buffer | buffers radio content and lets you fast-forward ads | Navigation library

 by   adblockradio JavaScript Version: Current License: MIT

kandi X-RAY | buffer Summary

kandi X-RAY | buffer Summary

buffer is a JavaScript library typically used in User Interface, Navigation applications. buffer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Listen to the radio ad-free and without interruptions. Adblock Radio Buffer buffers radio content and lets you fast-forward ads. Uses Adblock Radio as a backend, featuring machine-learning and acoustic fingerprinting techniques.
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              buffer has a low active ecosystem.
              It has 75 star(s) with 7 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 4 have been closed. On average issues are closed in 630 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of buffer is current.

            kandi-Quality Quality

              buffer has 0 bugs and 0 code smells.

            kandi-Security Security

              buffer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              buffer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              buffer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              buffer releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              buffer saves you 31 person hours of effort in developing the same functionality from scratch.
              It has 85 lines of code, 0 functions and 32 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of buffer
            Get all kandi verified functions for this library.

            buffer Key Features

            No Key Features are available at this moment for buffer.

            buffer Examples and Code Snippets

            Context manager that creates a tf . buffer .
            pythondot img1Lines of Code : 30dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def tf_buffer(data=None):
              """Context manager that creates and deletes TF_Buffer.
            
              Example usage:
                with tf_buffer() as buf:
                  # get serialized graph def into buf
                  ...
                  proto_data = c_api.TF_GetBuffer(buf)
                  graph_def.ParseFrom  
            Get conversion metadata from a model buffer .
            pythondot img2Lines of Code : 21dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def get_conversion_metadata(model_buffer):
              """Read conversion metadata from a tflite model.
            
              Args:
                model_buffer: A tflite model.
            
              Returns:
                The conversion metadata or None if it is not populated.
              """
              model_object = flatbuffer_utils.c  
            Flush the write buffer .
            pythondot img3Lines of Code : 9dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def flush(self):
                """Flushes the Writable file.
            
                This only ensures that the data has made its way out of the process without
                any guarantees on whether it's written to disk. This means that the
                data would survive an application crash bu  

            Community Discussions

            QUESTION

            Why does the implementation of std::any use a function pointer + function op codes, instead of a pointer to a virtual table + virtual calls?
            Asked 2022-Apr-08 at 15:31

            Both the GCC and LLVM implementations of std::any store a function pointer in the any object and call that function with an Op/Action argument to perform different operations. Here is an example of that function from LLVM:

            ...

            ANSWER

            Answered 2022-Apr-08 at 15:31

            Consider a typical use case of a std::any: You pass it around in your code, move it dozens of times, store it in a data structure and fetch it again later. In particular, you'll likely return it from functions a lot.

            As it is now, the pointer to the single "do everything" function is stored right next to the data in the any. Given that it's a fairly small type (16 bytes on GCC x86-64), any fits into a pair of registers. Now, if you return an any from a function, the pointer to the "do everything" function of the any is already in a register or on the stack! You can just jump directly to it without having to fetch anything from memory. Most likely, you didn't even have to touch memory at all: You know what type is in the any at the point you construct it, so the function pointer value is just a constant that's loaded into the appropriate register. Later, you use the value of that register as your jump target. This means there's no chance for misprediction of the jump because there is nothing to predict, the value is right there for the CPU to consume.

            In other words: The reason that you get the jump target for free with this implementation is that the CPU must have already touched the any in some way to obtain it in the first place, meaning that it already knows the jump target and can jump to it with no additional delay.

            That means there really is no indirection to speak of with the current implementation if the any is already "hot", which it will be most of the time, especially if it's used as a return value.

            On the other hand, if you use a table of function pointers somewhere in a read-only section (and let the any instance point to that instead), you'll have to go to memory (or cache) every single time you want to move or access it. The size of an any is still 16 bytes in this case but fetching values from memory is much, much slower than accessing a value in a register, especially if it's not in a cache. In a lot of cases, moving an any is as simple as copying its 16 bytes from one location to another, followed by zeroing out the original instance. This is pretty much free on any modern CPU. However, if you go the pointer table route, you'll have to fetch from memory every time, wait for the reads to complete, and then do the indirect call. Now consider that you'll often have to do a sequence of calls on the any (i.e. move, then destruct) and this will quickly add up. The problem is that you don't just get the address of the function you want to jump to for free every time you touch the any, the CPU has to fetch it explicitly. Indirect jumps to a value read from memory are quite expensive since the CPU can only retire the jump operation once the entire memory operation has finished. That doesn't just include fetching a value (which is potentially quite fast because of caches) but also address generation, store forwarding buffer lookup, TLB lookup, access validation, and potentially even page table walks. So even if the jump address is computed quickly, the jump won't retire for quite a long while. In general, "indirect-jump-to-address-from-memory" operations are among the worst things that can happen to a CPU's pipeline.

