glue.js | Implements Object.watch for javascript objects | Runtime Evironment library
kandi X-RAY | glue.js Summary
kandi X-RAY | glue.js Summary
glue.js is a key-value observing library for Javascript. glue.js supports both assigned and computed properties, nested in an abitrarily deep object graph.
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QUESTION
I am seeing behaviour on a NodeJS Lambda that I don't fully understand. Firstly, I'm assuming there is at least one bug in our code but the issue that we're having trouble understanding is how that impact subsequence invocations on the same Lambda instance.
As best I can understand the issue I'm having is that after an initial failure my next invocation will also fail and I see an error that seems to indicate that nodejs has terminated. Then I see it re-initialise and start handling requests successfully again.
There are a few problems:
- ok, we seem to have a bug, I assume we can track that down and fix it at some point
- nodejs on an subsequent invocation terminates but the invocation is treated as successful (it certainly is not)
- because that second invocation is considered successful it is not retried
Let me try to show some of the details of how this looks. Firstly this is the second invocation, that really does fail, and where NodeJS appears to terminate:
...ANSWER
Answered 2020-May-04 at 22:45Reporting back, several months later, to describe what this really was and how to resolve it.
It was not obvious (but in hindsight perhaps it should have been) that the root of this was specifically about using MQTT.js (as part of the AWS IOT SDK) in a lambda. In particular when the lambda is not active it will sometimes get disconnected - that's reasonable to expect. What is happening here is that MQTT.js fires an event when it is disconnected and that can run at unpredictable times.
The long and short of it is that we need to handle both error
and close
events. If they are not handled then we have an unhandled exception as I've described above. Resolving this issue was very very simple - we just had to handle those events and create a new client etc.
I think we should have resolved this much more simply than we did - it wasn't obvious to us that it was related to MQTT (but once we realised it was it was relatively quick to resolve).
As a side note it's probably worth pointing out that the latest AWS SDK for IoT does not use MQTTjs underneath anyway. I don't know exactly what the motivation for that would be but I don't know how useful this question/answer is going to be in the future given that change.
QUESTION
I have a hybrid Angular App (mix between 1.7.5 and 8.2.10) which uses a mix between TypeScript and JavaScript.
To run the unit tests, I have two separate npm scripts, one for the ngX tests and one for the ng1 tests.
My issue is that when I run my ng1 tests for debugging, the typescript code always has the code coverage enabled, meaning it is minified and has extra lines of code to count which lines/branch/statements/functions I am hitting. This obviously makes debugging a major annoyance. This is my npm script to run the tests
...ANSWER
Answered 2020-Jan-20 at 08:44For anyone who comes across this, the problem was that karma-typescript automatically enables code-coverage so I just had to add a setting to disable it and enable source maps
In my karma config
QUESTION
I was trying to configure DAX for an existing Lambda function that reads and writes data to DynamoDB. Before introducing DAX everything worked ok, after that, the writes stopped working, with no change in what data was being written.
On debug, I found out that they fail with this exception:
...ANSWER
Answered 2019-Apr-05 at 13:45The data being written had some fields that were "optional". The Item being written was like:
QUESTION
I am working on an action on google using Actions SDK, however when i enabled the Actions; verification as described at:
https://developers.google.com/actions/reference/rest/verify-requests
I am getting the below error, this only comes when i am behind corporate proxy, can anyone suggest a solution for this?
{ "error": "ID token verification failed: Error: Failed to retrieve verification certificates: Error: write EPROTO 139904972138304:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:../deps/openssl/openssl/ssl/s23_clnt.c:825:\n\n at OAuth2Client. (/opt/app/node_modules/actions-on-google/node_modules/google-auth-library/build/src/auth/oauth2client.js:580:31)\n at step (/opt/app/node_modules/actions-on-google/node_modules/google-auth-library/build/src/auth/oauth2client.js:57:23)\n at Object.throw (/opt/app/node_modules/actions-on-google/node_modules/google-auth-library/build/src/auth/oauth2client.js:38:53)\n at rejected (/opt/app/node_modules/actions-on-google/node_modules/google-auth-library/build/src/auth/oauth2client.js:30:65)\n at propagateAslWrapper (/opt/.npm-global/lib/node_modules/ca-apm-probe/node_modules/async-listener/index.js:502:23)\n at /opt/.npm-global/lib/node_modules/ca-apm-probe/node_modules/async-listener/glue.js:188:31\n at /opt/.npm-global/lib/node_modules/ca-apm-probe/node_modules/async-listener/index.js:539:70\n at /opt/.npm-global/lib/node_modules/ca-apm-probe/node_modules/async-listener/glue.js:188:31\n at :null:null\n" }
I am using v2.5.0 of actions-on-google
...ANSWER
Answered 2019-Feb-08 at 12:01So i was able to sort this issue, the underlying issue is with axios library being used by google auth library (v1.3.2)
here is the issue : https://github.com/axios/axios/issues/662
The workaround for me was to replace axios with request promise in google auth library and then publish it in our private npm registry, this solved the issue for now.
