ambient | Lightweight ambient light javascript library for HTML image | Canvas library
kandi X-RAY | ambient Summary
kandi X-RAY | ambient Summary
Ambient.js is a lightweight and flexible JavaScript library that adds ambient lighting to any or tags.
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QUESTION
I created some entities using qt3d in QML. For example, this code shows a Scene3D
element that declares RootEntity
which is another QML element that contains the scene graph:
ANSWER
Answered 2021-Jun-13 at 17:22One approach is to maintain a global list of Qt.vector3d
elements and use it to record the position of the spheres that are removed with the "Undo" operation:
- When the user hits CTRL+Z, create a new
Qt.vector3d
object to store the position of the last sphere rendered (that is, the one that was last appended toentityModel
) and add that position to the global list of 3d vectors; - Then, to remove a sphere from the screen, call
entityModel.remove()
with the index of the sphere that needs to be erased;
The "Redo" operation simply does the opposite:
- When the user hits CTRL+Y, the last element of the global list of 3d vectors holds the location of the lastest sphere removed: append this position to
entityModel
so the sphere can be rendered again; - Then, remember to erase this position from the global list so the next Undo operation can render a different sphere;
RootEntity.qml:
QUESTION
I suppose I'm a bit confused as to how exactly optional values are stored. When constructing a class or struct that contains std::optional
members, will these members be stored contiguously in memory or does optional allocate dynamically? For example, would the below struct be one contiguous block of memory?
ANSWER
Answered 2021-Jun-10 at 14:22According to the standard std::optional
is prohibited to use dynamic memory for their direct members.
One possible layout could for example be:
QUESTION
I create a sphere node, I need the user to be able only to rotate (left / right, up / down) and zoom in / out the node, but default he can move the node from the center (with two fingers) - is possible prohibit the user to move the node from the center? thanks for any help
...ANSWER
Answered 2021-Jun-08 at 18:38Yes, all of that is doable. First, create your own camera class and turn off allowsCameraControl. Then you can implement zoom/strafe/whatever.
Here are some examples that may help, just search for these numbers in the stack search bar and find my answers/examples.
57018359 - this post one tells you how to touch a 2d screen (tap) and translate it to 3d coordinates with you deciding the depth (z), like if you wanted to tap the screen and place an object in 3d space.
57003908 - this post tells you how to select an object with a hitTest (tap). For example, if you showed the front of a house with a door and tap it, then the function would return your door node provided you name the node "door" and took some kind of action when it's touched. Then you could reposition your camera based on that position. You'll want to go iterate through all results because there might be overlapping or plus Z nodes
55129224 - this post gives you quick example of creating a camera class. You can use this to reposition your camera or move it forward and back, etc.
Two finger drag:
QUESTION
ANSWER
Answered 2021-Jun-10 at 09:29You can also subdivide your Geometry:
QUESTION
I am trying use a feature policy, serial, in my google add-on. I am having difficulty trying to enable this particular feature policy inside an iframe, mainly I believe is because the parent iframes don't have it enabled. Below is what the iframe DOM tree looks like. I don't have access to "sandboxFrame" and "userHtmlFrame" directly, so I cannot change its allowed features. Even if I set 'serial' in the most child iframe, I cannot find the 'serial' feature enabled in its featurePolicy.
...ANSWER
Answered 2021-Jun-09 at 16:28- Yes, you can pass any permission into nested iframe only if parent context has that permission granted.
Keep in mind that when passing permissions the origin will be changed accordingly, i.e:
</code><br>
<code> // the permission for fullscreen is 'self' (== http://example.com)</code><br>
<code> // but main thing is this is that iframe HAS that permission, therefore</code><br>
<code> // it can grant it to any nested context with ANY origin:</code><br>
<code> <iframe src='https://www.youtube.com' allow="fullscreen https://www.youtube.com"></code><br>
<code> // will get permission of fullscreen mode for https://www.youtube.com origin</code><br>
<code>
In the parent iframe the
serial
Feature Policy directive is not specified in theallow='...'
attribute. That means this feature is allowed with the default value -'src'
. Therefore parent iframe has implicitly permission forserial
, so it can pass it into any nested iframe.I hear nothing about the
serial
Feature Policy directive, is it supported?
QUESTION
When asserting that a field is definitely initialized in a class, what’s the difference between !
(exclamation point, definite assignment assertion) and the declare
modifier?
The following code is an error in strict mode since TS doesn’t know for sure that the field has been initialized.
...ANSWER
Answered 2021-Jun-08 at 18:08declare name: string;
QUESTION
End Goal: To have a macOS app to monitor the temperature values from my bluetooth bbq probe, refreshing the data every X mins to keep an eye on it whilst at my desk.
macOS App
JSON structure
...ANSWER
Answered 2021-Jun-04 at 16:22A few things had to change in order to get this to compile and work:
probeData
shouldn't be an Array -- it should be an optional property- That means when you decode, you shouldn't put it inside
[ ]
- Then, in your list, you have to address each item of the
devices
property (see theForEach
)
QUESTION
I have a Vue component. This component has a computed prop & a watch:
...ANSWER
Answered 2021-May-26 at 13:40One way to re-render the component is to apply a key
attribute that changes:
QUESTION
I have this code that automatically colors all assembly components with random color. I asked a different question with this code before but this time, I want to ask if anyone could help To make this code colors only the selected assembly component? I hope someone can help me with this, I am still learning in API. Please see code below.
...ANSWER
Answered 2021-May-16 at 09:28Where you set the object, try this:
QUESTION
I am trying to combine a two plotly figures (type = 'mesh3d'
and type = 'scatter3d'
). Each of the single plots is perfectly fine without any warning. After I use subplot
a warning occurs every time I try to display the plot.
warning 'layout' objects don't have these attributes: 'NA'
I have tried to suppressWarning
but this does not have any effect.
Any ideas what I am missing here to get rid of the warning?
Plotly Version: 4.9.3 R Version: 4.0.1
...ANSWER
Answered 2021-May-10 at 08:55There is an open issue regarding the warning. Here's a workaround to hide the warnings for this case -
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Install ambient
Step 1: Add the data-ambient tag to any img or video element you want. Step 2: Initialize a new Ambient-instance and call the mount ()-function.
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