            TL;DR: As it is now, returning an any doesn't stall the CPU's pipeline (the jump target is already available in a register so the jump can retire pretty much immediately). With a table-based solution, returning an any will stall the pipeline twice: Once to fetch the address of the move function, then another time to fetch the destructor. This delays retirement of the jump quite a bit since it'll have to wait not only for the memory value but also for the TLB and access permission checks.

            Code memory accesses, on the other hand, aren't affected by this since the code is kept in microcode form anyway (in the µOp cache). Fetching and executing a few conditional branches in that switch statement is therefore quite fast (and even more so when the branch predictor gets things right, which it almost always does).

            Source https://stackoverflow.com/questions/71797625

            QUESTION

            Error: require() of ES modules is not supported when importing node-fetch
            Asked 2022-Mar-28 at 07:04

            I'm creating a program to analyze security camera streams and got stuck on the very first line. At the moment my .js file has nothing but the import of node-fetch and it gives me an error message. What am I doing wrong?

            Running Ubuntu 20.04.2 LTS in Windows Subsystem for Linux.

            Node version:

            ...

            ANSWER

            Answered 2022-Feb-25 at 00:00

            Use ESM syntax, also use one of these methods before running the file.

            1. specify "type":"module" in package.json
            2. Or use this flag --input-type=module when running the file
            3. Or use .mjs file extension

            Source https://stackoverflow.com/questions/69041454

            QUESTION

            Uncaught ReferenceError: Buffer is not defined
            Asked 2022-Mar-17 at 15:41

            Our application kept showing the error in the title. The problem is very likely related to Webpack 5 polyfill and after going through a couple of solutions:

            1. Setting fallback + install with npm
            ...

            ANSWER

            Answered 2021-Aug-10 at 08:15

            Answering my own question. Two things helped to resolve the issue:

            1. Adding plugins section with ProviderPlugin into webpack.config.js

            Source https://stackoverflow.com/questions/68707553

            QUESTION

            Module '"buffer"' has no exported member 'Blob'
            Asked 2022-Mar-15 at 13:16

            Have anyone been in this situation before ? I run my code with CI/CD after nest build, it gives me error : node_modules/@types/superagent/index.d.ts:23:10 - error TS2305: Module '"buffer"' has no exported member 'Blob'. 23 import { Blob } from "buffer";

            I don't know why? Please share if you got a solution for this one.

            ...

            ANSWER

            Answered 2022-Jan-27 at 17:41

            We had the same problem after upgrading nest 7.5.x to 8.0.0. The dependency "supertest" for "nestjs/testing" has a dependency on "@types/supertest" which wildcards "@types/superagent": "*", and that dependency has another wildcard dependency "@types/node": "*", but the types within @types/supertest actually require @types/node >=16.X.X.

            So nestjs/testing -> supertest -> @types/supertest -> @types/superagent -> @types/node >= 16.X.X is your problem and error.

            The comments mentioned are accurate because these package managers wildcard their dependencies to get the latest version of dependencies. They should but do not add peerDependencies with dependencies requirements such as "@types/node": "">=12.0.0 <16.0.0". Instead they say anything, "@types/node": "*" so the error is post package install, no npm warnings/errors. "It worked yesterday but not today" is your big red flag because when you ran npm install, with these wildcard dependencies even though you did not know it installed the latest version. Since it installed everything wildcard today, but not yesterday, it worked yesterday.

            In addition, but also important is that you are have pinned @types/node <16.0.0 thus your error in combination with the other package changes.

            One option: revert your package-lock.json changes and run npm ci

            Another option: set your package.json dependency for @types/node to -> "@types/node": "^16.0.0",.

            Another option: accept that wildcards are wrong and you don't trust what is going on there so pin the @types/superagent dependency to the one prior.

            As for me and my family, we use nestjs with AWS lambda which runtime does not include nodejs 16, and not everyone on my team runs npm ci we more typically run npm install so the solution was

            package.json

            Source https://stackoverflow.com/questions/70858113

            QUESTION

            Visual Studio Code "Error while fetching extensions. XHR failed"
            Asked 2022-Mar-13 at 12:38

            This problem started a few weeks ago, when I started using NordVPN on my laptop. When I try to search for an extension and even when trying to download through the marketplace I get this error:

            EDIT: Just noticed another thing that might indicate to what's causing the issue. When I open VSCode and go to developer tools I get this error messege (before even doing anything):

            "(node:19368) [DEP0005] DeprecationWarning: Buffer() is deprecated due to security and usability issues. Please use the Buffer.alloc(), Buffer.allocUnsafe(), or Buffer.from() methods instead.(Use Code --trace-deprecation ... to show where the warning was created)"

            The only partial solution I found so far was to manually download and install extensions.

