superspawn | A Node.js spawn command that works on Windows | Runtime Evironment library

 by   MarcDiethelm JavaScript Version: 0.1.0 License: Apache-2.0

kandi X-RAY | superspawn Summary

kandi X-RAY | superspawn Summary

superspawn is a JavaScript library typically used in Server, Runtime Evironment, Nodejs applications. superspawn has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A Node.js spawn command that works on Windows too
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              superspawn has a low active ecosystem.
              It has 9 star(s) with 4 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of superspawn is 0.1.0

            kandi-Quality Quality

              superspawn has no bugs reported.

            kandi-Security Security

              superspawn has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              superspawn is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              superspawn releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            superspawn Key Features

            No Key Features are available at this moment for superspawn.

            superspawn Examples and Code Snippets

            No Code Snippets are available at this moment for superspawn.

            Community Discussions

            QUESTION

            The correct version of cocoapod and cordova-plugin-firebase-authentication for cordova-ios 5.1.1
            Asked 2020-Dec-05 at 19:01

            I have an application running perfectly on Android with:

            ionic 4 cordova 9 cordova-plugin-firebase-authentication 3.3.0

            And now that I want to implement it on IOS, I get various errors.

            The first one I got was that cordova-plugin-firebase-authentication version 3.3.0 was not compatible with cordova-ios 5.1.1 (default version of cordova 9). It asks me to use a version higher than 6 of cordova-ios, but that option is impossible for me since many of my plugins stop working with cordova 10 and cordova-ios 6.1.1.

            So I tried to go down the version of cordova-plugin-firebase-authentication until finding the version that works with cordova-ios 5.1.1 and cordova 9.

            But since version 3.2.0, I get the following error:

            ...

            ANSWER

            Answered 2020-Dec-05 at 19:01

            The problem lies in duplicating the same dependency with different versions. To solve this problem, you need to align your dependencies in the same version.

            The process of installing a plugin with Cordova carry out in 2 stages; The first is to install the plugin at the Cordova project level; this is to register the plugin and its variables in the package.json and config.xml file, the installation of the node packages and the download of the plugin in the plugins folder. Cordova disperses the plugin to the installed platforms in the second stage, speaking of IOS cocoa pods in charge of performing this action.

            So you can perform this process manually; when you run the installation of a plugin, and the error is in cocoapods, it means that it is in the second stage; you can go to the ios folder within platforms and execute:

            Source https://stackoverflow.com/questions/64964500

            QUESTION

            Ionic mobile development; Error when preparing android in Ionic
            Asked 2020-Aug-14 at 09:39

            I am getting an error when I add android platform and prepare android.

            When I run the following command :-

            ...

            ANSWER

            Answered 2020-Aug-14 at 09:39

            To start ionic app on Android Studio, execute below command.

            Source https://stackoverflow.com/questions/63410226

            QUESTION

            Application not working when installing LocalNotification plugin
            Asked 2020-Feb-20 at 11:20

            my app was running fine until i installed Local Notifications native plugin:

            I executed this command : ionic cordova plugin add cordova-plugin-local-notification

            then this one npm install --save @ionic-native/local-notifications

            Then i added import { LocalNotifications } from '@ionic-native/local-notifications'; on app.module.ts

            Then i added LocalNotifications on the provider part of NgModule

            Then i added import { LocalNotifications } from '@ionic-native/local-notifications'; on my home.ts

            Then i added public localNotifications: LocalNotifications, to the constructor parameter

            Then i tried to run the app and it dont wanna build, here's the log:

            ...

            ANSWER

            Answered 2018-Jun-12 at 13:32

            I tried to make a new projet installing only this plugin and it didnt work, so i guess problem has something to do with the plugin itself

            Source https://stackoverflow.com/questions/50751945

            QUESTION

            Incompatible types: Widget cannot be converted to Context
            Asked 2020-Jan-12 at 13:23

            I am developing widget and I am trying to dynamically add button to my LinearLayout. I am trying to use code from this thread.

