JavaScript-Functions | Commonly Used JavaScript Functions | Cron Utils library
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kandi X-RAY | JavaScript-Functions Summary
Commonly Used JavaScript Functions.
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QUESTION
We are trying to implement the FabricJs Guidelines-(Aligning, Snapping) as per the link: https://github.com/fabricjs/fabric.js/blob/master/lib/aligning_guidelines.js
These are steps, we followed (as per link : How to call JavaScript functions from Typescript in Angular 5?):
Step 1: Copied these js's into the assets/folder as guidelines.services.js
Step 2: Declared those functions on .ts files
ISSUE: Still facing issues - delay in loading shapes in implementing it.
Kindly help us with relevant Demo/ implementation /Documents.
...ANSWER
Answered 2021-Mar-27 at 07:09The mentioned above steps are right, except they need to be initialized at ngAfterContentInit()
.
Codes will be like this.
QUESTION
In the below script would I like to read the content of config.toml
, and have marked where I would like to do that. What confuses me is how to include the toml.js
file which contains the toml reader function.
Throughout the script will I need to read 3 different toml files.
Question
How should I include the toml.js
function and how to reuse the function to read 3 different files?
Disclaimer: I am sorry for this super noob question, but this is my first project, and with 6 different ways to write a function, I find it very confusing.
index.js
...ANSWER
Answered 2020-Apr-21 at 19:44You should be able to call toml('path/to/config/that/you/want/to/read.toml')
You have required a module src/toml.js. This module exports a function - doesn't really matter how this function is declared in this case. Whenever you import that module - you are given this function.
So:
QUESTION
My HTML/CSS/JS web app works perfectly on all my Android devices and in my laptop browser, but not in Safari on iOS. Instead, the map doesn't load and click listeners don't get applied. It seems that the Javascript only partially loads, but that's ridiculous.
Why does iOS Safari seem to load only half of my script?
See for yourself! Check out the demo on my GitHub site.
I know this is a bad question by community guidelines, but I just don't know what question to ask. There are no console errors to follow up, no clues at all.
BackgroundI'm working on a little app I call Bike Share Explorer. It's a web app which uses Mapbox GL JS and Google MDL. This web map lets people explore bike share systems and bike availability in those systems.
The piecesI'm using browserify to bundle Mapbox GL JS and other code I need with the Javascript for my page. The app is built to run on an Express server and the front is written using Pug, but whether I'm serving with Express or from the filesystem, everything works just fine on my computer.
What I've triedBased on various SO posts and blogs, I've...
- Made sure that HTTP version 1.1 is used
- Made sure my headers contain
Content-Type: text/html
- Set up CORS on my test server using cors (really, I tried everything I could think of)
- Tried wrapping the body in a
(see more)
- Tried changing the cursor to pointer (done on the body element)
- Tried using
touchstart
instead ofclick
I tested all of these methods using BrowserSync on several devices. All worked fine except the iPhone.
I then turned to a little debugging using alert
to try and see which code was actually getting run. From that I can say that my script is being executed, and Mapbox GL JS says it is supported, but when I put the alert
inside map.on("load", () => {});
it's never fired on iOS Safari. If you visited the site on another device, you'll notice it does fire on that.
I wish I had a more specific question to ask, but I don't.
Why does iOS Safari seem to load only half of my script?
...ANSWER
Answered 2017-Mar-22 at 17:05As best I can tell, the page isn't working on iOS because an exception is being thrown
QUESTION
I am having trouble calling basic JavaScript functions from within Android. When I cloned the repository from this tutorial, and then stripped it down I was able to get the code to function correctly. However, when trying to create my own fresh project I have been unsuccessful.
I have referenced the following posts and appear to be doing the same, but to no avail. There is no noticeable different between the approaches, so I feel like there may be dependencies outside of these files that I am missing?
Android Calling JavaScript functions in WebView
Run javascript code in Webview
I'm wondering if I am missing something subtle somewhere.
Basically I am just trying to get any output to the console by calling a JavaScript function that is defined in its own file. The project structure is as follows:
...ANSWER
Answered 2018-Oct-28 at 05:27Can you try this
QUESTION
I am trying to include some js
methods stored in a file in an angular application.Unfortunately i can not make the browser see the js
file.
I have looked at this SO post and followed the instructions but the browser does not see the file (Sources
) section.
Js file
ANSWER
Answered 2019-Aug-27 at 09:22Try this to see if work for you
QUESTION
Using the browser if I visit a certain direct download URL
, it automatically downloads the file. However, when I use Java
code to download the file, I get the HTML
code instead of the file contents:
ANSWER
Answered 2019-Apr-30 at 15:09Downloading works by passing the correct cookie value alongside of the request. The cookie value can be retrieved using e.g. the Google Chrome
DevTools
-> Application
-> Cookies
. Since in my example the cookie value does not change, a code like the following would do the trick:
QUESTION
I want to write a app which generates a spreadsheet in my google-drive with the user input data with google-app scripts.
For doing so I have several JavaScript-functions I want to execute one after the other:
...ANSWER
Answered 2019-Apr-23 at 08:53- You want to create new Spreadsheet from HTML side.
- You want to put the value to the created Spreadsheet from HTML side.
- In your situation, you don't want to put
writeData()
increateSpreadsheet()
. Namely, you want to individually use both functions.
If my understanding is correct, how about this answer? Please think of this as just one of several answers.
At first, the modification point is as follows.
Modification point:When you run the script as follows,
QUESTION
I was reading this article about js functions. https://dmitripavlutin.com/6-ways-to-declare-javascript-functions/
and it says "The function declaration creates a variable in the current scope with the identifier equal to function name. This variable holds the function object."
So I did some experiments to learn more.
...ANSWER
Answered 2018-Dec-06 at 10:45Function declarations are hoisted to the top of their containing function (or the outermost block). Your lower code is equivalent to the following:
QUESTION
[EDIT] I should have been more specific (thanks for the response Below the Radar!). I'd like the trigger to console.log to capture the returned URI when the object calls toDataURL
. In the linked jsfiddle, the object calling toDataURL
is canvas
. This may be a sticking point, because I may need to capture the calling object as well? I could accomplish what I want by simply encapsulating canvas.toDataURL()
in a console.log statement, but I'd like this to be more dynamic than that---which led me to think of adding a hook on toDataURL
jsFiddle, update: https://jsfiddle.net/spe4q1d8/170/
I'm trying to create a hook that I could place at the top or bottom of a JavaScript file which would trigger console.log
every time a specific function is called. The particular function I want to hook is toDataURL()
HTMLCanvasElement.toDataURL().
I've been able to set up a hook on something like alert
or console.log
itself, but can't figure out how to hook toDataURL
.
jsFiddle, hook on alert
and hook on document.createElement()
References
...ANSWER
Answered 2018-Jul-23 at 17:15you can extend the prototyped function for instance:
QUESTION
JavaScript is single thread language, which means all user-written code will run in the main thread. For example, in Node.js, the async IO read is an async operation, it runs in a worker thread, but the callback which developer has written run in the main thread as other JS code. So if I identify one JS function with async, it actually did not run in other thread, more important, an async also doesn't mean non-blocking.
...ANSWER
Answered 2018-Jul-16 at 10:53There is no way to turn synchronous code into asynchronous code. If the event loop is busy running your while loop (which is blocking code), then it is going to be too busy to do anything else. The async
keyword just makes a function return a promise (and allows you to use await
inside it).
You can shunt code off into another thread using Web Workers.
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