css-sprite | css sprite generator | Theme library

 by   aslansky JavaScript Version: 0.9.8 License: MIT

kandi X-RAY | css-sprite Summary

kandi X-RAY | css-sprite Summary

css-sprite is a JavaScript library typically used in User Interface, Theme applications. css-sprite has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i css-sprites-extend' or download it from GitHub, npm.

css sprite generator
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              css-sprite has a low active ecosystem.
              It has 739 star(s) with 61 fork(s). There are 23 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 51 have been closed. On average issues are closed in 119 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of css-sprite is 0.9.8

            kandi-Quality Quality

              css-sprite has no bugs reported.

            kandi-Security Security

              css-sprite has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              css-sprite is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              css-sprite releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

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            css-sprite Key Features

            No Key Features are available at this moment for css-sprite.

            css-sprite Examples and Code Snippets

            No Code Snippets are available at this moment for css-sprite.

            Community Discussions

            QUESTION

            CSS sprite vs Image during browser zoom
            Asked 2020-May-16 at 23:59

            I have many small icons in my website. Instead of loading all of them independently, I am thinking of using CSS sprites due to performance gain.

            Consider the following code

            ...

            ANSWER

            Answered 2020-May-16 at 23:59

            If your sprite size is 200x200 px, and you want to get better resolution by zooming - make you background-size: 100px 100px;. So if you will zoom to 200% - the quality of you image will still be good. Obviously, your sprite image should be twice bigger the size you are going to use on your website. To avoid problems - do not mix % and px or any other different units in one background-size. Use only px in your case and everything will work just fine.

            Summarizing. Make sprite twice bigger, set background-size twice smaller the size of sprite image. Tested it in Chrome and FF. Works fine on zooming.

            If you are familiar with svg files - try to do your own vector font (for icons) using http://fontastic.me/. No scaling issues will disturb you. You can set size by font-size and make them any color by color in CSS, like a text.

            Source https://stackoverflow.com/questions/61844748

            QUESTION

            Using CSS Sprites: Does replicating one large image many times burden the client?
            Asked 2019-Jan-09 at 15:19

            I've got a fun little widget that invites users to choose from a list of 114 animals. The UI includes small thumbnails of each species, all the same size (100x70). The sum total of the thumbnails is 2.1M.

            I'm not eager to make 114 server requests, so I used ImageMagick to make one VERY long image (11400x70), which comes down to 960K. So the challenge is to chop up that long image into 114 small images on the client. (EDIT: I need each animal as its own image because the UI filters the list down, e.g. "show me only herbivores").

            I originally had a convoluted approach where I painted that large image to a canvas after loading a base64 string of the combined image, pulled the ImageData for each animal, painting THAT to a second canvas, and then pulled the dataURL:

            ...

            ANSWER

            Answered 2019-Jan-09 at 15:19

            Regarding the memory use, please see this post and this post

            So the challenge is to chop up that long image into 114 small images on the client.

            What is the need to chop the long image. I would keep it as a single image and use as CSS sprite and show all images.

            If your images has fixed dimension a JavaScript loop could render all images in the page. Or you could use a tool like this to get animal position and have it in a css file. But I would prefer the JS loop method.

            The code would be something like this

            Source https://stackoverflow.com/questions/54112284

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install css-sprite

            If you want to use css-sprite on your cli install with:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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