node-ffmpeg | ffmpeg module for nodejs | Runtime Evironment library

 by   damianociarla JavaScript Version: Current License: MIT

kandi X-RAY | node-ffmpeg Summary

kandi X-RAY | node-ffmpeg Summary

node-ffmpeg is a JavaScript library typically used in Server, Runtime Evironment, Nodejs, NPM applications. node-ffmpeg has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i moe-upload' or download it from GitHub, npm.

ffmpeg module for nodejs
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              node-ffmpeg has a low active ecosystem.
              It has 551 star(s) with 138 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 47 open issues and 20 have been closed. On average issues are closed in 185 days. There are 18 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of node-ffmpeg is current.

            kandi-Quality Quality

              node-ffmpeg has 0 bugs and 0 code smells.

            kandi-Security Security

              node-ffmpeg has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              node-ffmpeg code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              node-ffmpeg is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              node-ffmpeg releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            node-ffmpeg Key Features

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            node-ffmpeg Examples and Code Snippets

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            Community Discussions

            QUESTION

            nodejs ffmpeg play video at specific time and stream it to client
            Asked 2020-Mar-11 at 23:15

            I'm trying to make a basic online video editor with nodeJS and ffmpeg.

            To do this I need 2 steps:

            1. set the in-and-out times of the videos from the client, which requires the client to view the video at specific times, and switch the position of the video. Meaning, if a single video is used as an input, and split it into smaller parts, it needs to replay from the starting time of the next edited segment, if that makes sense.

            2. send the input-output data to nodejs and export it with ffmpeg as a finished vide.

            At first I wanted to do 1. purely on the client, then upload the source video(s) to nodeJS, and generate the same result with ffmpeg, and send back the result.

            But there are may problems with video processing on the client side in HTML at the moment, so now I have a change of plans: to do all of the processing on the nodeJS server, including the video playing.

            This is the part I am stuck at now. I'm aware that ffmpeg can be used in many different ways from nodeJS, but I have not found a way to play a .mp4 webm video in realtime with ffmpeg, at a specific timestamp, and send the streaming video (again, at a certain timestamp) to the client.

            I've seen the pipe:1 attribute from ffmpeg, but I couldn't find any tutorials to get it working with an mp4 webm video, and to parse the stdout data somehow with nodejs and send it to the client. And even if I could get that part to work, I still have no idea to play the video, in realtime, at a certain timestamp.

            I've also seen ffplay, but that's only for testing as far as I know; I haven't seen any way of getting the video data from it in realtime with nodejs.

            So:

            how can I play a video, in nodeJS, at a specific time (preferably with ffmpeg), and send it back to the client in realtime?

            What I have already seen:

            Best approach to real time http streaming to HTML5 video client

            Live streaming using FFMPEG to web audio api

            Ffmpeg - How to force MJPEG output of whole frames?

            ffmpeg: Render webm from stdin using NodeJS

            No data written to stdin or stderr from ffmpeg

            node.js live streaming ffmpeg stdout to res

            Realtime video conversion using nodejs and ffmpeg

            Pipe output of ffmpeg using nodejs stdout

            can't re-stream using FFMPEG to MP4 HTML5 video

            FFmpeg live streaming webm video to multiple http clients over Nodejs

            http://www.mobiuso.com/blog/2018/04/18/video-processing-with-node-ffmpeg-and-gearman/

            stream mp4 video with node fluent-ffmpeg

            How to get specific start & end time in ffmpeg by Node JS?

            Live streaming: node-media-server + Dash.js configured for real-time low latency

            Low Latency (50ms) Video Streaming with NODE.JS and html5

            Server node.js for livestreaming

            HLS Streaming using node JS

            Stream part of the video to the client

            Video streaming with HTML 5 via node.js

            Streaming a video file to an html5 video player with Node.js so that the video controls continue to work?

            How to (pseudo) stream H.264 video - in a cross browser and html5 way?

            Pseudo Streaming an MP4 file

            How to stream video data to a video element?

            How do I convert an h.264 stream to MP4 using ffmpeg and pipe the result to the client?

            https://medium.com/@brianshaler/on-the-fly-video-rendering-with-node-js-and-ffmpeg-165590314f2

            node.js live streaming ffmpeg stdout to res

            Can Node.js edit video files?

            ...

            ANSWER

            Answered 2020-Mar-11 at 23:15

            This question is a bit broad, but I've built similar things and will try to answer this in pieces for you:

            1. set the in-and-out times of the videos from the client, which requires the client to view the video at specific times, and switch the position of the video. Meaning, if a single video is used as an input, and split it into smaller parts, it needs to replay from the starting time of the next edited segment, if that makes sense.

            Client-side, when you play back, you can simply use multiple HTMLVideoElement instances that reference the same URL.

            For the timing, you can manage this yourself using the .currentTime property. However, you'll find that your JavaScript timing isn't going to be perfect. If you know your start/end points at the time of instantiation, you can use Media Fragment URIs:

            Source https://stackoverflow.com/questions/60645390

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install node-ffmpeg

            You can install using 'npm i moe-upload' or download it from GitHub, npm.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone damianociarla/node-ffmpeg

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