epilogue | Create flexible REST endpoints and controllers | REST library
kandi X-RAY | epilogue Summary
kandi X-RAY | epilogue Summary
Create flexible REST endpoints and controllers from Sequelize models in your Express or Restify app.
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QUESTION
I'm trying to get a single line of anything from passed by props to render.
If nothing is passed or needed, then the MDX render outs. If props are passed and tried to be used, failure.
The only thing left on this site is getting MDX to actually render on build.
Running [Gatsby Dev] works, and the MDX file renders can use all props passed to it. Any attempt to [Gatsby Build] and it fails saying that it can't read undefined.
I've tried wrapping the render in a MDX provider, in a conditional statement that checks for the specific props first, but nothing works. Gatsby Build pretends like there are no props being passed at all.
POST TEMPLATE
...ANSWER
Answered 2022-Mar-22 at 10:25try adding this line:
QUESTION
Reading assembly tutorials, I saw that "function" prologue/epilogue consist in :
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Answered 2021-Dec-30 at 16:31Reading assembly tutorials, I saw that "function" prologue/epilogue...
For true assembly language (where you don't have to comply with the calling conventions of a different language) the words "function prologue/epilogue" don't make sense.
For "assembly language designed to comply with some other language's calling conventions"; you only need to save/restore some registers (possibly none).
For an example; for CDECL, the contents of EAX, ECX, and EDX can be trashed by the callee and never need to be saved/restored by the callee (the caller needs to save them if they care); and if a function doesn't use any other registers the callee doesn't need to save or restore any other registers either. Also note that "EBP as frame pointer" is antiquated rubbish (it existed because debuggers weren't very good and became pointless when debugging info improved - e.g. DWARF debugging info, etc). These things combined mean that something like this has acceptable prologue and epilogue for CDECL:
QUESTION
while testing my mail contents, in actual mail it displays the mail contents, but while testing my mail in rspec it does'nt shows the content, as it shows only the email image attachment, previously without sending the attachment in mail, it shows the email body in rspec, but now it doest show the contents in rspec after attaching image attachment, so how to fetch the content
my rspec result
...ANSWER
Answered 2021-Dec-16 at 12:51expect(mail.body).to include("Welcome user")
will only actually work if you're sending a simple email with only text. When you're sending a multipart email you need to match the specific part of the email:
QUESTION
I've been trying to get the labels to be on the left side above the text input, but all I've managed to do is make it towards the center instead. What am I doing wrong? Sorry if the way I'm labelling things seem odd, I'm still very new to HTML and CSS.
HTML
...ANSWER
Answered 2021-Nov-15 at 07:00You can add this piece of code for labels
QUESTION
In C
- Linux OS
, when a function is called the epilogue portion of Assembly creates a stack frame and the local variables are in reference to base pointers. My question is that what makes the variable hold undetermined values when we print the variable without initializing. My theory is that when we make use of the variable, the OS
brings the page
corresponding to the local variable's address and the address in that page
may have some value that makes the value of the local variable. Is that correct?
ANSWER
Answered 2021-Nov-14 at 17:48Let's look at the disassembly of a simple program:
QUESTION
I have a task that is to write my_free()
and my_malloc()
function.
But how do we create epilogue and prologue to properly misalign header and footer?
Supposedly we use sbrk()
requries 4096 bytes
from the heap.
Do I do
...ANSWER
Answered 2021-Nov-08 at 10:03heapspace += 8;
QUESTION
Our team is having difficulties identifying tasks in a sprint that are open for work. We use Azure DevOps and assign our stories and tasks to a sprint iteration. Our team workflow is modeled after the DevOps Scrum template. All tasks are child work items of stories. Additionally, we set Successor and Predecessor relationships between tasks. We also set Successor and Predecessor relationships between stories. We typically break stories down into tasks small enough so we can swarm a story and get it done quicker. Identifying concurrent work is crucial for our team.
