d3-force | Force-directed graph layout using velocity Verlet
kandi X-RAY | d3-force Summary
kandi X-RAY | d3-force Summary
This module implements a velocity Verlet numerical integrator for simulating physical forces on particles. The simulation is simplified: it assumes a constant unit time step Δt = 1 for each step, and a constant unit mass m = 1 for all particles. As a result, a force F acting on a particle is equivalent to a constant acceleration a over the time interval Δt, and can be simulated simply by adding to the particle’s velocity, which is then added to the particle’s position.
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- for each node
- Apply a quad
- Calculates the strength of the quadrant .
- Initialize the weight
- the main loop
- Initializes the nodes
- Step to simulate interval
- Prepare the quad
- Initialize the distances .
- Calculate strength strength weight
d3-force Key Features
d3-force Examples and Code Snippets
Community Discussions
Trending Discussions on d3-force
QUESTION
I'm working on a d3-force visualisation, which requires data in a specific shape. I've got an array of objects, each with an array of tags.
...ANSWER
Answered 2022-Mar-10 at 11:14You can use hash grouping approach. First make an object where keys are hashes of the links, and then use only the values as the result.
QUESTION
I am in need to implement a various link distance. I added a function call during the initialization of the force / simulation. Still, it looks like the settings are ignored. I want to add another node very close, that barely a hair would fit between. Is this even possible?
I noticed a similar question on stackoverflow but this requires another plugin, furthermore this question was created 4 years ago. Maybe vanilla d3.js already added the feature.
...ANSWER
Answered 2021-Oct-25 at 10:29The distance
function is correctly set and specified.
Problem comes from the forceCollide
, which is set to a radius of 90, and pushes the nodes apart regardless of specified distance.
Decreasing the radius of forceCollide
fixes the problem, as illustrated below :)
QUESTION
I'm new to d3 and want to connect nodes using elbows. Searching online I found one solution similar to what is required Similar solution however this solution does not work for d3 v4+.
Additionally, I have found a viable approach from d3 named d3.line().curve(d3.curveStepAfter) (I'm not sure if this is the correct use) an example can be seen here. However I can not find a way to implement this for my current set-up which uses x1, y1, and x2, y2.
Data ...ANSWER
Answered 2021-Aug-06 at 00:13Here's a complete example.
QUESTION
D3's force simulation centering force uses the following code where:
n
equals the number of nodes,x
equals the centering x valuey
equals the centering y valuesx
andsy
being as 0.
First the force does this:
...ANSWER
Answered 2021-Jul-24 at 20:08D3's centering force doesn't push nodes to the center, it moves nodes so that their center of gravity is (closer to) the specified location (with all nodes having equal mass). In other words it does not exert a gravitational pull on any individual node. Instead, if collectively the nodes are all located to the right of the specified center, they are all equally translated so that the actual center of gravity approaches the specified center of gravity. In this way it does not pull any individual node towards the center, it pulls all nodes equally towards the specified center (ie it pulls the graphs as a single entity towards the center).
The first part sums up the positioning of the nodes' x and y values as sx
and sy
(my guess is the s stands for sum). The second part finds the average position using these totals (sx/n - x
where n equals number of nodes and x the center x value) and applies the same correction to each node based on the strength of the effect.
If you are looking to pull nodes closer to a centering point, this force will not help. Instead you can use d3.forceX and d3.forceY which will:
The x- and y-positioning forces push nodes towards a desired position along the given dimension with a configurable strength. (docs)
Here the x and y values will attract nodes, individually, to a specified x value, y value, or coordinate depending on if you use one or both of d3.forceX and d3.forceY.
QUESTION
I only know javascript from a web browser perspective but I need to display data online in the way this web component does: https://github.com/vasturiano/3d-force-graph
The thing is that the setup instructions there aren't newbies friendly at all. It assumes some basic to advanced knowledge. So I made some research and even though everyone talking about the component say it's very easy to implement, none of them say how.
I kind of presume that there must be some javascript server involved (node.js ?). That Three.js and d3-force-3d must be imported (somehow, somewhere). But that's it. I'm not even sure it's enough. But I just can't figure out how to setup the whole thing so that I can run one of those scripts.
