CustomButton::CustomButton()
.
Here's the error:
...ANSWER
Answered 2021-Nov-26 at 18:03Ok I solved it via adding:
QUESTION
My project has pretty complex structure. It looks something like this:
...ANSWER
Answered 2021-Oct-30 at 11:31The problem was that .h files where still checked, despite -i flag. Solution:
QUESTION
I am using CMake 3.19
I am compiling a C app that imports a third party shared library in the ${PROJECT_SOURCE_DIRECTORY}/lib
folder.
Here is the relevant snippet of my CMakeLists.txt:
...ANSWER
Answered 2021-Oct-08 at 13:01On Linux when you ask the linker to link with library coolfoo
(with e.g. -lcoolfoo
) the linker will look for a file named libcoolfoo.so
.
The lib
prefix is mandatory when looking for libraries using the -l
option.
Rename (or build) your library as libcoolfoo.so
and the linker should find it. Or use the full path to the actual library file (${PROJECT_SOURCE_DIRECTORY}/lib/coolfoo.so
).
QUESTION
I am trying to run asan
using a few compiler versions to catch problems for different targets. To do this I am using custom cmake
toolchain files and, to start, the official GCC Docker containers. Using gcc:11
everything works as expected, but for gcc:10
and gcc:9
I cannot link pthread
at all using this custom toolchain file. I have confirmed that I can link pthread
without my custom toolchain file and all works fine for the ubsan
toolchain file. I suspect that I am missing some small detail. I have a minimal example that reproduces this reliably:
ANSWER
Answered 2021-Sep-18 at 09:42any insights
libasan
has pthread_create
symbol, so the check is flawed. It was fixed at CMake/Modules/FindThreads.cmake
with commit https://github.com/Kitware/CMake/commit/e9a1ddc594de6e6251bf06d732775dae2cabe4c8#diff-717bcf9af3f2e98be38313ac012d165baefc9cc26180f10246cec3c947b1687b :
QUESTION
I'm new to CMake and also trying to understand how linking works, or what could cause libtorch
and OpenNMTTokenizer.so
not work together. The former is a package with a CMake config, and the latter is a shared library.
If I remove either one of them the binary works fine, but they can't link in the same project. Maybe the headers are missing for OpenNMTTokenizer.so
, but I'm not sure how to properly add them.
This is the error message:
...ANSWER
Answered 2021-Aug-26 at 07:11As discussed in the comments, it turns out that one of the components (OpenNMTTokenizer) was compiled WITH the CXX11 ABI, and the other two (Torch and app.cpp) were not. This caused a mismatch in symbol names.
The immediate fix was to recompile OpenNMTTokenizer without the CXX11 ABI, although the proper fix is to compile everything with the CXX11 ABI. This would mean recompiling Torch.
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