skeletor | Pattern Lab-friendly front | Runtime Evironment library
kandi X-RAY | skeletor Summary
kandi X-RAY | skeletor Summary
Skeletor is a Grunt-powered, Pattern Lab-centric, highly-customizable web project boilerplate and build tool created by the DEG UI team. Skeletor uses PostCSS for CSS processing and JSPM/SystemJS for Javascript package management, module bundling/loading, and transpilation.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of skeletor
skeletor Key Features
skeletor Examples and Code Snippets
Community Discussions
Trending Discussions on skeletor
QUESTION
I am a beginner in Python and PyTorch environment. I am executing the program on GitHub. I am getting the following error:
...ANSWER
Answered 2021-Jan-15 at 06:58Your CLI seems different to the one exposed from pytorch-hessian-eigenthings/main.py
. Anyhow, all options prefixed with --
are options (like --self_host
, --cpu
, ...). The only (required) positional argument is experimentname
, so you need to provide it when calling main.py
!
An extremely minimal call would be:
QUESTION
I need to group by a subset of columns and count the number of distinct combinations of their values. However, there are other columns that may or may not have distinct values, and I want to somehow retain this information in my output. Here is an example:
...ANSWER
Answered 2019-Jul-15 at 01:09You can check with
QUESTION
I have a loading component that creates a skeleton until the content renders via @trainline/react-skeletor
. In this case I am creating a skeleton for a form.
First off, I have a CodeSandbox for those who want to see what is occurring, and all the Components used for a better idea of a solution.
I am also using a Function Based Component, and wish to keep it that way, unless this is impossible to do via a Function Based Component I do not want to use a Class Based Component to fix this issue.
I have a component ProfileForm
that contains, at the moment, an h3
and a form
The form is as follows
...ANSWER
Answered 2019-Mar-26 at 10:46Here is what happen:
You basically only display content
from useState
You simulate your httpRequest, which will update content
to an empty form
And then you never update content
ever again, it is still the empty form from the first render.
It works when you keep form
out of content
because form
gets evaluated at every render with the actual profileFormData
.
I suggest not using the state to store nodes in your case (and probably most other cases). The return of your http request should populate a data store that your template could read from, but given the fact that your form needs to read from other sources aswell, like the current input state, it is safer to keep the form
in the render, where it will be updated at every render.
QUESTION
I'm having a problem with IE11 in my React SPA, it is a client-side rendered app.
The issue is that while in others browsers it just works perfectly fine, in IE11 it sometimes wills stay in an infinite loading state (won't update loading flag from store) or it goes directly to the dashboard of the app when you enter the sign-in screen (obviusly it doesn't have any data).
I've setted
...ANSWER
Answered 2018-Sep-11 at 19:00You are missing babel-polyfill
in your packages and webpack configuration.
https://babeljs.io/docs/en/babel-polyfill#usage-in-node-browserify-webpack
Just install @babel/polyfill
and include them in each of the webpack entry.
So if webpack configuration looks like below:
QUESTION
I am creating a rogue-like game with python 2.7, using pygame and libtcodpy libraries. It is a tile based game, and when I tried to implement a function called 'take turn' that would move the enemy one space to the left every time the player moved - it applied the same function to the player and the result was extremely buggy and made "PLAYER" move left one space as well. The error occurs in line 101. I was seeing if somebody could point out the flaw. I've tried to solve it using this advice, but can't figure out where he wants me to put the line of code:
"Even after I put self.ai = ai
outside of the if-statement I still get the error that NoneType
doesn't have a function called take_turn
.
I suspect an error around anything related to the 'ai' and also 'take_turn' functions.
I solved it by creating a new ai called ai_Player and in the take_turn function I just put return, so it does nothing. Works like a charm. (Don't forget to add the AI to the player)"
my code as follows (stars indicate where I removed code and made the game run again):
...ANSWER
Answered 2018-Jul-09 at 23:54I think your problem is here:
I thought by not assigning it a specific ai, PLAYER which is initialized in the initialize function would ignore the "take turn" function.
If you set something to None
, it doesn't ignore everything you call on it, it raises an AttributeError
any time you try to call anything.
One option is to just check the value before you call it:
QUESTION
I have a node tree and want to fetch certain data attributes from these nodes when clickin on them.
I can't figure out how to get the right data from the object recived when clicking on it.
...ANSWER
Answered 2017-Dec-05 at 13:52You can use your build DOM to take the correct text that you need : $(this).find(".node-name")
and $(this).find(".node-title")
QUESTION
When I use auth()->user()->roles()
with tinker it works without any problem but when I use it on the web page itself I get:
ANSWER
Answered 2017-Mar-21 at 17:48It looks like you're trying to eager-load the User.roles relation, but it isn't a proper relation, it's just a method that invokes a call to Role::where(...). Relation methods are usually returning something like $this->hasMany(Role::class)
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install skeletor
From the command line, type npm install to install all Node dependencies. You should also install grunt globally, if you haven't already.
If using JSPM: install JSPM globally, then type jspm install in the command line to install all JSPM dependencies. If asked to create a config.js file, type Yes.
From the command line, type grunt to generate your first Pattern Lab build.
From the command line, type grunt serve to launch Skeletor's included local server (optional).
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