Livestreaming | Livestreaming Broadcasting playback REST Chat | Stream Processing library

 by   altanai JavaScript Version: Current License: No License

kandi X-RAY | Livestreaming Summary

kandi X-RAY | Livestreaming Summary

Livestreaming is a JavaScript library typically used in Telecommunications, Media, Media, Entertainment, Data Processing, Stream Processing applications. Livestreaming has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Livestreaming Broadcasting playback REST Chat transcoders formats containers push notification proxy servers for rest xml to json etc. This repo contains various projects for live streaming from sources and playback to various platform.
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              Livestreaming has a low active ecosystem.
              It has 15 star(s) with 5 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Livestreaming has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Livestreaming is current.

            kandi-Quality Quality

              Livestreaming has no bugs reported.

            kandi-Security Security

              Livestreaming has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Livestreaming does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Livestreaming releases are not available. You will need to build from source code and install.

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            Livestreaming Key Features

            No Key Features are available at this moment for Livestreaming.

            Livestreaming Examples and Code Snippets

            No Code Snippets are available at this moment for Livestreaming.

            Community Discussions

            QUESTION

            Livestream screen capture to frontend website with low latency
            Asked 2021-Jun-03 at 14:29

            for a project I want to livestream my desktop on my Ubuntu server onto the frontend website (running on the same server using Node/Express).

            It would be the same effect as livestreaming with OBS/ffmpeg to Youtube/Twitch and embedding into my own website. It has to be low latency (<1 second)

            Could anyone point me in what protocols/applications/tutorials to use as an outline?

            ...

            ANSWER

            Answered 2021-Jun-03 at 14:29

            To achieve < 1s latency you will have to use WebRTC (as Brad mentioned). This will limit the the amount of other participants consuming your stream, but it is possible to scale this up to 100s or 1000s depending on how you do it.

            If you are comfortable with slightly higher latency (~2-3s) then Amazon IVS might be a good fit for you. Keep in mind that you will still need something to send the stream to IVS, like OBS or a WebRTC implementation that supports live streaming. And you will need to embed their player in your frontend.

            While you can do all of this from scratch, it may be easier to use a service to handle the trickier parts.

            Daily (who I work for) can handle all things WebRTC for you and also lets you send a live stream to the provider of your choice. It's easy to get started and out of the box will allow you to share your screen with hundreds of participants. Here's a sample chrome extension we built to do exactly this.

            There are lots of great services with similar functionality from companies like Twilio, Agora, or Vonage (and many more) as well.

            If you want to build it from scratch check out https://webrtc.org/.

            Source https://stackoverflow.com/questions/67814614

            QUESTION

            How much quota cost does the LiveChatMessages.list method incur?
            Asked 2021-May-29 at 04:55

            I'm writing this app right now and one of its components is using the LiveChatMessages resource's list method to retrieve all the live chats in a stream. My issue is not with the functionality itself, the youtube documentation was quite clear regarding this (hats off to the youtube engineers if you're reading this).

            My question instead is regarding the quota system. In my journey to figuring this out, I went to the holy grail of youtube data API quotas first aka the documentation. It led me to this page:

            https://developers.google.com/youtube/v3/determine_quota_cost

            Now, this has the information for all the quota for various Youtube Data API resources except for the LiveChatMessages resource. Ironically, the text at the top says:

            YouTube Live Streaming API methods are, technically, part of the YouTube Data API, and calls to those methods also incur quota costs. As such, API methods for live streaming are also listed in the table.

            And yet the table does not even mention anything regarding the LiveStreaming API. Now, I kind of just glossed past this and from the context of all the other methods and assumed that it only incurred one quota.

            I ran my app on a mid-scale stream of around 500 viewers at the time and the quota ran out in way less time than I expected. Now, I'm not sure whether I understood the quota cost correctly or the LiveChatMessages.list method had a completely different quota system.