            I've checked similar question here and in other places online, but I didn't find a way to fix this. So far I've tried:

            1. Flushing my DNS cache and setting it to google's DNS server.
            2. Disabling the VPN on my laptop and restarting VS Code.
            3. Clearing the Extension search results.
            4. Disabling all the extensions currently running.

            I'm using a laptop running Windows 10. Any other possible solutions I haven't tried?

            ...

            ANSWER

            Answered 2021-Dec-10 at 05:26

            December 10,2021.
            I'm using vscode with ubuntu 20.04.
            I came across the XHR errors from yesterday and could not install any extensions.
            Googled a lot but nothing works.
            Eventually I downloaded and installed the newest version of VSCode(deb version) and everything is fine now. (I don't know why but maybe you can give it a try! Good Luck!)

            Source https://stackoverflow.com/questions/70177216

            QUESTION

            'GetContents' in 'v8::ArrayBuffer'
            Asked 2022-Mar-11 at 16:42

            I'm using Mac M1 and I've just upgraded to Node 14.17.6LTS.

            I tried to rebuild better_sqlite3 (7.4.3) using with electron builder (22.11.7) and I'm getting the following errors:

            no member named 'GetContents' in 'v8::ArrayBuffer'

            Any ideas how to solve this? Thanks in advance!

            ...

            ANSWER

            Answered 2021-Sep-23 at 01:15

            I'm using Mac M1 and I've just upgraded to Node 14.17.6LTS.

            An interesting choice, given that Node 16 officially introduced M1 support.

            no member named 'GetContents' in 'v8::ArrayBuffer'

            See this doc. In short, GetContents was replaced by GetBackingStore in late 2019. Being a compatibility layer, nan adapted to this in early 2020.

            So you'll probably have to ensure that the versions of all involved packages (Node, nan, electron, ...) match each other (in the sense of having been released around the same time and targeting each other).

            Source https://stackoverflow.com/questions/69290893

            QUESTION

            Is there a way make a std::string that references an externally provided buffer but not own it?
            Asked 2022-Feb-28 at 18:53

            Basically if one has a preloaded buffer for a null terminated string and the length to be referenced, and wants to pass a reference to it into a method that takes a std::string & but not copy the string or have it owned, is it possible to do so ?

            This would only have a limited lifespan that is managed in such a way that it is only valid while the buffer is valid.

            ...

            ANSWER

            Answered 2022-Feb-25 at 08:37

            Is there a way make a std::string that references an externally provided buffer but not own it?

            No.

            You have these options:

            1. Use std::string as the "external" buffer in the first place.
            2. Copy the external buffer into the string.
            3. Don't use (reference to) std::string as the parameter.
              • std::string_view is a typically good choice. However, it's very easy to create non-null terminated string views, and your premise explicitly states null termination. If that's important, then you may need to avoid string view.
              • If string view isn't appropriate, then you can use const char* to point to the null terminated string.

            Source https://stackoverflow.com/questions/71262277

            QUESTION

            Bubble sort slower with -O3 than -O2 with GCC
            Asked 2022-Jan-21 at 02:41

            I made a bubble sort implementation in C, and was testing its performance when I noticed that the -O3 flag made it run even slower than no flags at all! Meanwhile -O2 was making it run a lot faster as expected.

            Without optimisations:

            ...

            ANSWER

            Answered 2021-Oct-27 at 19:53

            It looks like GCC's naïveté about store-forwarding stalls is hurting its auto-vectorization strategy here. See also Store forwarding by example for some practical benchmarks on Intel with hardware performance counters, and What are the costs of failed store-to-load forwarding on x86? Also Agner Fog's x86 optimization guides.

            (gcc -O3 enables -ftree-vectorize and a few other options not included by -O2, e.g. if-conversion to branchless cmov, which is another way -O3 can hurt with data patterns GCC didn't expect. By comparison, Clang enables auto-vectorization even at -O2, although some of its optimizations are still only on at -O3.)

            It's doing 64-bit loads (and branching to store or not) on pairs of ints. This means, if we swapped the last iteration, this load comes half from that store, half from fresh memory, so we get a store-forwarding stall after every swap. But bubble sort often has long chains of swapping every iteration as an element bubbles far, so this is really bad.

            (Bubble sort is bad in general, especially if implemented naively without keeping the previous iteration's second element around in a register. It can be interesting to analyze the asm details of exactly why it sucks, so it is fair enough for wanting to try.)

