pxl | Access counting for any Express-served url | Runtime Evironment library
kandi X-RAY | pxl Summary
kandi X-RAY | pxl Summary
Access counting for any Express-served url - e.g. for a tracking pixel in emails.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of pxl
pxl Key Features
pxl Examples and Code Snippets
var canvas = document.getElementById('color-picker');
var context = canvas.getContext('2d');
var w = 250;
var h = 250;
canvas.width = w;
canvas.height = h;
var x = canvas.width / 2;
Bitmap BWimg = Bitmap.createBitmap(gImg.getWidth(), gImg.getHeight(), gImg.getConfig());
int width = gImg.getWidth();
int height = gImg.getHeight();
int A, R, G, B, colorPixel;
double Wcv = 0, th = 0;
int[] tPXL =
Community Discussions
Trending Discussions on pxl
QUESTION
ANSWER
Answered 2022-Mar-16 at 00:32You need to calculate the normalised hypotenuse of the width and the height.
QUESTION
I've already seen other posts on this but they haven't helped really, I know that the label is inline but whatever I tried won't work. I've tried making the label seem like an inline-block but that didn't work either for some reason. is there some other way to fix this besides changing the HTML?
...ANSWER
Answered 2022-Jan-12 at 18:16What you want:
if you want all the elements, will be in a row,
so not like display: inline
but one under other.
what to do:
just add display: grid
in your parent element, in this case
this automatically does for you, and is also responsive!
more details:
complete fixed code:
QUESTION
I'm new to Angular and i'm trying to learn how to write tests. I don't understand how to mock and test methods from components.
My HTML is the following: (You have a table with all your certificates. By using the "bewerken" button you can add new certificates. A form will appear that you can fill in then add the certificates to the table)
...ANSWER
Answered 2021-Dec-12 at 17:42An issue I see is that in the ngOnInit
, you're subscribing to the store but you're not unsubscribing ever. This will lead to a leak where at one point in time this component is not even on the screen (it is destroyed) but that subscription will still be running.
Do this to fix it:
QUESTION
I have an image with a red filled-in circle in the middle. I want to read that image, analyze the pixels, and write it back to the canvas with just the outline of the circle. So I am checking to see if the pixel is surrounded by pixels with red channel value of 255. If yes, I make transparent. If no, I color the pixel cyan.
I used this post, as reference for writing the script.
I'm doing something wrong. Instead of outlining the circle in cyan, and making the center transparent, it is coloring all the white pixels cyan.
I'd really appreciate some help!
Code:
...ANSWER
Answered 2021-Dec-04 at 04:03Maybe a different approach will work. I'm not using an actual image for this to as to not deal with security issues but the process should still work.
First thing I like to do when dealing with img.data
is I like to create an array that gives each pixel it's own array; a 2d array. i.e [[0, 0, 0, 0,], [255, 0, 255, 0]...]. For me personally it makes it easier to deal with.
QUESTION
I'm using emu8086 on Windows 10 with VGA mode and 8-bit fixed RGBA pixel format, learning the basics of graphics and ASM just for fun. I found a way to draw one pixel at a time as shown in the code below:
...ANSWER
Answered 2021-Nov-28 at 07:08To iterate one of my comments from this thread:
When running my assembly code with the mov [bx], ax
instruction for painting pixels, every time this instruction is to be executed, my machine is using the CPU - already burdened with other tasks - to access and write to the screen memory (VRAM at A000H or B000H) all by itself, which takes up too much time. (See Refresh Rates, V-Sync Settings and Frame Buffers Explained on YouTube and 'Framebuffer' on Wiki.)
[EDIT:] While you can access two bytes / one word at a time with rep stosw
, that is still not enough to paint a whole image screen-size in a flash.
In order to fulfill the goal of creating a 2D game-like demo (with or without scrolling ability), you would have to learn to capture a 320x200 part of a very large image. But to do that you have to learn to capture at least any 320x200 image. And to do that you would have to tap into the hardware directly or indirectly to store an image in a chunk of its memory. To do something like accessing the hardware indirectly you would need to write your own video driver. It was pointed out by a number of people that reinventing the wheel by way of doing all of this in Assembly is a tedious practice (as argued here). You are better off doing all of this in C unless there is a particular specialized task that cannot be accomplished in C.
There may not be a need for a DMA to relieve the CPU of the accessing/writing operations. And in the '80s there were no graphics accelerators with graphics libraries and GPUs, which came in only in the early 90's to make animation much more fluid in worlds of higher definition. (See 'DMA' on Wiki.)
QUESTION
This is my second month since I've started C/C++ programming. I want to create a random BMP image. I did some research about the way of creating such a file, and I came up with this code:
...ANSWER
Answered 2021-Nov-24 at 00:25- If you want to create a bitmap image of 8bit per color (24bit per pixel),
assign
BMPINFOHEADERFILE.bitCount
to24
, not4
. - Your
struct BMPHEADER
may be padded and word-aligned afterchar BM[2]
, which causes misalignment of the bitmap file format. To avoid this, saystruct __attribute__ ((__packed__)) BMPHEADER {..}
. - The value of
BMPHEADERFILE.Size
should be54+270000
, not52+270000
. - As for the random pixel values,
rand() % 17
generates the pixel values between 0 and 17, which will be too dark to see.rand() % 256
might be better in terms of visibility.
QUESTION
the code do rotate for points as angle that I input, but the output of the boxes not in correct arrange ..plz chk my code blow.. I want each box rotate as the angle that I input but in same time I want it in correct lines and columns
...ANSWER
Answered 2021-Oct-14 at 17:16You move to center in wrong way.
In first you substract c_x
from px
and py
.
In second you substract c_y
from px
and py
.
QUESTION
So when I want to calculate variable1 + variable2 * variable3
it only add themselves and stacks up.
Code:
ANSWER
Answered 2021-Oct-02 at 15:01You need to get an integer, not a string:
QUESTION
Tag 1: Retargeting
Fire on all pages of the site
For Image format use:
...
ANSWER
Answered 2021-Aug-11 at 21:05You don't need a JS script in order for retargeting to work. Many vendors will provide a simple image pixel. You'll basically send a ping to the vendor each time a page is loaded.
JS would allow you to do more advanced things like read cookies and global variables to collect more information. But maybe you could reach out to who sent you the script and see if a JS script is provided. If not, you should be good to go with just the image pixel.
QUESTION
How can I use the player object, that was created in the first function so I can call player.movePlayer() in the second function? It always tells me "name "player" is not defined"
...ANSWER
Answered 2021-Aug-11 at 18:30First: at the end of your function, you have:
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