Typical Azure DevOps Sprint Taskboard
The sprint taskboard looks like a complete mess. Each story is a blob of tasks. Developers and testers have difficulty going to the sprint taskboard to find the next open task, because they need to view each task under each story to ensure the predecessors for a task are closed. I'm not sure how to interpret the taskboard view to get this same information.
Typical Work Item Relationships
Azure DevOps allows you to visualize a work item to show its immediate work item relationships. This does not provide enough context when stories have numerous tasks and the relationships between tasks are deep. Each task work item is a child of a story in addition to the predecessor/successor relationships between tasks. On top of that, we order tasks under stories as well.
To be honest, I frequently resort to creating flowcharts just like the one above. It gives a clear visual representation of an entire story from start to finish. You can clearly see areas in the workflow where we can assign work to multiple developers or testers. I just can't shake the feeling I'm missing something in DevOps...
Question:
Is there an automatic order to tasks in the Azure DevOps taskboard view that communicates the predecessor/successor relationships between tasks under a story, beyond the explicit ordering of tasks in the sprint?
Epilogue: I understand that this question will receive comments that we should break stories into smaller pieces, or that one developer should work on a story and we should plan stories that we can work on concurrently. I tried this approach with our team for years, and this is the most efficient way for us to complete work. I fought this hard for a long time, but the fact is the team does extremely well with this breakdown of work — except with identifying the next thing to work on.
...ANSWER
Answered 2021-Aug-11 at 17:59The answer to your question is simply "No". You can however write a query and sort the tasks by Priority.
QUESTION
Consider the following:
...ANSWER
Answered 2021-Sep-30 at 19:22If it's using RBP as a frame pointer at all, yes, mov %rbp, %rsp
would be more compact and AFAIK at least as fast on all x86 microarchitectures. (mov-elimination probably even works on it). Even moreso when the add constant doesn't fit in an imm8.
This is probably a missed optimization, very similar to https://bugs.llvm.org/show_bug.cgi?id=10319 (which proposes using leave
instead of mov/pop, which would cost 1 extra uop on Intel but save another 3 bytes). It points out the overall static code size savings are pretty small in normal cases, but isn't considering efficiency benefits. In normal builds (-O2
without -fno-omit-frame-pointer
) only a few functions will use a frame pointer at all (only when using VLA / alloca, or over-aligning the stack) so the possible benefit is even smaller.
It seems from that bug that it's just a peephole the LLVM doesn't bother to look for, because many functions also need to restore other registers, so you actually need to add
some other value to point RSP below other pushes.
(GCC sometimes uses mov
to restore call-preserved regs so it can use leave
. With a frame pointer, that makes the addressing mode fairly compact to encode, although a 4-byte qword mov -8(%rbp), %r12
is still not as small as 2-byte pop of course. And if we don't have a frame pointer (e.g. in -O2
code), mov %rbp, %rsp
was never an option.)
Before considering the "not worth looking for" reason, I thought of another minor benefit:
After calling a function that saves/restores RBP, RBP is a load result. So after mov %rbp, %rsp
, future use of RSP would need to wait for that load. Possibly some corner cases end up bottlenecked on store-fowrwarding latency, vs. register modification just being 1 cycle.
But that seems unlikely to be worth the extra code size in general; I expect such corner cases are rare. Although that new RSP value is needed for a pop %rbp
, so then the caller's restored RBP value is the result of a chain of two loads after we return. (Fortunately ret
has branch prediction to hide latency.)
So it might be worth trying both ways in some benchmarks; e.g. comparing this vs. a tweaked version of LLVM on some standard benchmarks like SPECint.
QUESTION
In a Perl script of mine, I have to write a mix of UTf-8 and raw bytes into files.
I have a big string in which everything is encoded as UTF-8. In that "source" string, UTF-8 characters are just like they should be (that is, UTF-8-valid byte sequences), while the "raw bytes" have been stored as if they were codepoints of the value held by the raw byte. So, in the source string, a "raw" byte of 0x50 would be stored as one 0x50 byte; whereas a "raw" byte of 0xff would be stored as a 0xc3 0xbf two-byte utf-8-valid sequence. When I write these "raw" bytes back, I need to put them back to single-byte form.
