intravenous | lightweight inversion of control container | Dependency Injection library
kandi X-RAY | intravenous Summary
kandi X-RAY | intravenous Summary
A lightweight inversion of control container for Javascript.
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QUESTION
I apologize for the vague title, but my issue is fairly specific. I'm currently converting our site to use Bootstrap, and I've come across a small thing that bugs me with the header (jumbotron). When viewed on mobile, or with a xsmall/small screen size, the words "Service" and "Agency" will force down to the next line and display underneath our tree logo (shown in pictures)
EDIT: Forgot to mention, I cannot just simply split the tree logo and words into two different columns, as this forces them to appear on opposite ends of the screen when viewed on desktop.
Instead, I'd like for the words "Human", "Service", and "Agency" all to display stacked on top of one another, next to the tree, when viewed on small or xsmall screens. Any ideas on how to approach this?
HTML:
...ANSWER
Answered 2021-Mar-09 at 16:57Replace this:
QUESTION
So im making a query it returns me PMCIDs which is again used to query using tidypmc libray to parse table which contains metadata from various papers, which is finally returned as list.Some of the PMCIDs will be empty since it doesn't have a proper table tag etc. So now I want to save each PMCIDs into individual file, which i tried but i got an error, its not that straightforward if i get it. Since under each list of PMCIDs there are multiple table which should be also need to saved under that PMCIDs.
Not sure how to proceed but a way i can think is each PMCID result should be written inside individual folder if a PMCID contain 4 table then 4 table under that receptive PMCID folder.
Below is the code I m using
...ANSWER
Answered 2020-Jul-28 at 23:08You need to filter the search by Open Access (or the results by the isOpenAccess column)
QUESTION
So I'm trying to extract info from an XML file but I keep getting this error:
...ANSWER
Answered 2020-May-21 at 19:46I found the issue . Use this code to get the names of your products :
QUESTION
I got this one rowediting with combobox for my project. The value displayed in the rowediting is coming from DB, then user can edit the value in rowediting. I got problem when i edit the combobox in it. The combobox display back the previous value after I click Update. The other fields are okay. The backend side also okay if I submit the grid form. The only problem right now is the combobox display. Anyone have any idea on this? Thank you so much in advanced :)
Screenshot image:
This is my JS code:
...ANSWER
Answered 2020-May-04 at 07:07Tq for ur respond. I have fixed this issue before. I changed my renderer code as below & it works:
showPrescriptionItem: function(value, metaData, record, rowIndex, colIndex, store, view) {
QUESTION
I am using full text search capability of Neo4j to get nearest matching skills against an input list of search strings. Below in the cypher query.
...ANSWER
Answered 2019-Nov-08 at 13:41I finally got a solution to the above problem. We can use collect to gather results per group and depending on the limit we can get the results per group. Cypher query will be -
QUESTION
I have a dataset with 82147 obs and 36 variables and I need to find the top 200 levels of the "Description" column with the highest frequency, but there is a QTY column in the dataset so although I am finding the most frequent levels of "Description," I am not getting a true picture of what is the most frequently repeated items as each record also lists a QTY which is not 1.
...ANSWER
Answered 2019-Jun-28 at 17:32library(dplyr)
details_from_top20 <- Inventory %>%
group_by(Description) %>%
summarise(n = sum(QTY)) %>%
top_n(20) %>%
left_join(Inventory)
QUESTION
We are indexing our journals with PHP. We have journal meta data files. I am trying to parse it with PHP SimpleXML but i am getting lots of errors.
Warning: simplexml_load_string(): Entity: line 19: parser error : Opening and ending tag mismatch: XUI line 19 and BB in *** on line 62
Warning: simplexml_load_string(): s;S PERSPECTIVE
Warning: simplexml_load_string(): ^ in *** on line 62
Warning: simplexml_load_string(): Entity: line 44: parser error : Opening and ending tag mismatch: BB line 4 and D in *** on line 62
Warning: simplexml_load_string(): 33rd ed. St. Louis, MO: Elsevier Health Sciences; 2016.
Warning: simplexml_load_string(): ^ in *** on line 62
Warning: simplexml_load_string(): Entity: line 61: parser error : Opening and ending tag mismatch: XUI line 61 and BB in *** on line 62
Warning: simplexml_load_string(): R TO THE EDITOR
Warning: simplexml_load_string(): ^ in *** on line 62
Warning: simplexml_load_string(): Entity: line 74: parser error : Opening and ending tag mismatch: BB line 46 and D in *** on line 62
When i looked at the file it seems like an XML file. How can i parse it with PHP?.
The code i am using is:
...ANSWER
Answered 2018-Nov-17 at 18:51The file doesn't stick to the XML spec, there are a few things like unknown entities and also non-closed tags.
Replacing the &
with space will manage to ignore the entities, to solve some of the other problems it has been a case of using regular expressions to tidy the tags up (I'm not a regex expert, but the replacement takes and converts it to
)...