            But my app queried the LiveChatMessages.list method every 5 seconds. Which meant that it would incur 12 quota costs every minute, 720 quotas cost every hour. And since I had a quota limit of 10,000. I assumed it would be able to handle over 13 hours of live streaming without the quota capping out. But instead, it would only be about a few hours before the quota capped over.

            Anyways hopefully a youtube engineer sees this and can tell me what the quota mechanics are like for the LiveChatMessages.list method because the documentation does not really mention it.

            ...

            ANSWER

            Answered 2021-May-29 at 04:55

            Short answer

            By my calculation, the number of quota points consumed by a LiveChatMessages.list request is 5 points.

            Explanation

            The 5 point request cost is based on a back-calculation of the total query cost over one day of API access. A sample YouTube application looks for the latest live broadcast and retrieves all live messages from chat on a regular interval. After a day of running, visit the google cloud platform quotas section and identify the Queries per day quota of the YouTube Data API v3 service. This screenshot shows that the current usage of the daily quota is 8,180:

            Now, visiting the YouTube API metrics, we can obtain a breakdown of the API calls by type:

            num calls service call type 45 youtube.api.v3.V3DataLiveBroadcastService.List 1,627 youtube.api.v3.V3DataLiveChatMessageService.List

            How do 45 + 1,627 = 8,180? 5 point factor for chat message list requests:

            8,180 quota points = 5x(1627 message list requests) + 1x(45 broadcast requests)

            Practical limits of the Youtube API 10,000 point quota

            As I pointed out in the issue tracker, this limit seems lovw. For an application that interacts with live chat by making a request each 1s:

            (10,000 points) / (5 pts/request) / (1 request/s) / (60 min/hr) = 33 minutes

            Consider the extreme boundary case: if a live stream runs for 24 hrs/day, how many live chat requests can the quota support?

            (5 pts/request) / (10,000 points/day) * (24 hr/day) * (3600 s/hr) = 43.2 s/request

            Source https://stackoverflow.com/questions/67232262

            QUESTION

            How can i add a custom video in broadcast in opentok
            Asked 2021-Apr-08 at 09:39

            I wanted to add video while broadcasting. To do this i am refering this link :

            https://github.com/opentok/opentok-web-samples/tree/main/Publish-Video

            After OT.initPublisher i am publishing this publisher in to session session.publish

            But video is not showing in livestreaming.

            Can anybody help me with this?

            ...

            ANSWER

            Answered 2021-Apr-08 at 09:39

            We can Publish custom audio source and video source from Video Element, using the captureStream() / mozCaptureStream() methods

            Like mentioned in the below code snip

            Source https://stackoverflow.com/questions/66765654

            QUESTION

            discord.py make bot send message when user starts streaming
            Asked 2021-Feb-08 at 13:09

            I'm trying to make my bot to send a message to a specified channel, when I start livestreaming on twitch. so far I'm fiddling with getting the right "activity" from my status, which represents, that I'm streaming. This is what I got so far :

            ...

            ANSWER

            Answered 2021-Feb-08 at 13:09

            Your issue is that you are checking activity.name while the correct would be to check activity.type. Also to check if a user is streaming you want to check if activity.type is discord.ActivityType.streaming. I am not completely sure what you are trying to achieve in some lines of your code, but to check if the user is streaming just do this:

            Source https://stackoverflow.com/questions/66101668

            QUESTION

            How to get a list of YouTube channel emojis?
            Asked 2020-Nov-08 at 19:08

            I want to get a list of emojis from youtube live chat (urls or images). For example emojis from this channel. Is there a way to get them using youtube livestreaming api?

            ...

            ANSWER

            Answered 2020-Nov-08 at 03:05

            Not sure if those emojis are available through any API, but, one way you can get those emojis are:

            • Click on any of the channel emoji list.
            • A new window will appear "for join to that channel".
            • Right-click on any of the emojis from the channel > inspect element > get the URLS

            The following screenshot shows the results of the mentioned steps:

            URL of emojis from YouTube channel ChilledCow:

            Additional note: you can change the size of the emoji - by changing the values in the URL:

            Example of emoji - :_studynight:

            Source https://stackoverflow.com/questions/64726611

            QUESTION

            How to trigger a script on a certain time on GTM?
            Asked 2020-Sep-01 at 06:59

            I'm livestreaming a event on a webpage and I'd like to trigger a scripts at certain time(for example, 15:00), not by elapsed time.