I have other data structures allowing me to know which parts of the string represent what kind of data. A list of fields, types, lengths, etc.
When writing in a plain file, I write each field in turn, either directly (if it's UTF-8) or by encoding its value to ISO-8859-1 if it's meant to be raw bytes. It works perfectly.
Now, in some cases, I need to write the value not directly to a file, but as a record of a BerkeleyDB (Btree, but that's mostly irrelevant) database. To do that, I need to write ALL the values that compose my record, in a single write operation. Which means that I need to have a scalar that holds a mix of UTF-8 and raw bytes.
Example:
Input Scalar (all hex values): 61 C3 8B 00 C3 BF
Expected Output Format: 2 UTF-8 characters, then 2 raw bytes.
Expected Output: 61 C3 8B 00 FF
At first, I created a string by concatenating the same values I was writing to my file from an empty string. And I tried writing that very string to a "standard" file without adding encoding. I got '?' characters instead of all my raw bytes over 0x7f (because, obviously, Perl decided to consider my string to be UTF-8).
Then, to try and tell Perl that it was already encoded, and to "please not try to be smart about it", I tried to encode the UTF-8 parts into "UTF-8", encode the binary parts into "ISO-8859-1", and concatenate everything. Then I wrote it. This time, the bytes looked perfect, but the parts which were already UTF-8 had been "double-encoded", that is, each byte of a multi-byte character had been seen as its codepoint...
I thought Perl wasn't supposed to re-encode "internal" UTF-8 into "encoded" UTF-8, if it was internally marked as UTF-8. The string holding all the values in UTF-8 comes from a C API, which sets the UTF-8 marker (or is supposed to, at the very least), to let Perl know it is already decoded.
Any idea about what I did miss there?
Is there a way to tell Perl what I want to do is just put a bunch of bytes one after another, and to please not try to interpret them in any way? The file I write to is opened as ">:raw" for that very reason, but I guess I need a way to specify that a given scalar is "raw" too?
Epilogue: I found the cause of the problem. The $bigInputString was supposed to be entirely composed of UTF-8 encoded data. But it did contain raw bytes with big values, because of a bug in C (turns out a "char" (not "unsigned char") is best tested with bitwise operators, instead of a " > 127"... ahem). So, "big" bytes weren't split into a two-bytes UTF-8 sequence, in the C API.
Which means the $bigInputString, created from the bad C data, didn't have the expected contents, and Perl rightfully didn't like it either.
After I corrected the bug, the string correctly encoded to UTF-8 (for the parts I wanted to keep as UTF-8) or LATIN-1 (for the "raw bytes" I wanted to convert back), and I got no further problems.
Sorry for wasting your time, guys. But I still learned some things, so I'll keep this here. Moral of the story, Devel::Peek is GOOD for debugging (thanks ikegami), and one should always double check, instead of assuming. Granted, I was in a hurry on friday, but the fault is still mine.
So, thanks to everyone who helped, or tried to, and special thanks to ikegami (again), who used quite a bit of his time helping me.
...ANSWER
Answered 2021-Sep-17 at 17:43So you have
QUESTION
I started to write a BrainF*ck interpreter for my OS in 32-bit x86 assembly. I have already written one in C that just works and tried to implement it in assembly but the one written in assembly doesn't print any output.
I'm still new to assembly so I guess I just made some beginner mistakes. Only thing I can think of is that I messed up the addressing somewhere. I'd be really happy if someone could point out what I'm doing wrong.
I tested the C and assembly programs with the same input:
-[--->+<]>---.+[----->+++<]>.[--->+<]>+.[--->++<]>-.++++.
It should print RexOS
I created a pastebin of my C code if that helps understand what I'm trying to accomplish: pastebin
My assembly code is the following:
...ANSWER
Answered 2021-May-08 at 11:26I finally solved this. All I needed to do was move the pointer incrementation to the end of the loop and save additional registers in the prologue (ebx) then restore the registers in the epilogue. Also needed to save and restore registers in the prnt and scan part.
My final working code looks like this:
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