ToProgress | A lightweight top progress bar | Runtime Evironment library

 by   djyde JavaScript Version: 0.1.3 License: No License

kandi X-RAY | ToProgress Summary

kandi X-RAY | ToProgress Summary

ToProgress is a JavaScript library typically used in Server, Runtime Evironment applications. ToProgress has no vulnerabilities and it has low support. However ToProgress has 6 bugs. You can install using 'npm i toprogress' or download it from GitHub, npm.

A lightweight (2.2 KB), no-dependency top progress bar library.
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            kandi-support Support

              ToProgress has a low active ecosystem.
              It has 528 star(s) with 55 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 3 have been closed. On average issues are closed in 36 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ToProgress is 0.1.3

            kandi-Quality Quality

              ToProgress has 6 bugs (0 blocker, 0 critical, 1 major, 5 minor) and 0 code smells.

            kandi-Security Security

              ToProgress has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ToProgress code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ToProgress does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              ToProgress releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              ToProgress saves you 63 person hours of effort in developing the same functionality from scratch.
              It has 164 lines of code, 0 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            ToProgress Key Features

            No Key Features are available at this moment for ToProgress.

            ToProgress Examples and Code Snippets

            No Code Snippets are available at this moment for ToProgress.

            Community Discussions

            QUESTION

            End or Dismiss Lottie Animation View if playOnce is finished in Swift
            Asked 2020-Aug-05 at 19:16

            I already tried these codes loadingview.removeFromSuperView and loadingView.isHidden = true

            yes, it removes or hides the view but I can't click anymore to my root view.

            I also tried animatonview.background = .forceFinish, but doesn't do the job.

            ...

            ANSWER

            Answered 2020-Jun-18 at 14:03

            I solved my problem by using NotificationCenter

            Swift 4.2

            Add this NotificationCenter Observer in your MainViewController, and also register a Notification.Name to your Constants

            Source https://stackoverflow.com/questions/62444259

            QUESTION

            Fill List in a new thread and get it back to the UI Thread
            Asked 2019-Dec-23 at 21:39

            I got following function generating a List of LinesVisual3D objects. I need to do this in a new task, because it's very time consuming.

            ...

            ANSWER

            Answered 2019-Dec-19 at 08:43

            I do not get the list out of the background thread. When I access the list in the UI (different thread), I'll get this result:

            You get the list out of the background thread, what causes problems is accessing the properties of the individual list items.

            Most likely, those items are ui objects themselves and have to be created on the ui thread. So you have to dispatch each new back to the ui thread, which essentially leaves adding them to the list as only job for the background task, which will hardly be cpu-bound, so just drop the background thread.

            Source https://stackoverflow.com/questions/59405385

            QUESTION

            Pause animation when modal view controller is presented
            Asked 2019-Oct-25 at 10:40

            I have two animation which play on my home screen view controller. They are both animations from LottieFiles. One is an alpha colored changing background and the other is an infinite loop with different colors. When a new modal view over current context is selected I want to pause both animations and start them up again once the modal view is dismissed. I have tried calling the animationView.pause method however they still continue to play in the background.I would like to pause them for better energy efficiency.

            ...

            ANSWER

            Answered 2019-Oct-25 at 10:40

            Can't you put the pausing to the completion handler of the present, like:

            Source https://stackoverflow.com/questions/58516823

            QUESTION

            LottieAnimationView size won't change/is too small (iOS/Swift)
            Asked 2018-Jul-06 at 23:41

            Whether the view I'm creating is a LOTAnimatedSwitch or View, the image of the animation always appears very small. The lottie animation doesn't take up the size of the view that I create. Is this an issue with downloading the animation from LottieFiles? The dimensions of the file are 600x600 pixels. I'm using Lottie version 2.5.0 and Swift 4. For example:

            ...

            ANSWER

            Answered 2018-Jul-06 at 12:50

            Try this code i am not sure this will help in your case

            Source https://stackoverflow.com/questions/51177088

            QUESTION

            Swift: make custom progress view follow user tap? UIBezier
            Asked 2018-Jun-07 at 21:43

            Ok I have a custom UIProgressView in shape of a circle implemented here:

            ...

            ANSWER

            Answered 2018-Jun-07 at 21:43

            Hold tight this involves some math!

            Assuming the centre of your circle is (0, 0). Say you have a point (x, y) lying on the circumference, you can use the atan2 or arctan2 function to get the angle (in radians; radians being what you want as UIBezierPath uses radians) the point lies with respect to the centre of the circle. So, with this angle, you know where on the circumference of your circle the user has touched (call it touch angle). You can use this as your endAngle on UIBezierPath.

            Note: If your circle's centre is not (0, 0) but is (x1, y1), compensate by subtracting the difference from the touch points (x, y) i.e, your new points are (x - x1, y - y1)

            If you want a percentage of how much of the circumference the point covers from 0 rads. You can use the formula percentage = (touch angle*(in rads)* * 100)/2π).

            More on atan2/arctan2

            You can calculate your touch angle using the formula touch angle = tan^(-1)(y/x) aka touch angle = arctan2(y,x). Where (x, y) are the points the user has touched on the circumference.

            Example and explanation (Edit)

            Okay phew, after some research, I figured it out. Take a look at this code, notice the touchesBegan(_ ... function.

            Source https://stackoverflow.com/questions/50710600

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ToProgress

            You can install using 'npm i toprogress' or download it from GitHub, npm.

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            Install
          • npm

            npm i toprogress

          • CLONE
          • HTTPS

            https://github.com/djyde/ToProgress.git

          • CLI

            gh repo clone djyde/ToProgress

          • sshUrl

            git@github.com:djyde/ToProgress.git

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