Unsync | Turns synchronous functions into asynchronous functions | Reactive Programming library
kandi X-RAY | Unsync Summary
kandi X-RAY | Unsync Summary
Returns an asynchronous function that processes the function sourceFn in a Web Worker. If autoTerminate is true the Web Worker is terminated after the async function is called once (default: false).
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QUESTION
I have the function below for writing storage (sync
on Unix):
ANSWER
Answered 2022-Apr-15 at 21:21While superficially similar, { ... }
in Bash vs. PowerShell are fundamentally different:
In Bash, it is a way to group statements to be executed instantly, directly in the caller's scope.
In PowerShell, it is a way to group statements into a script block, which is a reusable unit of code to be executed on demand, either in a child scope, via
&
, the call operator, or directly in the caller's scope, via.
, the dot-sourcing operator.- If you output a script block by itself, as you did, no execution happens and its verbatim content (sans
{
and}
) prints to the display .
- If you output a script block by itself, as you did, no execution happens and its verbatim content (sans
By contrast, in both shells, a post-positional &
serves to asynchronously launch a background job, which in PowerShell (Core only) is the implicit equivalent of using the Start-Job
cmdlet.
Therefore, the following Bash call pattern:
QUESTION
I have to change the children list every time the enum variable property is changed from widget editor.
None of the functions I've tried so far seem to have worked (virtual void OnEndEditByDesigner(); virtual void PostEditChangeProperty(struct FPropertyChangedEvent & PropertyChangedEvent)).
SynchronizeProperties docs state that
It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
So I'm not entirely sure that it is the right function to use/overwrite (as it only "can" be called by the editor to update modified state, not will be called on property editor edit)
Here is some sample code to show an example of what I've been trying to do so far.
Sample code:
SampleButton.h
...ANSWER
Answered 2021-Nov-08 at 14:50Kinda already found the solution. PostEditChangeProperty(struct FPropertyChangedEvent & PropertyChangedEvent) worked, apparently. But rather than being called on value change, it is called on blueprint compilation after that (which is why I thought that it didn't work before)
QUESTION
I'm looking to read from std::in
with a syntax as below (it is always int
, int
, int
, char[]
/str
). What would be the fastest way to parse the data into an int array[3]
and either a string or char
array.
ANSWER
Answered 2021-Sep-15 at 05:30You could use std::from_chars
(and reserve()
the approximate amount of lines you have in the file, if you store the values in a vector
for example). I also suggest adding support for reading directly from the file. Reading from a file opened by the program is (at least for me) faster than reading from std::cin
(even with sync_with_stdio(false)
).
Example:
QUESTION
As a competitive programmer, I've always used ios::sync_with_stdio(0);
to speed up cin
and cout
. But I've also seen other people use optimizations like cin.sync_with_stdio(0);
or cout.sync_with_stdio(0);
. For example, the latter two were used in this website: https://usaco.guide/general/fast-io?lang=cpp.
I know that ios::sync_with_stdio(0);
unsyncs iostream
(cin
and cout
) from stdio
(scanf
and printf
), so why would someone unsync only the input cin
or only the output cout
when doing competitive programming (which usually has a large amount of both input and output)?
ANSWER
Answered 2021-Jul-28 at 16:54sync_with_stdio
is a static method, cin.sync_with_stdio(0)
does "exactly" the same as ios::sync_with_stdio(0);
.
Not really exactly as it odr-uses std::cin
but it is no-op.
QUESTION
I'm working on a script and need to query the size of a specific stream before I do a sync to a local harddrive. The local unsynced folder is empty. I know there is a p4 sizes and I have tried the following command
...ANSWER
Answered 2021-Jun-22 at 14:09You need to use wildcards to refer to a set of multiple files (including a depot directory path):
QUESTION
I am integrating in app purchase in my flutter application through RevenueCat and to support both Android and IOS. I have followed all the steps mentioned in the documentation for configuration (https://docs.revenuecat.com/docs/creating-play-service-credentials), added subscription details, created entitlements, offerings, products in revenue cat dashboard.
In code initiated the revenue cat platform in main.dart, fetching the offerings and getting correct data, initiated purchase and it is showing payment successful but as soon as it comes back to application it is showing the error (attaching the log below) :
...ANSWER
Answered 2021-May-11 at 00:03E/[Purchases] - ERROR(28086): 🤖‼️ There was a credentials issue. Check the underlying error for more details.
The error is indicating that there's a problem with the Play Store credentials that you've uploaded to RevenueCat. Usually, this is due to the fact that it can take over a day for the credentials to propagate throughout Google - so if you recently set these up this is likely the cause.
Referencing documentation:
Error Handline: https://docs.revenuecat.com/docs/errors#---invalid_credentials
Play Store Credentials: https://docs.revenuecat.com/docs/creating-play-service-credentials
QUESTION
I'm thinking about an approach to use the IDisposable pattern to synchonize/coordinate access to a shared resource.
Here's my code so far (easy to run with LinqPad):
...ANSWER
Answered 2021-Mar-19 at 15:20I don't see anything wrong with this at all. I have used the using pattern in a similar way before without issue.
As a simple example, consider the pattern for using a database connection. Underneath there is a connection pool, creating a new connection takes from the pool (possibly waiting) and disposing releases back to the pool. This is the same as you have, all be it with a pool of 1 item.
I don't know if the effort is worth not just using a simple lock(){} pattern if the resource is only shared within 1 process. That would be more 'conventional'. But only you can answer that.
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