ng-lottie | Effects animations on Angular | Web Framework library
kandi X-RAY | ng-lottie Summary
kandi X-RAY | ng-lottie Summary
Render After Effects animations on Angular based on lottie-web
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Top functions reviewed by kandi - BETA
- Function to handle map layers
- initialize the animation
- Get the plural case from a string
- Simplification for a value .
- Apply a hot processing to the queue .
- create a Bezier curve function
- Complete a text
- Simplifies an expression .
- Compute the value of the keyframes
- Instantiates a MaskingData object .
ng-lottie Key Features
ng-lottie Examples and Code Snippets
Community Discussions
Trending Discussions on ng-lottie
QUESTION
While working with ng-lottie
for animations. It is suddenly having build issues.
Know more .
Hence, in search of alternatives I am trying ng-particles
.
I have installed it and added the configs as per docs.
But, now I am getting Cannot find name 'GlobalCompositeOperation'
Package.json
...ANSWER
Answered 2022-Apr-10 at 13:59this an issue with typescript version and for me details you can take a look at here :
QUESTION
I'm following this tutorial to use Lottie animations library on WatchOS. It's working until I try to change the animation while the app is running. Even though I change it, the animation stays the same until I run the watch app from Xcode. (If I simply close the app and open again it doesn't change.) What I tried:
- clearing the cache from the watch file system
- clearing
URLCache
- clearing
SDImageCache
memory and disk
ANSWER
Answered 2021-Mar-24 at 09:23You were right that caching causes your problem. However, you didn't go deep enough.
You use SDWebImageLottieCoder to display your animations, which in turn uses rlottie.
According to their readme: "rlottie is a platform independent standalone c++ library for rendering vector based animations and art in realtime."
The point is that the animation is cached by the rlottie framework, so neither clearing URLCache
nor SDImageCache
will solve this.
The easiest way to solve this is to modify the code in the rlottie
C++ library. In your Xcode project navigate to Pods
-> Pods
-> librlottie
and look for the following file: lottieanimation_capi.cpp
In this file search for the following code:
QUESTION
Please help as I am having error after upgrade my global @angular/cli to version 11. I have revert back to version 8. But now this error keep appear when I try to compile. I suspect is the version compatibility or mat-angular issue. I have already try to delete the node modules and reinstall using npm install
. I have also try to use npm cache clean but still no result. I have follow the advice from this post. But the error still happen. Please advice.
ANSWER
Answered 2021-Mar-02 at 17:19Try if this works:
QUESTION
Before I go on, I should note I posted a similar question earlier, with a similar content to this one, BUT I thougth that the source of the bug was using a custom-component inside an ngFor loop. I have seen that is not the issue, so I have deleted the original question to make my query more accurate and to not mislead anyone.
I am currently working on a project using Ionic 5 and Angular 9 where we have to use lotties in certain views. I am using the ngx-lottie library (https://github.com/ngx-lottie/ngx-lottie#api) and for my purposes, instead of inserting the lottie within the template in each view as the library's API shows, I have built a component to be included within other views. The code for said component is as follows:
...ANSWER
Answered 2020-Jul-24 at 14:15I put together a stackblitz showing what I think your problem is, the fact that all the components are being passed the same state instance.
https://stackblitz.com/edit/angular-ivy-lfckkn
The first array of div
s all have a single state inside the parent, so toggling it in one updates all of them.
The second one of app-card
s are all their own component that have their own state. Note that since we are still passing the global state in as an input, while changing it internally it wont update the others but if its updated at the parent level it will push that new value down to all the children.
Child component example
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