check-build | NodeJS project follows team conventions | Runtime Evironment library

 by   FGRibreau JavaScript Version: 2.8.2 License: MIT

kandi X-RAY | check-build Summary

kandi X-RAY | check-build Summary

check-build is a JavaScript library typically used in Server, Runtime Evironment, Nodejs applications. check-build has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i check-build' or download it from GitHub, npm.

Check-build - Verify that your NodeJS project follow team conventions, is well written, up to date and secure. “Each time I start a new project/mvp/poc/module I don't want to create/edit a new grunt/gulp file or whatever hype dev use these days. I want an already packed CLI with good defaults (mine) that I can drop into my continuous build/integration process. Let's build that once and for all.” – 10/19/2014.
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            kandi-support Support

              check-build has a low active ecosystem.
              It has 688 star(s) with 37 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 20 have been closed. On average issues are closed in 51 days. There are 14 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of check-build is 2.8.2

            kandi-Quality Quality

              check-build has 0 bugs and 0 code smells.

            kandi-Security Security

              check-build has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              check-build code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              check-build is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              check-build releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed check-build and discovered the below as its top functions. This is intended to give you an instant insight into check-build implemented functionality, and help decide if they suit your requirements.
            • Load build configuration file
            • Check module interface
            • Downloads a file or url from a remote URL .
            • Load extends
            • Fills object with defaults .
            • Print a list of dependencies
            • function call when finished
            • Spawns a command and exits the result .
            Get all kandi verified functions for this library.

            check-build Key Features

            No Key Features are available at this moment for check-build.

            check-build Examples and Code Snippets

            No Code Snippets are available at this moment for check-build.

            Community Discussions

            QUESTION

            What might be causing this error: No rule to make target /usr/local/lib/liblua5.1.dylib}
            Asked 2022-Mar-27 at 16:16

            Whats up?

            What might be causing this error while trying to compile?:

            Ps: I am using MacOS Monterey.

            [ 99%] Building CXX object src/CMakeFiles/otclient.dir/main.cpp.o make[2]: No rule to make target /usr/local/lib/liblua5.1.dylib}', needed by bin/otclient'. Stop. make[1]: [src/CMakeFiles/otclient.dir/all] Error 2 make: *** [all] Error 2

            Here is my CmakeLists.txt:

            ...

            ANSWER

            Answered 2022-Mar-27 at 16:16

            I found out the reason, is that the include of the library has an extra "}".

            Source https://stackoverflow.com/questions/71636675

            QUESTION

            Converting Makefile to CMake cannot find linked shared object
            Asked 2022-Mar-23 at 15:37

            I am attempting to convert a working Makefile into a CMake and need a little assistance. I am trying to cross compile a small program for a yocto device from a Ubuntu20 machine that is trying to link to the devices shared object file with cmake. I have a working Makefile that builds a working program. However, when I try and do this with a CMakeList file it fails at the make stage linking to the shared objects linker flag.

            The file structure of the code is as follows;

            ...

            ANSWER

            Answered 2021-Sep-29 at 23:37

            Thanks to Tsyvarev comment the solution was to remove the -lOBD2 from the target_link_options. As per Tsyvarev suggestion now all the linker options are linked through target_link_libraries.

            The solution to the CMakeLists.txt

            Source https://stackoverflow.com/questions/69357512

            QUESTION

            cmake stopped using -pthread
            Asked 2022-Feb-17 at 00:26

            After a system upgrade (Arch linux) I couldn't compile my project anymore. One of the problems was that there isn't a -pthread flag passed to the compiler anymore.

            I managed to write a minimal test case:

            The CMakeLists.txt file contains:

            ...

            ANSWER

            Answered 2022-Feb-17 at 00:26

            Your output of CMake misses a line like

            Source https://stackoverflow.com/questions/71149923

            QUESTION

            cmake: brp-python-bytecompile and python3
            Asked 2022-Jan-06 at 21:18

            I am trying to create a python3 package using cpack (cmake). For some reason it is failing with a cryptic message:

            ...

            ANSWER

            Answered 2021-Dec-10 at 07:04

            There are two solutions:

            1. Rely on the /bin hack
            2. Change the default value for __python

            For solution #1, you simply need to use a bin subfolder. Any python bytecompilation which happen in a sub-directory of /bin will not be done:

            For solution #2, you simply need to follow:

            For cmake the syntax is:

            Source https://stackoverflow.com/questions/69988093

            QUESTION

            CMake fatal error: CMakeFiles/.dir/main.cpp.d: No such file or directory
            Asked 2021-Dec-15 at 14:58

            I am trying to compile a simple C++ program with CMake on Ubuntu 18.04, but all of my CMake projects fails when I run the make command. Below is a minimum working example.

