MBP | A management platform for IoT environments and applications

 by   IPVS-AS JavaScript Version: v1.0 License: Non-SPDX

kandi X-RAY | MBP Summary

kandi X-RAY | MBP Summary

MBP is a JavaScript library typically used in Internet of Things (IoT), Raspberry Pi applications. MBP has no bugs, it has no vulnerabilities and it has low support. However MBP has a Non-SPDX License. You can download it from GitHub.

This project contains the Multi-purpose Binding and Provisioning Platform (MBP), an IoT platform developed for easy deployment, management and monitoring of IoT environments. The MBP enables the simple realization of IoT applications, such as heating, ventilation, air conditioning (HVAC) systems, by allowing users to create rules for their IoT environments, in a straightforward and event-condition-action fashion.
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            kandi-support Support

              MBP has a low active ecosystem.
              It has 18 star(s) with 12 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 27 open issues and 429 have been closed. On average issues are closed in 215 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of MBP is v1.0

            kandi-Quality Quality

              MBP has 0 bugs and 0 code smells.

            kandi-Security Security

              MBP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              MBP code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MBP has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              MBP releases are available to install and integrate.

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            MBP Key Features

            No Key Features are available at this moment for MBP.

            MBP Examples and Code Snippets

            No Code Snippets are available at this moment for MBP.

            Community Discussions

            QUESTION

            Mockito shipped within Spring Boot fails to attach to JVM (OpenJDK 11)
            Asked 2022-Mar-30 at 09:16

            I have a bunch of Spring Boot 2.5.6 applications that use Mockito for unit testing. The version of Mockito that is used is the one that comes shipped within SB itself (3.9.0). The JDK is OpenJDK 11.0.12+0. Everything was working fine up until yesterday, this morning I suddenly cannot run any Mockito-based tests, all of them fail with the following:

            ...

            ANSWER

            Answered 2022-Mar-30 at 09:14

            Not sure how much of an answer this will be, but the issue is now (seemingly) self-fixed... I'll describe what I've done and what happened in case it helps other users experiencing similar issues.

            After unsuccessfully trying all the things described in the question, I had to restart the laptop (again) for an unrelated problem (Zoom wouldn't start up). Upon restart the laptop simply crashed and restarted again on its own. Then it did the same a second time. Upon the third automatic restart, I was no longer experiencing issues building my Java applications.

            My guess is that the NVRAM got somehow corrupted and this was affecting the JVM's ability to accept incoming requests for attachment. On a MBP M1 one cannot reset the NVRAM as with Intel models (pressing Cmd + Opt + R + P), instead the NVRAM is supposed to self-heal when it detects something wrong. I suppose after crashing the MBP finally decided to repair the NVRAM and that's why the build starting working again.

            UPDATE: I have now encountered this issue a few more times and every time the "solution" was to restart the laptop a few times until it crashed. After that the issue would disappear. This adds weight to the idea that there is some inherent instability with the combination of hardware and software specified in the question. I'll leave this as an "answered" question in case anybody else has the same issue.

            UPDATE 2: This may be pure coincidence, but the issue seems to be exacerbated by the usage of an additional screen, particularly using an iPad via Sidecar.

            Source https://stackoverflow.com/questions/69929229

            QUESTION

            "additional_test_output" from Android Instrumented Tests?
            Asked 2022-Mar-20 at 21:53

            Running Android Instrumented Tests, the gradle task :app:connectedDebugAndroidTest now prints a red WARNING after a successful test run:

            ...

            ANSWER

            Answered 2022-Mar-02 at 13:06

            Downgrading Gradle worked for me

            Source https://stackoverflow.com/questions/71099157

            QUESTION

            Issue with Synchronisation of Agents from different types in a shared discrete space projection
            Asked 2022-Feb-22 at 18:51

            I have an issue regarding the synchronisation of different agents.

            So I have a shared context with a BaseAgent class as the tutorial suggested for the case where we have more than 1 agent type in the same context. Then I have 4 more agent classes which are children of the Base Agent Class. For each of them I have the necessary serialisable agent packages and in my model class I also have specific package receivers and providers for each one of them.

            All those agents are sharing a discrete spatial projection of the form:

            ...

            ANSWER

            Answered 2022-Feb-22 at 18:51

            The intention here is that you'd have a single package that can be used for all the agent types. For example, in the Zombies demo model, the package has entries for the agent id components, and also infected and infectionTime. These last two only apply to the Human agents and not to the Zombies.

            The methods where you provide and receive content should check for the agent type and take the appropriate action. For example, in the Zombies Model we have

            Source https://stackoverflow.com/questions/71225104

            QUESTION

            Problem recovering django with pipenv after crash
            Asked 2022-Jan-14 at 22:45

            I recently had a catastrophic hard drive failure and I had not pushed all of my recent commits to a remote repository (I have learned my lesson). Fortunately I did have a copy of most of my latest work.