QUESTION
I was thinking about a project for quiet a while that would require the extraction of the color and depth buffer from OpenGL applications, in particular games. It has absolutely nothing to do with modding, in terms of manipulating the game itself or is intended for "cheating" purposes but more just for data gathering.
So now I'm trying to figure out possible ways to accomplish it. Of course being able to do it with Direct3D under Windows would even lead to more available applications but as I'm pretty familar with OpenGL under Linux, I would start this way.
As there are many modding/cheating applications that actually manipulate the color/depth buffer of video games in different kinds (e.g. wallhacks in ego shooters), it seems that this definitely has to be possible somehow.
Now the question is, what would be the best way to accomplish this? Reading out the GPU memory directly would most probably not work according to this thread as memory mapping in OpenGL is completely dependent on vendor implementation and there is no trivial way to get the VRAM addresses of the corresponding data.
Alternative approaches I can think of might now be categorized as extravenous or intravenous ones:
- Extravenous: extract the OpenGL context from a process and access buffers, shaders, etc. from a third application without really manipulating the target applications binary directly.
- Intravenous: manipulate the target applications binary/code in such a way, that it writes the correspondings buffers/data either to a specific place in the memory or directly saves it somewhere.
Latter approach should definitely work, but might be associated with a larger effort and would need to be done per application. Hence first would be definitely preferred, but is the described way even applicable at all? Is it just possible to access OpenGL ressources from different processes when you have the OpenGL context value of another? Does anyone has experience with this?
Update:
After some research I found out that what I was looking for is pretty common and called "Hooking" or "Interception" in general.
For OpenGL and Direct3D there are many different libraries and programs to do this:
- glintercept: OpenGL @ Windows
- Indicium-Supra: DirectX
- apitrace: OpenGL + Direct3D @ Windows, macOS, Linux
- D3D9Interceptor: Direct3D
- Nvidia Nsight: Direct3D + OpenGL + Vulkan @ Windows, Linux
and many others.
...ANSWER
Answered 2018-Jul-15 at 13:47The de facto standard way of doing this would be to hook yourself into the process and redirect the graphics API calls the application (game) makes to your own code. Your hook can then record whatever data it needs and perform whatever action it wants before passing on the call to the actual API implementation. There are many ways of doing this with different pros and cons, ranging from building a fake library with the same interface and tricking the game into loading that one instead of the actual graphics library (DLL injection) to modifying the machine code in the loaded process image to make function calls jump into your code. Which approaches are applicable and best for your case will highly depend on many factors such as target platform, target applications, the API you want to hook into, and so on.
The main issue with any such approach, however, is that that's exactly how many cheats work. Thus, many video games will come with built-in protection to prevent precisely this kind of stuff from working. With many online games, you might even risk having your account suspended for suspected cheating by trying to do stuff like this. But that's just something to be aware of. In my experience, it will still work with many games, particularly single-player games.
"Extracting the OpenGL context from another process" will not work, at least not on any proper operating system. The whole point of having the process abstraction in the first place is to isolate applications from each other…
Since I don't have enough reputation to ask this in a comment, let me ask you here what exactly your goal is. Do you want to get this information once for a single frame or do you want to record this for many frames over a period of time? Do you need an automated solution in form of a custom application? If neither of those, you might be able to just use a graphics debugging tool like Nsight Graphics to capture and export the frame you want…
QUESTION
I am trying to play with an open fda API. So far everything works well. Issue is coming for nested JSON data.
Here is my Json data:
...ANSWER
Answered 2018-Apr-28 at 06:50Since reaction is list you should do something like this:
QUESTION
I'm from a medical background and new to the concept of ontologies. I'm using Protégé to create an ontology for a resuscitation simulator. I have no problem expressing that "Blood pressure", "Oxygen saturations" and "Left ventricular ejection fraction" are disjointed subclasses of "Patient" and that "Intravenous fluid" is a subclass of "Medical interventions". However, I also want to express that intravenous fluids will increase blood pressure and decrease oxygen saturation as a function of left ventricular ejection fraction. I have no problem putting this function into code, but how do I best express it in an ontology so that non-medics can see this relationship? Or is this simply the point where an ontology ends and computer programming begins?
Thanks in advance for any help.
...ANSWER
Answered 2017-Sep-19 at 22:49If you wish to express a mathematical function that a reasoner should be able to calculate as part of reasoning, I don't believe OWL has currently any support for this - I believe there are proposals for such an extension but I'm not sure of their status. See for example http://ceur-ws.org/Vol-921/openmath-01.pdf
For query languages such as SPARQL, it is possible to define builtin functions that could produce those values as part of query answering; however this matches your "out of ontology and into programming" threshold.
There's also SWRL - it has similar builtins support and can be used inside Protege, but it has different restrictions on which individuals can be involved and what assertions can be created.
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