            The directory structure looks like this:

            ...

            ANSWER

            Answered 2021-Dec-15 at 14:58

            Despite the error message about absent .d file seems to be internal to CMake (such files are used for collect header dependencies generated by the compiler), its usual reason is specifying some output-controlling compiler options in the CMakeLists.txt.

            In your case it is -o option which damages the command line generated by CMake. CMake by itself uses this option for specify object file which will be created as a result of the compilation. So adding another -o is wrong.

            Source https://stackoverflow.com/questions/70363669

            QUESTION

            CMake can't link a custom library
            Asked 2021-Nov-26 at 18:03

            I'm building a game with raylib and made my own custom button in different files to reuse it when I need it.

            I watched tons of videos and read docs but I don't know why it throws undefined reference to CustomButton::CustomButton().

            Here's the error:

            ...

            ANSWER

            Answered 2021-Nov-26 at 18:03

            Ok I solved it via adding:

            Source https://stackoverflow.com/questions/70127153

            QUESTION

            Cppcheck ignores -i and checks all files after clean build
            Asked 2021-Oct-30 at 11:31

            My project has pretty complex structure. It looks something like this:

            ...

            ANSWER

            Answered 2021-Oct-30 at 11:31

            The problem was that .h files where still checked, despite -i flag. Solution:

            Source https://stackoverflow.com/questions/69774751

            QUESTION

            CMake build - ld reports collect2 error, cannot find library, but paths to library are correctly set
            Asked 2021-Oct-08 at 13:23

            I am using CMake 3.19

            I am compiling a C app that imports a third party shared library in the ${PROJECT_SOURCE_DIRECTORY}/lib folder.

            Here is the relevant snippet of my CMakeLists.txt:

            ...

            ANSWER

            Answered 2021-Oct-08 at 13:01

            On Linux when you ask the linker to link with library coolfoo (with e.g. -lcoolfoo) the linker will look for a file named libcoolfoo.so.

            The lib prefix is mandatory when looking for libraries using the -l option.

            Rename (or build) your library as libcoolfoo.so and the linker should find it. Or use the full path to the actual library file (${PROJECT_SOURCE_DIRECTORY}/lib/coolfoo.so).

            Source https://stackoverflow.com/questions/69495118

            QUESTION

            CMake ASAN not linking pthread
            Asked 2021-Sep-18 at 09:44

            I am trying to run asan using a few compiler versions to catch problems for different targets. To do this I am using custom cmake toolchain files and, to start, the official GCC Docker containers. Using gcc:11 everything works as expected, but for gcc:10 and gcc:9 I cannot link pthread at all using this custom toolchain file. I have confirmed that I can link pthread without my custom toolchain file and all works fine for the ubsan toolchain file. I suspect that I am missing some small detail. I have a minimal example that reproduces this reliably:

            ...

            ANSWER

            Answered 2021-Sep-18 at 09:42

            any insights

            libasan has pthread_create symbol, so the check is flawed. It was fixed at CMake/Modules/FindThreads.cmake with commit https://github.com/Kitware/CMake/commit/e9a1ddc594de6e6251bf06d732775dae2cabe4c8#diff-717bcf9af3f2e98be38313ac012d165baefc9cc26180f10246cec3c947b1687b :

            Source https://stackoverflow.com/questions/69233273

            QUESTION

            C++ linker error: Undefined reference - when linking package libtorch and shared objects together
            Asked 2021-Aug-26 at 09:38

            I'm new to CMake and also trying to understand how linking works, or what could cause libtorch and OpenNMTTokenizer.so not work together. The former is a package with a CMake config, and the latter is a shared library.

            If I remove either one of them the binary works fine, but they can't link in the same project. Maybe the headers are missing for OpenNMTTokenizer.so, but I'm not sure how to properly add them.

            This is the error message:

            ...

            ANSWER

            Answered 2021-Aug-26 at 07:11

            As discussed in the comments, it turns out that one of the components (OpenNMTTokenizer) was compiled WITH the CXX11 ABI, and the other two (Torch and app.cpp) were not. This caused a mismatch in symbol names.

            The immediate fix was to recompile OpenNMTTokenizer without the CXX11 ABI, although the proper fix is to compile everything with the CXX11 ABI. This would mean recompiling Torch.

            Source https://stackoverflow.com/questions/68922557

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install check-build

            You can install using 'npm i check-build' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            npm i check-build

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            gh repo clone FGRibreau/check-build

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