            ...

            ANSWER

            Answered 2020-Jan-12 at 12:45

            You have passed Widget instance instead of Activity context to create Button.

            Use

            Source https://stackoverflow.com/questions/59703922

            QUESTION

            Could not find any version that matches com.google.android.gms:play-services-gcm:12+
            Asked 2019-Dec-10 at 23:49
            Build Date: 2018-03-29 08:31:50 +0000 PLUGIN OUTPUT

            Fetching plugin "cordova-plugin-device@~1.1.6" via npm Installing "cordova-plugin-device" at "1.1.7" for android Fetching plugin "cordova-plugin-dialogs@~1.3.3" via npm Installing "cordova-plugin-dialogs" at "1.3.4" for android Fetching plugin "cordova-plugin-spinnerdialog@~1.3.2" via npm Installing "cordova-plugin-spinnerdialog" at "1.3.2" for android Fetching plugin "cordova-plugin-whitelist@~1.3.2" via npm Installing "cordova-plugin-whitelist" at "1.3.3" for android

            ...

            ANSWER

            Answered 2019-Dec-10 at 23:49

            Check here, I had exactly the same issue. Hope it solves your problem.

            If you don't care about the taget API level, you can make cordova platform rm android and then cordova platform add android@5 (this will add the latest cordova-android 5th version (5.1.2 I believe) Otherwise, check the link above. Maybe it's what you need.

            As stated on the first comment I'm updating the answer :-)

            I tried cordova platform add android@5 and afterwards cordova run android and it worked like a charm.

            UPDATE

            The line abov "solved" the issue partially, but my targeted API level was 23 instead of 25. The issue, after almost month and a half of trying different SDK tools/build-tools/Google repo combinations I found the solution.

            Navigate to platforms/android/project.properties and look for a line like cordova.system.library.2=com.google.android.gms:play-services-gcm:12+

            Notice that 12+ at the end. Simply change it to 11+, that will do the job. Hope nobody goes through this like I did.

            Source https://stackoverflow.com/questions/49551663

            QUESTION

            com.android.builder.internal.aapt.v2.Aapt2InternalException
            Asked 2019-Dec-04 at 16:53
            Problem

            It is working fine when i am building without release option. release option was working fine with android version 7.1.4

            What is expected to happen?

            it should build successfully

            What does actually happen?

            cordova build android --release

            Information

            build gradle file: https://gist.github.com/indraraj26/a6efaed1135b0e394a23a1b192bc2c0c

            ...

            ANSWER

            Answered 2019-Dec-04 at 16:53

            The reason this is failing is that there was a bug in aapt2's code for crunching (compressing) PNG files. PNG crunching is automatically disabled for debug builds, but turned on for release, that's why you only saw this in your release builds.

            This has been fixed now, so just update your android gradle plugin version and you will get the aapt2 with the fix automatically. I'd suggest 3.5 or newer.

            I also see you're on windows, so you might run into another issue that's common if you try to update to 3.5. Aapt2 daemons might fail to start - in that case you just need to install the Windows Universal C Runtime Library.

            Source https://stackoverflow.com/questions/59174637

            QUESTION

            Cordova 8: Could not install from "ios" as it does not contain a package.json file
            Asked 2019-Nov-07 at 12:21

            I removed my ios platform and tried to add it back again, but now it says there is a problem and it needs package.json.

            How do I fix ios platform so it has a package.json?

            Running 8.1.2 (also tried in 8.0) with cordova-ios@4.5.4

            ...

            ANSWER

            Answered 2018-Oct-16 at 17:36

            I'm not sure it is the same case but I was receiving the same error in a Ionic 4 project and what worked for me was to remove ios/ directory under the project root and re-running the command: ionic cordova platform add ios

            Hope it helps.