            Is it possible on Google Tag Mangaer to handle such trigger?

            ...

            ANSWER

            Answered 2020-Sep-01 at 06:59

            Possibly you can combine it with whatever function call you need and this : How to run a function at specific time & date?

            So because it depends on the timezone you want to execute it you'd just need to set it properly as per the hours you're using on your hosted website.

            Add an event listener on a condition where you'd trigger the certain function upon a condition.

            There's examples in the link, leave a comment if you'd need further examples.

            Source https://stackoverflow.com/questions/63682196

            QUESTION

            How do I find out the Button ID from a Website for Python?
            Asked 2020-Jun-12 at 21:16

            I'm trying to use Python to create a file that allows me to start a YouTube stream with one click. I use pythons webbrowser for this. But to press the button I need to know the ID of the start button. Unfortunately, I'm not really smart about the inspector from my browser. I hope you can help me with this problem. Jonas

            ...

            ANSWER

            Answered 2020-Jun-12 at 21:16

            In python you can try using Selenium for the same purpose, code for the same is :

            Source https://stackoverflow.com/questions/62351926

            QUESTION

            Can I use ffmpeg to encode a procedurally generated video for livestream?
            Asked 2020-May-19 at 16:58

            I have a python script that continuously generates images (frames of a video).

            I would normally save these images to files and then convert them to a video with ffmpeg using the command line. What additional steps are required to adapt this workflow for livestreaming?

            Instead of saving the frames to files I would like to stream them to, say, YouTube, and my script could potentially run indefinitely generating frames of the video.

            I'm looking for general guidelines so I can Google more details myself. I assume video platforms like YouTube have some API where I can send data for livestreaming. I have no idea what type of data format such API would expect, but I assume that just sending every single frame to the API is not how this is done.

            Would I need to encode my frames in memory using some library? Can I use ffmpeg for that?

            ...

            ANSWER

            Answered 2020-May-19 at 16:58

            You can stream to YouTube from ffmpeg through RTMP.

            For the output argument in your ffmpeg command, simply pass the YouTube RTMP address you intend to stream to, followed by your unique YouTube stream key.

            Example:

            Source https://stackoverflow.com/questions/61141855

            QUESTION

            How to caption YouTube Livestreams?
            Asked 2020-May-08 at 15:17

            YouTube is offering the possibility to send captions in a livestream as documented here. However, this guide refers to a link from Youtube Studio Classic, which is no longer existent. In the new Live Control Room, I can only find a link for subtitles which looks like

            ...

            ANSWER

            Answered 2020-May-08 at 15:17

            It works for me using below python code.

            Source https://stackoverflow.com/questions/61210976

            QUESTION

            agora.io web sdk - get stream link for external player
            Asked 2020-Apr-06 at 12:42

            I wrote a client for a livestreaming app using Javascript and Agora.IO, and I would like to get a stream URL such as in RTMP or HLS format which users can paste into an external player like VLC to view the livestreams.

            The stream object has a play() method which I can use to play a stream in the web browser, but is there any possibility to generate/get a link for the stream? Thanks for help/hints how to accomplish this! Below is my code so far through which I connect to a livestream with a room_number and an user_id.

            ...

            ANSWER

            Answered 2019-Oct-21 at 03:54

            Agora.io's Web SDK does not provide any methods to access the stream via RTMP because the Agora Web SDK is based on Web RTC which is a different protocol.

            Agora.io's Web SDK does support the ability to push the Agora stream to an RTMP url (provided by services such as Facebook Live, YouTube live, Vimeo live, etc) using the setLiveTranscoding, startLiveStreaming, and stopLiveStreaming methods.

            Source https://stackoverflow.com/questions/58472472

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Livestreaming

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone altanai/Livestreaming

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