three-trackballcontrols | A module for using THREE.TrackballControls | Runtime Evironment library
kandi X-RAY | three-trackballcontrols Summary
kandi X-RAY | three-trackballcontrols Summary
A module for using THREE.TrackballControls with nodejs
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QUESTION
I wanted to implement the code from this video: https://www.youtube.com/watch?v=nPEYdw2Ssa8 (you can download it from here https://codepen.io/i2801/pen/waQPQj) but using React. I had no luck and got error:
...ANSWER
Answered 2019-Mar-18 at 19:35THREE.CSS3DObject
is not part of the three.js
core. But you should be able to import it from the npm
module three-css3drenderer
. Try this:
QUESTION
I'm trying to make this Post-processing Outline Thee.js example work using React server side rendering. My main problem is are these lines (47 & 280) (from the example):
...ANSWER
Answered 2018-Jan-19 at 17:33From what i saw of your code your are using ES6 modules, to important a module, the module needs to be in the right format, in other words it needs to have a export default .... more on this http://exploringjs.com/es6/ch_modules.html#sec_basics-of-es6-modules
you're trying to important a module that is not in this format to your code, that's why you're having problems, you could use the script tag and reference the code with window
and then reference with window.THREE.OutlinePass
QUESTION
I need to customize an existing @types/three
as per my needs.
I cloned the entire @types/three
in my src/typings
and npm rm @types/three
. tsconfig.json
looks at both node_modules/@types
and src/typings
However, the declaration module does not resolve to 'three'.
Here is the typings/three/index.d.ts
:
ANSWER
Answered 2017-Dec-03 at 18:06Well you already figured out most of it. What you most likely haven't done yet is updating your tsconfig. You need to explicitly set where the typescript compiler can find your own typings.
Add this to your tsconfig.json:
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