safequeue | An smart queue module with timeout support | Runtime Evironment library

 by   aleafs JavaScript Version: Current License: No License

kandi X-RAY | safequeue Summary

kandi X-RAY | safequeue Summary

safequeue is a JavaScript library typically used in Server, Runtime Evironment, Nodejs, NPM applications. safequeue has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

safequeue is simple sequence queue for Node.js, which supports both timeout and maxitem control.
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              safequeue has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of safequeue is current.

            kandi-Quality Quality

              safequeue has no bugs reported.

            kandi-Security Security

              safequeue has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              safequeue does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              safequeue releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            safequeue Key Features

            No Key Features are available at this moment for safequeue.

            safequeue Examples and Code Snippets

            No Code Snippets are available at this moment for safequeue.

            Community Discussions

            QUESTION

            I can't understand why does my pthread freeze
            Asked 2021-Jun-15 at 11:06

            I was trying to create a thread safe queue, but something went wrong. I can't understand why does my thread freeze. Expected: 1 2 3, but i get nothing (everything just freezes)

            I guess the problem is misuse of condition variable in front (pop) and get (peek) methods, but I can't find my mistake. Could you please point out my mistake and explain what the mistake is?

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:06

            QUESTION

            Swift: Safe Thread using NSLock or Concurrent Queue
            Asked 2021-Jan-05 at 09:43

            What is the best way to do Safe Thread?

            Using NSLock:

            ...

            ANSWER

            Answered 2021-Jan-05 at 08:12

            None of the above. A nonconcurrent (serial) queue is the best form of locking.

            Source https://stackoverflow.com/questions/65574904

            QUESTION

            Merge queue of std::maps into one std::map in parallel
            Asked 2020-Apr-21 at 12:32

            I have such a problem. I have a self-implemented thread-safe queue. I filled it with std::maps, of the following structure: word - number of its occurrences. So I want to merge these maps to get the map, which will represent total number of occurrences of these words. I want to do it in parallel, so I implemented the following function(merge), but I think, that it can be the case, when mapping will finish, while there still will be maps to merge. How can I fix it? Here is my code of self-implemented queue, merge function and example of running.

            ...

            ANSWER

            Answered 2020-Apr-21 at 12:32

            The problem is that safeQueue::size may return outdated result, as another thread may insert or remove an element as soon as safeQueue::size releases the internal lock. For your merge function, this means that by the time you check the while (que.size() >= 2) condition, the size of the queue might have already changed. In particular, merge may return when queue size is more than 1.

            You need to lock the internal queue mutex and perform three actions without releasing it:

            1. Test the queue size. Return if less than 2.
            2. Dequeue the first element.
            3. Dequeue the second element.

            You may still end up with more than one element in the queue after merge if some other threads are adding new elements to the queue besides merge. If that is the case, you need to be prepared for that or block those other threads until merge completes and you process its result.

            Source https://stackoverflow.com/questions/61343373

            QUESTION

            How to assign pointer to pointer?
            Asked 2020-Apr-10 at 11:03

            I have such method

            ...

            ANSWER

            Answered 2020-Apr-10 at 11:03

            You can pass reference to pointer like:

            Source https://stackoverflow.com/questions/61138917

            QUESTION

            ThreadSafe Queue c++
            Asked 2020-Jan-14 at 14:03

            I am trying to make a thread safe queue in c++ with the help of std::mutex and std::condition_variable.The Code

            ...

            ANSWER

            Answered 2020-Jan-14 at 13:21

            It doesn't mean the program isn't thread safe. It doesn't mean it's ill-defined and can crash.

            It just means your program's logic is not written to add the items to the queue in any particular order.

            If you want those two items to be added in a specific order, push both from one thread.

            Thread safety doesn't mean your application runs as if it only had one thread.

            Your program is working fine.

            Source https://stackoverflow.com/questions/59734615

            QUESTION

            C++: Queue wrapper issues with templates
            Asked 2017-Jul-28 at 22:56

            Short Question: What obvious mistake (misunderstanding?) am I making with the use of std::is_pointer and/or std::is_array within SafeQueue::clear()? The intent is to check for queue of pointers, then check if pointers happen to be unsigned char* or char* arrays.

            This is in C++11, wrapping the std::queue class to bring something approaching thread safety.

            ...

            ANSWER

            Answered 2017-Jul-28 at 19:03

            All branches are compiled even if the control is false.

            You are getting build breaks because for T=int, delete[] called on an int is not legal C++.

            The way to fix your problem is to not store arrays of raw char*, but instead smart pointers like std::unique_ptr or std::unique_ptr in your queue.

            You can do this with a type trait:

            Source https://stackoverflow.com/questions/45380154

            QUESTION

            How to use shared_ptr or recommend another approach (unique_ptr)
            Asked 2017-Jun-16 at 21:50

            UPD: So the gist of the solution: If copy constructor exists it prevents move constructor from being called by std::move. Problem solved.
            I've tried to write a "thread safe stack" accordingly to lecturer's requirements:

            1. It should store type itself.
            2. For primitive types it should receive/return by copy (as usual in c)
            3. For class-type it shouldn't call redundant copy-constructor on recieve/return. Use shared_ptr to achieve this.

            And I can't make number 3 work.

            To be more specific: I don't know how to pass shared_ptr to/from such-designed class. And moreover I'm almost sure I've written the class itself syntactically wrong.

            ...

            ANSWER

            Answered 2017-Jun-16 at 21:35

            Remove your unnecessary constructors and destructors and change functions forEven_class and forOdd_class and your code will compile again.
            Why removing constructors? Because compiler has rules how to generate default constructors. In your case you wanted move constructor generated, but by defining copy constructor and destructor, you prevented compiler from doing so. Your options are:

            • properly define all constructors including move constructor
            • remove copy constructor and destructor as I suggested since they doesn't do anything execpt debut output
            • instruct compiler to generate default move constructor myclass(myclass &&obj) = default

            See this SO on automatic generation of move operations I you want those debug messages, then you have to define those constructors properly. Including task they have to do other than your debug messages.

            Regarding changes in functions forEven_class you can´t take the myclass by reference because it is not an lvalue. For more info on this google rvalue reference.

            Source https://stackoverflow.com/questions/44586868

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install safequeue

            You can download it from GitHub.

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