            Anyway, this is pretty clearly an anti-optimization you should report on GCC Bugzilla with the "missed-optimization" keyword. Scalar loads are cheap, and store-forwarding stalls are costly. (Can modern x86 implementations store-forward from more than one prior store? no, nor can microarchitectures other than in-order Atom efficiently load when it partially overlaps with one previous store, and partially from data that has to come from the L1d cache.)

            Even better would be to keep buf[x+1] in a register and use it as buf[x] in the next iteration, avoiding a store and load. (Like good hand-written asm bubble sort examples, a few of which exist on Stack Overflow.)

            If it wasn't for the store-forwarding stalls (which AFAIK GCC doesn't know about in its cost model), this strategy might be about break-even. SSE 4.1 for a branchless pmind / pmaxd comparator might be interesting, but that would mean always storing and the C source doesn't do that.

            If this strategy of double-width load had any merit, it would be better implemented with pure integer on a 64-bit machine like x86-64, where you can operate on just the low 32 bits with garbage (or valuable data) in the upper half. E.g.,

            Source https://stackoverflow.com/questions/69503317

            QUESTION

            How to memory-map a PCI BAR using PCIDriverKit?
            Asked 2022-Jan-18 at 13:08

            How to memory-map a PCI Base Address Register (BAR) from a PCIDriverKit driver (DEXT) to a userspace application?

            Memory-mapping from a driver extension to an application can be accomplished by implementing the IOUserClient::CopyClientMemoryForType in the user client subclass (on the driver side) and then calling IOConnectMapMemory64 (from the user-space application side). This has been very nicely and thoroughly explained in this related answer.

            The only missing bit is getting an IOMemoryDescriptor corresponding to the desired PCI BAR in order to return it from the CopyClientMemoryForType implementation.

            Sample code

            Asked another way, given the following simplified code, what would be the implementation of imaginaryFunctionWhichReturnsTheBARBuffer?

            ...

            ANSWER

            Answered 2022-Jan-16 at 17:01

            Turns out IOPCIDevice::_CopyDeviceMemoryWithIndex was indeed the function needed to implement this (but the fact that it's private is still an inconvenient).

            Sample code

            Bellow is some sample code showing how this could be implemented (the code uses MyDriver for the driver class name and MyDriverUserClient for the user client).

            Relevant sections from MyDriver.cpp implementation:

            Source https://stackoverflow.com/questions/69946860

            QUESTION

            Are memory orders for each atomic correct in this lock-free SPSC ring buffer queue?
            Asked 2022-Jan-06 at 12:33

            I have a ring buffer that looks like:

            ...

            ANSWER

            Answered 2021-Dec-31 at 12:49

            Previous answers may help as background:
            c++, std::atomic, what is std::memory_order and how to use them?
            https://bartoszmilewski.com/2008/12/01/c-atomics-and-memory-ordering/

            Firstly the system you describe is known as a Single Producer - Single Consumer queue. You can always look at the boost version of this container to compare. I often will examine boost code, even when I work in situations where boost is not allowed. This is because examining and understanding a stable solution will give you insights into problems you may encounter (why did they do it that way? Oh, I see it - etc). Given your design, and having written many similar containers I will say that your design has to be careful about distinguishing empty from full. If you use a classic {begin,end} pair, you hit the problem that due to wrapping

            {begin, begin+size} == {begin, begin} == empty

            Okay, so back synchronisation issue.

            Given that the order only effects reording, the use of release in Publish seems a textbook use of the flag. Nothing will read the value until the size of the container is incremented, so you don't care if the orders of writes of the value itself happen in a random order, you only care that the value must be fully written before the count is increased. So I would concur, you are correctly using the flag in the Publish function.
            I did question whether the "release" was required in the Consume, but if you are moving out of the queue, and those moves are side-effecting, it may be required. I would say that if you are after raw speed, then it may be worth making a second version, that is specialised for trivial objects, that uses relaxed order for incrementing the head.

            You might also consider inplace new/delete as you push/pop. Whilst most moves will leave an object in an empty state, the standard only requires that it is left in a valid state after a move. explicitly deleting the object after the move may save you from obscure bugs later.

            You could argue that the two atomic loads in consume could be memory_order_consume. This relaxes the constraints to say "I don't care what order they are loaded, as long as they are both loaded by the time they are used". Although I doubt in practice it produces any gain. I am also nervous about this suggestion because when I look at the boost version it is remarkably close to what you have. https://www.boost.org/doc/libs/1_66_0/boost/lockfree/spsc_queue.hpp

            Source https://stackoverflow.com/questions/70512371

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install buffer

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/adblockradio/buffer.git

          • CLI

            gh repo clone adblockradio/buffer

          • sshUrl

            git@github.com:adblockradio/buffer.git

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