boilerplate | A boilerplate for Aura widgets

 by   aurajs JavaScript Version: Current License: MIT

kandi X-RAY | boilerplate Summary

kandi X-RAY | boilerplate Summary

boilerplate is a JavaScript library typically used in User Interface, Template Engine, Boilerplate applications. boilerplate has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A boilerplate for Aura widgets
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            kandi-support Support

              boilerplate has a low active ecosystem.
              It has 30 star(s) with 10 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 5 have been closed. On average issues are closed in 25 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of boilerplate is current.

            kandi-Quality Quality

              boilerplate has 0 bugs and 0 code smells.

            kandi-Security Security

              boilerplate has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              boilerplate code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              boilerplate is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              boilerplate releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              boilerplate saves you 57 person hours of effort in developing the same functionality from scratch.
              It has 150 lines of code, 0 functions and 7 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of boilerplate
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            boilerplate Key Features

            No Key Features are available at this moment for boilerplate.

            boilerplate Examples and Code Snippets

            No Code Snippets are available at this moment for boilerplate.

            Community Discussions

            QUESTION

            Is Kotlin's runCatching..also equivalent to try..finally?
            Asked 2022-Mar-25 at 11:32

            I want to run cleanup code after a certain block of code completes, regardless of exceptions. This is not a closeable resource and I cannot use try-with-resources (or Kotlin's use). In Java, I could do the following:

            ...

            ANSWER

            Answered 2021-Oct-28 at 14:24

            As per Kotlin's doc for runCatching:

            Calls the specified function block and returns its encapsulated result if invocation was successful, catching any Throwable exception that was thrown from the block function execution and encapsulating it as a failure.

            Even if finally always runs after a try block and also always runs after a runCatching, they do not serve the same purpose.

            finally doesn't receive any argument and cannot operate on the values of the try block, while also receives the Result of the runCatching block.

            TLDR; .runCatching{}.also{} is a more advanced try{}finally{}

            Source https://stackoverflow.com/questions/69755646

            QUESTION

            How do I resolve error message: "Inheritance from an interface with '@JvmDefault' members is only allowed with -Xjvm-default option"
            Asked 2022-Mar-19 at 21:08

            I'm new to Android development and I'm currently building my first real app. I'm trying to implement a MVVM architecture and because of that I'm having a viewModel for each fragment and each viewModel has a viewModelFactory. At least, this is how I understood it has to be.

            I use the boilerplate code everyone seems to use for the factory:

            ...

            ANSWER

            Answered 2022-Feb-25 at 16:53

            It seems like you are either directly or indirectly (through some other library) depending on Lifecycle 2.5.0-alpha01.

            As per this issue:

            You need to temporarily add following to your build.gradle:

            Source https://stackoverflow.com/questions/70992947

            QUESTION

            ESlint - Error: Must use import to load ES Module
            Asked 2022-Mar-17 at 12:13

            I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:

            Error: Must use import to load ES Module

            Here is a more verbose version of the error:

            ...

            ANSWER

            Answered 2022-Mar-15 at 16:08

            I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.

            So, do this:

            • In package.json, update the line "babel-eslint": "^10.0.2", to "@babel/eslint-parser": "^7.5.4",. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3.
            • Run npm i from a terminal/command prompt in the folder
            • In .eslintrc, update the parser line "parser": "babel-eslint", to "parser": "@babel/eslint-parser",
            • In .eslintrc, add "requireConfigFile": false, to the parserOptions section (underneath "ecmaVersion": 8,) (I needed this or babel was looking for config files I don't have)
            • Run the command to lint a file

            Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.

            Source https://stackoverflow.com/questions/69554485

            QUESTION

            Why are asynchronous runtimes like Tokio necessary?
            Asked 2022-Mar-04 at 21:46

            My first experience doing a computer system project was building a server using vanilla Java and then a client on an Android phone. Since then, I've found that there are a lot of frameworks to help manage scalability and remove the need to write boilerplate code.

            I'm trying to understand what services like Tokio and Rayon enable.

            I came across this paragraph on the Tokio tutorial page and I'm having a hard time understanding it

            When you write your application in an asynchronous manner, you enable it to scale much better by reducing the cost of doing many things at the same time. However, asynchronous Rust code does not run on its own, so you must choose a runtime to execute it.

            I first thought a "runtime" might refer to where the binary can run, but it looks like Tokio just provides functions that are already available in the Rust standard library while Rayon implements functions that aren't in the standard library.

            Are the standard implementations for asynchronous functions written poorly in the standard library or am I not understanding what service Tokio is providing?

            ...

            ANSWER

            Answered 2022-Mar-04 at 21:41

            Rust currently does not provide an async runtime in the standard library. For full details, see Asynchronous Programming in Rust, and particularly the chapter on "The Async Ecosystem."