QUESTION
I am trying to implement pact-node using typescript. (https://github.com/pact-foundation/pact-node). I am having some problems and the resulting errors messages are not very descriptive. It's probably something I am doing wrong in the setup, a lot of the documentation and examples available online use pact.js and there are some differences. Below is my code:
...ANSWER
Answered 2018-May-16 at 21:30Is there a reason why you're not using https://github.com/pact-foundation/pact-js?
Pact Node is a lower level library probably not ideally suited to what you're doing. Pact JS is the higher level DSL for tests as you've created.
There is a TypeScript example in there.
update: you might need to increase the timeout, it seems your system is taking longer than 2s to start the mock server and is bailing.
The second error described looks unrelated to pact.
QUESTION
I have a imagePV.c file :
...ANSWER
Answered 2019-Jan-17 at 12:59Short answer: Your Module
already uses WebAssembly.instantiateStreaming()
behind the scenes.
Long answer: Emscripten (emcc
) is not only a compiler, but also a whole toolchain infrastructure. When you use the emcc
command, emcc
calls clang
compiler to compile your C code to WASM, links necessary JS code to use in the WASM using imports, and generates a boilerplate JS code (it's called preamble.js) to instantiate the WASM code for Module
so that devs don't need to write your own code to write bootstrapping code.
Look at your glue.js
code. You can find a line that uses WebAssembly.instantiateStreaming()
. Unless you use emcc
without -s SIDE_MODULE=1
option, it always generates preamble.js code for you. So normally you don't need to use WebAssembly
on your own.
Some advanced users don't want this big boilerplate and use WASM in harder way, like using clang without emcc. Then they need to use WebAssembly
including instantiateStreaming()
themselves.
QUESTION
I'm trying to run my test cases on Fargate using Chimp, which internally uses Webdriver.io / Selenium. They run just fine in my docker container when I'm running them on my EC2 instance, but as soon as I upload my container to ECS and try to execute the same test using Fargate, I get the following error:
...ANSWER
Answered 2018-Sep-21 at 21:12A long time later I learned that my docker container hadn't successfully finished all of it's operations before I was saving the image. When I fixed that, this problem went away. X11 runs fine in a Docker container / AWS Fargate.
QUESTION
Since the old Webaudio scriptprocessor has been deprecated since 2014 and Audioworklets came up in Chrome 64 I decided to give those a try. However I'm having difficulties in porting my application. I'll give 2 examples from a nice article to show my point.
First the scriptprocessor way:
...ANSWER
Answered 2018-Feb-21 at 20:22So my question basically is how to do the above example in Audioworklet,
For your first example, there is already an AudioWorklet version for it: https://github.com/GoogleChromeLabs/web-audio-samples/blob/gh-pages/audio-worklet/basic/js/noise-generator.js
I do not recommend the second example (aka buffer stitching), because it creates lots of source nodes and buffers thus it can cause GC which will interfere with the other tasks in the main thread. Also discontinuity can happen at the boundary of two consecutive buffers if the scheduled start time does not fall on the sample. With that said, you won't be able to hear glitch in this specific example because the source material is noise.
when the data is generated continuously in the main thread in some array and the playback of that data is happening in the Webaudio thread.
The first thing you should do is to separate the audio generator from the main thread. The audio generator must run on AudioWorkletGlobalScope
. That's the whole purpose of AudioWorklet system - the lower latency and the better audio rendering performance.
In your code,
VGMPlay_WebAudio.generateBuffer()
should be called in AudioWorkletProcessor.process()
callback to fill the output buffer of the processor. That roughly matches what your onaudioprocess
callback does.
I've been reading about the messageport thing, but I'm not sure that's the way to go either. The examples don't point me into that direction I'd say. What I might need is the proper way to provide the process function in the AudioWorkletProcesser derived class with my own data.
I don't think your use case requires MessagePort
. I've seen other methods in the code but they really don't do much other than starting and stopping the node. That can be done by connecting/disconnecting AudioWorkletNode in the main thread. No cross-thread messaging necessary.
The code example at the end can be the setup for AudioWorklet. I am well aware that the separation between the setup and the actual audio generation can be tricky, but it will be worth it.
Few questions to you:
- How does the game graphics engine send messages to the VGM generator?
- Can the
VGMPlay
class live on the worker thread without any interaction with the main thread? I don't see any interaction in the code except for starting and stopping. - Is
XMLHttpRequest
essential to theVGMPlay
class? Or can that be done somewhere else?
QUESTION
I am trying to send some json object from my node.js server to a python script. However when trying to convert the json object to dictionary using json.loads, for many inputs there are UnicodeEncodeErrors. WHat do I need to do in order to correctly decode the js object.
...ANSWER
Answered 2017-Dec-16 at 11:56You are running python on Windows, where the default encoding is cp1252. The json is encoded as utf-8, hence the error.
QUESTION
I am working on a Sails.js project that requires me to use this NPM package. I created a new Sails.js service to invoke this package after npm install
-ing it like this:
ANSWER
Answered 2017-May-06 at 02:33When you require an NPM package, depending on your module system1, the default export will not automatically be imported when you do this:
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