So, can anyone just give me hints, at a newbie level, so that I can work my way through using those scripts? Because at this point, I'm willing to search but I don't know what to search for exactly. I'm lacking the big picture while the info in the link are very particular and not very thorough.
I searched the web for two days but there is not much to find about 3d-force-graph and there is zero info on how to set it up.
All I need is a bridge in terms of info, so that these scripts can be set up and run (with custom data) by a non expert. I mean what environment, what libraries/dependencies, what to import, how to import, etc. Not necessarily in details as any help would be a good starting point.
Thank you.
...ANSWER
Answered 2021-Jun-04 at 16:01I was able to run the basic example by simply creating an .html file and putting it in a web server. So if you grab the Basic example (https://github.com/vasturiano/3d-force-graph/blob/master/example/basic/index.html) and get that file content into your development web server.
So the index.html
file would look like:
QUESTION
I have a legend inside the map, is working fine when the map is not full screen, but when the map is full screen the legend is not showing.
To Reproduce
Steps to reproduce the behavior:
- Open the map and see the legend is present and working fine
- Click full screen icon
- The legend is not present
- Click full screen icon again to remove the full screen, now the legend is present and working fine
Expected behavior
The legend should work fine when full screen.
Screenshots
Normal screen, working fine:
Full screen, not showing the legend:
Additional context
Code example available on codesandbox https://codesandbox.io/s/ecstatic-wave-c3qmg. You should open the link https://c3qmg.csb.app/ on another page to be able to see the fullscreen icon.
Code extract:
...ANSWER
Answered 2021-Apr-27 at 00:28By default, the Mapbox GL JS fullscreen control only makes the map container itself full screen. Nothing else on the screen will be visible.
So you need to pass the container element through to Vue-Mapbox's MglFullScreenControl
as the container
parameter, along these lines:
QUESTION
I'm trying to create a HTML tooltip that can be zoomed in and out with D3 zoom effect. I've managed to have it working partially, because the positioning of the tooltip is wrong, but it is being zoomed correctly.
I've tried something similar to what has been said in this question, but without success.
What do I need to do? I guess it's only a problem with the zoom event of the zoomBehaviours
object, but I can't find the way to solve it.
In the following snippet you can see what's the current state of the tooltip.
...ANSWER
Answered 2021-Mar-19 at 23:11I finally made it with a simple modification of this question. The problem was that I was shifting the tooltip with a translate event that was not necessary. This would be the look of the code after the change. Notice that I only changed the zoom
event of the zoomBehaviours
object.
QUESTION
I want to update d3-force
elements when click, but I find something wrong.
What I want is:
- generate all links first
- then generate all nodes, so that the node can override the link
So when clicked the elements should be:
...ANSWER
Answered 2020-Nov-23 at 14:33You could have separate g
elements for the nodes and the links, add the links to the first one, and the nodes to the second. Or, you could just use node.raise()
to put those elements after all the links in the DOM:
QUESTION
I see this related solution D3js Force Directed Graph Link not found
yet I get the error in the title - "VM2128 d3-force-3d:2 Uncaught Error: node not found: golfing_4_1"
...ANSWER
Answered 2020-Nov-17 at 09:13The underlying problem was that you needed to pass the entire graphData
to your d3.forceLink
function, not just graphData.link
. However, I think the following solution is cleaner:
From the documentation of 3d-force-graph
for Graph.d3Force()
:
Getter/setter for the internal forces that control the d3 simulation engine. Follows the same interface as d3-force-3d's simulation.force. Three forces are included by default: 'link' (based on forceLink), 'charge' (based on forceManyBody) and 'center' (based on forceCenter).
This means that you can call the function with only a string 'link'
and you get an object of type d3-force-3d.forceLink
, which is automatically applied and thus automatically has access to the right graphData
. Then, you can set forceLink.id
just like you did, but you can also set it later.
QUESTION
I am new to d3-force
, I find that it is difficult to change the angle of lines and nodes,you can run my code here.
Anyway, my code is very easy:
...ANSWER
Answered 2020-Nov-16 at 10:30I wouldn't use d3-force, but just calculate the positions yourself, using some basic trigonometry:
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