            I recreated my local environment (I thought correctly but maybe not) and attempted to start the project with the files. When I run "pipenv shell" the env appears to activate and running "git branch" does show the two branches. However when I ran "python manage.py migrate" I received the following error:

            ...

            ANSWER

            Answered 2022-Jan-14 at 22:45

            I recreated my local environment (I thought correctly but maybe not) and attempted to start the project with the files.

            You probably made a virtual environment with python-2.x as interpreter, you can construct one with:

            Source https://stackoverflow.com/questions/70717213

            QUESTION

            Accessing private member variables of a class from a static method
            Asked 2022-Jan-07 at 01:53

            I am able to access the private member variable of the class shown in below code directly using an object instance (pointer to object). As per my understanding private members should not be accessible. Can someone please help to explain the reason behind this behaviour ?

            ...

            ANSWER

            Answered 2022-Jan-07 at 01:29
            static myClassPtr create(unsigned int val) {
            

            Source https://stackoverflow.com/questions/70615480

            QUESTION

            Same code, multithreading is 900x faster than multiprocessing
            Asked 2021-Dec-20 at 17:24

            You will need to download fonts.zip and extract it in the same folder as the code for the examples to run.

            The purpose of this code is to generate random text, render and save text as image. The code accepts letters and numbers which are the populations of letters and numbers respectively to generate text from. It also accepts character_frequency which determines how many instances of each character will be generated. Then generates a long string, and split it to random size substrings stored in TextGenerator.dataset attribute which results from TextGenerator.initialize_dataset.

            Ex: for letters = 'abc', numbers = '123', character frequency = 3, 'aaabbbccc111222333' is generated, shuffled, and split to random size substrings ex: ['a312c', '1b1', 'bba32c3a2c'].

            Then each word will be rendered and saved as image which results from TextGenerator.save_images which is the subject of this question.

            There is executor parameter which will be concurrent.futures.ThreadPoolExecutor and concurrent.futures.ProcessPoolExecutor passed to TextGenerator in the examples shown below for demonstration purposes.

            What is the issue?

            The more character_frequency is increased, the longer the dataset stored in TextGenerator.dataset will be however, it shouldn't affect performance. What actually happens: the more character_frequency, the more time TextGenerator.save_images requires to finish with concurrent.futures.ProcessPoolExecutor. On the other hand, with everything remaining the same, and passing concurrent.futures.ThreadPoolExecutor instead, time required is constant, and is not affected by character_frequency.

            ...

            ANSWER

            Answered 2021-Dec-20 at 17:24

            Assuming I interpreted correctly your code, you are generating sample text which size is controlled by the character_frequency value. The greater the value, the longer the text.

            The text is generated in the main loop of your program. Then you schedule a set of tasks which receive said text and generate an image based on it.

            As processes live in separate memory address spaces, the text needs to be sent to them through a pipe. This pipe is the bottleneck which is affecting your performance. The reason why you see performance deteriorating at the growth of character_frequency is because more text needs to be serialized and sent through said pipe sequentially. Your workers are starving as they wait for the data to arrive.

            This issue does not affect your Pool of Threads as threads live in the same memory address space of the main process. Hence, the data does not need to be serialized and sent across your Operating System.

            To speed up your program while using processes you can either move the text generation logic in the worker itself or write said text in one or more files. You then let the worker processes themselves opening these files so you can leverage I/O parallelization. All your main process does is pointing the workers to the right file position or file name.

            Source https://stackoverflow.com/questions/70424362

            QUESTION

            JPA - Table ''employeemanager.employee' doesn't exist
            Asked 2021-Nov-29 at 20:04

            I'm getting this error after trying to test my api on Postman.

            employeemanager its a MySQL database.

            Here is my model

            ...

            ANSWER

            Answered 2021-Nov-29 at 20:04

            You have a typo in application.properties: spring.jpa.hibernates.ddl.auto should be spring.jpa.hibernate.ddl-auto.

            See the documentation: https://docs.spring.io/spring-boot/docs/2.6.1/reference/html/howto.html#howto.data-initialization.

            Source https://stackoverflow.com/questions/70160477

            QUESTION

            Can't install Python 3.10.0 with pyenv on MacOS
            Asked 2021-Nov-18 at 18:37

            Trying to install Python 3.10.0 on MacOS 11.6 (Intel) with pyenv 2.1.0 (from homebrew) fails with:

            ...

            ANSWER

            Answered 2021-Oct-06 at 05:56

            Try env ARCHFLAGS="-arch x86_64"

            (that works for me for other Python-related tools, I don't use pyenv myself).

            Rationale: modern macOS supports 2 architectures: intel (x86_64) and m1 (arm-something). Compiling for only one architecture is easier.

            Source https://stackoverflow.com/questions/69459268

            QUESTION

            Querying a large dataset in-browser using webassembly
            Asked 2021-Sep-29 at 17:04

            For argument's sake, let's say that a browser allows 4GB of memory in WebAssembly applications. Ignoring compression and other data-storage considerations, if a user had a 3GB local csv file, we could query that data entirely in-memory using webassembly (or javascript, of course). For example, if the user's data was of the following format:

            ID Country Amount 1 US 12 2 GB 11 3 DE 7

            Then in a few lines of code we could do a basic algorithm to filter to ID=2, i.e., the SQL equivalent of SELECT * FROM table WHERE id=2.

