js-oo | JavaScript Inheritance -- Super Lightweight | Interpreter library

 by   aglemann JavaScript Version: Current License: No License

kandi X-RAY | js-oo Summary

kandi X-RAY | js-oo Summary

js-oo is a JavaScript library typically used in Utilities, Interpreter applications. js-oo has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

JavaScript Inheritance -- Super Lightweight, powerful, elegant class based inheritance for js
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            kandi-support Support

              js-oo has a low active ecosystem.
              It has 9 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              js-oo has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of js-oo is current.

            kandi-Quality Quality

              js-oo has no bugs reported.

            kandi-Security Security

              js-oo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              js-oo does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              js-oo releases are not available. You will need to build from source code and install.

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            js-oo Key Features

            No Key Features are available at this moment for js-oo.

            js-oo Examples and Code Snippets

            No Code Snippets are available at this moment for js-oo.

            Community Discussions

            QUESTION

            Three.JS + OOP in javascript, can't pass a 3D JSON object to other class
            Asked 2017-Jan-26 at 20:52

            It was hard to describe the problem in a single line so this is the situation.

            I am going to build a big Javascript project with Three.js so I'm trying to grasp it's OOP concepts.

            1) I created a 3D world Object
            2) A base 3D_object class with child classes
            3) In the sample bellow you see an option 1 and an option 2 these should produce the same result, but somehow they don't.
            Any idea why ? The complete source is in the snippet.

            (Three.js should be included before the script and I am assuming there is a 'resources/object.json' file )

            Here is a github link of the project, maybe someone will find it this way. (probably need to run it on a local python server for example to bypass the cross-origin file loading problem in chrome)

            ...

            ANSWER

            Answered 2017-Jan-26 at 20:52

            You are trying to pass a list of materials without telling three.js it's a multimaterial.

            Change this line:

            Source https://stackoverflow.com/questions/41879375

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install js-oo

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/aglemann/js-oo.git

          • CLI

            gh repo clone aglemann/js-oo

          • sshUrl

            git@github.com:aglemann/js-oo.git

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