rubber_duck | Rubber ducking as a service | Email library
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kandi X-RAY | rubber_duck Summary
Rubber ducking as a service.
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QUESTION
I am developing a game in Haxe/Kha.
All I need is a scripting language that I can use for the game. It has to support things like variables and loops. I am making a JRPG where I have a lot of interact-ables (think loot chests, NPC's, etc.) so I want to script that instead of hard coding it in.
I hope to implement it in a JS-like language. I want to have 1 file per map, and for it to take this kind of format.
...ANSWER
Answered 2019-May-19 at 13:12Have you considered HScript?
https://github.com/HaxeFoundation/hscript
It's Haxe's official scripting solution. You can use Haxe itself (a subset of it rather) as an embedded scripting language. Functions and variables can be exposed to the script for it to interact with.
A more detailed description (though a bit Luxe-specific in some parts) can be found here:
http://snowkit.org/2015/06/20/using-hscript-to-program-entity-behaviors-in-luxe-with-auto-reload/
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