            Rust currently provides only the bare essentials for writing async code. Importantly, executors, tasks, reactors, combinators, and low-level I/O futures and traits are not yet provided in the standard library. In the meantime, community-provided async ecosystems fill in these gaps.

            Rust has very strict backward compatibility requirements, and they haven't chosen to lock-in a specific runtime. There are reasons to pick one over another (features versus size for example), and making it part of the standard library would impose certain choices that aren't clearly the right ones for all projects. This may change in the future as the community projects better explore this space and help determine the best mix of choices without the strong backward compatibility promises.

            Source https://stackoverflow.com/questions/71357431

            QUESTION

            Best practice when dealing with C++ iostreams
            Asked 2022-Mar-03 at 13:00

            I'm writing a command-line utility for some text processing. I need a helper function (or two) that does the following:

            1. If the filename is -, return standard input/output;
            2. Otherwise, create and open a file, check for error, and return it.

            And here comes my question: what is the best practice to design/implement such a function? What should it look like?

            I first considered the old-school FILE*:

            ...

            ANSWER

            Answered 2022-Mar-03 at 11:42

            I would probably make it into

            Source https://stackoverflow.com/questions/71336125

            QUESTION

            .NET 6.0 C# "new console template" - how to read CLI arguments?
            Asked 2022-Feb-25 at 07:39

            Now that .NET 6.0 is out, what appears to have be a radical update to the default CLI project template is the absence of the familiar boilerplate being reduced to the following:

            ...

            ANSWER

            Answered 2021-Nov-28 at 11:00

            You can access the command line arguments from anywhere in your code using the Environment class.

            In particular, you can use Environment.GetCommandLineArgs:

            Source https://stackoverflow.com/questions/70142512

            QUESTION

            Can I use DerivingVia to derive instances for data types isomorphic to tuples
            Asked 2022-Feb-21 at 11:48

            Given the following data type

            ...

            ANSWER

            Answered 2022-Feb-21 at 11:18

            Inspired by this answer, and with the help of the generic-data package one can write:

            Source https://stackoverflow.com/questions/71205425

            QUESTION

            Jetpack compose check if a function has been run in preview mode
            Asked 2022-Feb-08 at 17:01

            Is this possible to check if a function has been run in preview mode in Jetpack compose? I have a function that returns a proper string to use in the app but this function uses some objects which disable preview mode for @Composable components. What I could do is to pass val isPreview: Boolean = false flag to every component and then run a simplified function if the flag is true but this adds some boilerplate code to every composable.

            ...

            ANSWER

            Answered 2021-Oct-28 at 08:10

            This will violate the functional paradigm of a composable function. It should be stateless and will not care if its running in preview mode or in an actual app or else, you will encounter unexpected bugs in the future when the app gets very large to manage.

            You should try to refactor or restructure your composable so that it will only depend on the string directly as a parameter. The preview mode can send a hardcoded string for this composable but for your actual app, you can call that function that returns the proper string (which uses some objects).

            More about "Thinking in Compose" here

            Source https://stackoverflow.com/questions/69749784

            QUESTION

            AVPlayer AVPlayerWaitingWhileEvaluatingBufferingRateReason slow loading for larger videos
            Asked 2022-Feb-07 at 17:31

            I have an AVPlayer that is playing a moderately large video (~150mb). When loading the video initially, I find that the player remains idle for upwards of 10-15 seconds in the AVPlayerWaitingWhileEvaluatingBufferingRateReason state. My question is simple: how can I prevent AVPlayer from "evaluating the buffering rate reason" for this long and instead move to immediately playing the video?

            I am using a custom resource loader (although this same behaviour is exhibited without using a custom resource loader). Here is the relevant code for creating the AVPlayer (all standard boilerplate):

            ...

            ANSWER

            Answered 2022-Feb-07 at 17:31

            Apple has confirmed that the issue is not the size of the video, but instead a malformed MP4 with too many moof+mdat atoms.

            At this point in time, this has been determined to be working as intended. Although, I would like to see some way to avoid this initial buffering in the future, even if the MP4 is malformed.

            Source https://stackoverflow.com/questions/70616620

            QUESTION

            How to apply one signature test to multiple positionals
            Asked 2022-Feb-03 at 16:01

            I wrote some code in https://github.com/p6steve/raku-Physics-Measure that looks for a Measure type in each maths operation and hands off the work to non-standard methods that adjust Unit and Error aspects alongside returning the new value:

            ...

            ANSWER

            Answered 2021-Dec-30 at 03:53

            There are a few ways to approach this but what I'd probably do – and a generally useful pattern – is to use a subset to create a slightly over-inclusive multi and then redispatch the case you shouldn't have included. For the example you provided, that might look a bit like:

            Source https://stackoverflow.com/questions/70525665

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install boilerplate

            Run npm install and bower install.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/aurajs/boilerplate.git

          • CLI

            gh repo clone aurajs/boilerplate

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            git@github.com:aurajs/boilerplate.git

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