            Source https://stackoverflow.com/questions/52757208

            QUESTION

            Cordova build android error: Could not resolve com.github.scottyab:rootbeer:0.0.7 on vs 2017 azure devops agent
            Asked 2019-Oct-23 at 10:35

            ​Hi,

            On azure devops vs2017 agent, since 26th september 2019, my cordova build android command in the build pipeline is failing with error

            Task :app:preReleaseBuild FAILED Task :CordovaLib:generateReleaseRFile

            10 actionable tasks: 10 executed FAILURE: Build failed with an exception.

            • What went wrong: Could not resolve all files for configuration ':app:releaseCompileClasspath'.

              Could not resolve com.github.scottyab:rootbeer:0.0.7. Required by: project :app Skipped due to earlier error

            • Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

            • Get more help at https://help.gradle.org

            BUILD FAILED in 2m 26s { Error: d:\a\1\s\p\src\phone\platforms\android\gradlew: Command failed with exit code 1 Error output: Removing ant.properties update hook FAILURE: Build failed with an exception.

            • What went wrong: Could not resolve all files for configuration ':app:releaseCompileClasspath'.

              Could not resolve com.github.scottyab:rootbeer:0.0.7. Required by: project :app Skipped due to earlier error

            • Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

            • Get more help at https://help.gradle.org

            BUILD FAILED in 2m 26s at ChildProcess.whenDone (d:\a\1\s\p\src\phone\platforms\android\cordova\node_modules\cordova-common\src\superspawn.js:135:23) at ChildProcess.emit (events.js:198:13) at ChildProcess.cp.emit (d:\a\1\s\p\src\phone\node_modules\cross-spawn\lib\enoent.js:34:29) at maybeClose (internal/child_process.js:982:16) at Process.ChildProcess._handle.onexit (internal/child_process.js:259:5)

            The latest version uses gradle 5.6.2 but my last successful build used gradle 5.6. I even uninstalled gradle 5.6.2 from build agent and installed 5.6 using chocolatey task but its still failing with the same error. Not sure what else has changed on the build agent. Code is the same. Anyone has seen a similar issue?

            ...

            ANSWER

            Answered 2019-Oct-23 at 10:35

            Temporary workaround was to remove cordova-plugin-iroot plugin which was using rootbeer packages. This did resolve the build errors. We still need to find a permanent solution for this or unless cordova upgrades their azure devops tasks version and uses an updated version of gradle. currently its using gradle 4.10.3

            Source https://stackoverflow.com/questions/58398387

            QUESTION

            (node:15016) UnhandledPromiseRejectionWarning: Error: adb: Command failed with exit code 1
            Asked 2019-Sep-22 at 02:56

            I have problems trying to run example app 'tabs' with ionic cordova in the emulator or device. I'm using Ubuntu 18.04 and have installe java sdk, android studio, node.js and everything. I need some help because I can find info about this issue.

            I got this console messages:

            ...

            ANSWER

            Answered 2018-Sep-19 at 13:37

            [INSTALL_FAILED_UPDATE_INCOMPATIBLE: Package io.ionic.starter signatures do not match the previously installed version; ignoring!]

            your package name now "io.ionic.starter"

            your build is successful but you have already installed an apk with the same packge name so change your app package name inside cofig.xml line no- 2

            Source https://stackoverflow.com/questions/52405045

            QUESTION

            cordova-plugins-qrscanner failed to build for ios
            Asked 2019-Sep-01 at 07:33

            I have a PhoneGap app and I'm using the plugin cordova-plugin-qrscanner

            My config.xml file includes:

            ...

            ANSWER

            Answered 2019-Sep-01 at 07:33

            I found a solution I'm posting here for anyone who has the same

            add Plugin

            Source https://stackoverflow.com/questions/57714890

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install superspawn

            You can download it from GitHub.

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            https://github.com/MarcDiethelm/superspawn.git

          • CLI

            gh repo clone MarcDiethelm/superspawn

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            git@github.com:MarcDiethelm/superspawn.git

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