            Now, my question is whether it's possible in any browser (and possibly with experimental flags and/or certain user preferences selected) such that a query could be done on a file that would not fit in memory, even if properly compressed. For example, in this blog post, a ~500GB file is loaded and then queried. I know that the 500GB of data is not loaded entirely in memory, and there's probably a column-oriented data structure so that only certain columns need to be read, but either way the OS has access to the file system and so files much larger than available memory can be used.

            Is this possible to do in any way within a webassembly browser application? If so, what would be an outline of how it could be done? I know this question might require some research, so when it's available for a bounty I can add a 500-point bounty to it to encourage answers. (Note that the underlying language being used is C++-compiled-to-wasm, but I don't think that should matter for this question.)

            I suppose one possibility might be along the lines of something like: https://rreverser.com/webassembly-shell-with-a-real-filesystem-access-in-a-browser/.

            ...

            ANSWER

            Answered 2021-Sep-29 at 17:04
            Javascript File API

            By studying the File API it turns out that when reading a file the browser will always handle you a Blob.This gives the impression that all the file is fetched by the browser to the RAM. The Blob has also a .stream() function that returns a ReadableStream to stream the very same Blob.

            It turns out (at least in Chrome) that the handled Blob is virtual and the underlying file is not loaded until requested. Nor file object slicing nor an instantiating a reader loads the entire file:

            Source https://stackoverflow.com/questions/69261657

            QUESTION

            Xcode macOS Development Target version and actual compatibility
            Asked 2021-Sep-20 at 03:18

            I wrote a screensaver in Swift.

            Although I had set the macOS Deployment Target to macOS 10.13, it failed to run on an x86_64 Mid 2010 Mac Pro running macOS High Sierra 10.13.6.

            Meanwhile, it runs fine on my arm64 2020 MBP M1 with macOS Big Sur 11.5.2, and on an x86_64 2019 MacBook Air with macOS Catalina 10.15.6.

            The screensaver installs fine on all machines, but on the machine running High Sierra it says that the screensaver is not compatible.

            The error message shown is as follows ("vibe" is the name of the screensaver that I made. So anyone else running across this same problem will see a similar message but with the name of their own screensaver in place of that of course):

            You cannot use the vibe screen saver with this version of macOS.

            Please contact the vendor to get a newer version of the screen saver.

            I am wondering if there is a way to automatically figure out if there are any APIs or other features that my code is using which were not available in macOS 10.13. And also I am wondering if it is usual that you can build for a given macOS Deployment Target and then when you try to run the program on a machine that is within the range that should be supported, the program will not run after all. I had thought that there would be a build time error to build for a macOS Deployment Target if the built program will not run on it.

            I am using Xcode 12.5.1 running on my MBP M1, macOS 11.5.2, and as mentioned I am building for macOS Deployment Target set to macOS 10.13. The screensaver runs fine on both Intel with macOS 10.15 and ARM with macOS 11.5. I am using Swift Language Version Swift 5.

            ...

            ANSWER

            Answered 2021-Sep-20 at 03:17
            Solution

            Install "Swift 5 Runtime Support for Command Line Tools" from https://support.apple.com/kb/dl1998?locale=en_US on the macOS 10.13 machine I wanted to run the screensaver on.

            Background, details and alternative solution

            Thanks to the comment of @Alexander, where he suggested:

            Have you tried poking around Console.app to see if anything intersting was logged?

            I was able to figure it out.

            In Console.app, in the default view that shows device messages for the computer, I applied a search filter for any occurence of the name of the screensaver and then in System Preferences > Desktop & Screen Saver, I selected my screensaver and clicked "Preview" hoping that this would result in something in the logs. And it did!

            Relevant log message:

            Error loading /Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe: dlopen(/Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe, 265): Library not loaded: @rpath/libswiftCore.dylib

            Referenced from: /Users/erikn/Library/Screen Savers/vibe.saver/Contents/MacOS/vibe

            Reason: image not found

            With this in hand, I was then able to find a similar root cause and some suggested solutions at dyld: Library not loaded: @rpath/libswiftCore.dylib / Image not found

            Which amount to setting "Always Embed Swift Standard Libraries" to YES, and possibly also adding @executable_path/Frameworks to Runpath Search Paths.

            This may be one acceptable way of doing it.

            However, not knowing the specifics of how this will interact on other systems and in the future I was a bit hesitant.

            Fortunately, I then found https://developer.apple.com/forums/thread/687847 which while not directly relevant directed me to look for "Swift 5 Runtime Support for Command Line Tools", as this would provide the missing libswiftCore.dylib for macOS 10.13.

            Source https://stackoverflow.com/questions/69247759

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            Vulnerabilities

            No vulnerabilities reported

            Install MBP

            You can download it from GitHub.

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