docstore | A basic site for hosting static documents

 by   haldean JavaScript Version: Current License: BSD-3-Clause

kandi X-RAY | docstore Summary

kandi X-RAY | docstore Summary

docstore is a JavaScript library typically used in Utilities applications. docstore has no vulnerabilities, it has a Permissive License and it has low support. However docstore has 61 bugs. You can download it from GitHub.

docstore: Simple document storage ===. docstore is a simple way to serve Markdown files without any server-side processing, and without requiring you (as the author) to recompile every time you change an article. It consists of a very simple JS script that makes an ajax request to your server, runs a Markdown processor on what it finds, and then displays the results. Clone the repository and add articles in the text/ directory to get started.

            kandi-support Support

              docstore has a low active ecosystem.
              It has 116 star(s) with 12 fork(s). There are 13 watchers for this library.
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of docstore is current.

            kandi-Quality Quality

              docstore has 61 bugs (0 blocker, 0 critical, 57 major, 4 minor) and 3 code smells.

            kandi-Security Security

              docstore has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              docstore code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              docstore is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              docstore releases are not available. You will need to build from source code and install.
              docstore saves you 1361 person hours of effort in developing the same functionality from scratch.
              It has 3049 lines of code, 0 functions and 64 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of docstore
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            docstore Key Features

            No Key Features are available at this moment for docstore.

            docstore Examples and Code Snippets

            No Code Snippets are available at this moment for docstore.

            Community Discussions


            How to wait for constructor to finish?
            Asked 2020-Oct-06 at 16:16

            I have a class constructor that has async elements. Later when I create an instance of this class, I want to read a property that will only exist when the constructor finished 100%. I always run into problem Can not read property 'id' of undefined. I'm almost sure this is a problem about async .. await.



            Answered 2020-Oct-06 at 16:16

            You could use a factory for this. They are very good for doing complex, potentially async object creation and to keep your constructors clean and focused.



            Function return function taking parameters
            Asked 2019-Sep-30 at 12:28

            i am trying to comprehend the following coding style



            Answered 2019-Sep-30 at 11:05
            (req, res, next) => {
              // Do something 



            Javascript string literals: are they a reference type or a value type?
            Asked 2019-Sep-14 at 11:00

            I know that this question is a bit pointless due to the fact that in Javascript strings are immutable, so in a sense knowing whether they are modeled as a value type or a reference type is not so useful.

            So, takes my question just as a curiosity: are string literals in Javascript a value type or a reference type ?

            Because I know that there is a lot of confusion with regards to terminology, I would like to clarify what I mean by reference type and value type.

            When I say reference type I mean a type for which the values assigned to variables are actually references to objects in memory. This happens with object literals for instance:



            Answered 2019-Sep-14 at 11:00

            If you declare strings like



            Why does this sed regex substitution not work?
            Asked 2019-Aug-26 at 09:25

            I have a file with id's for which I want to create db INSERT's.
            The SQL I want to use: INSERT INTO docstore.migratie_dms (id, document_id, creatiedatum, gebruiker) VALUES (uuid_generate_v4(), 'id_from_file', now(), 'HERC-742');

            I'm using sed with regex but the substitution seems to mess up the result.

            File with id's:



            Answered 2019-Aug-26 at 09:25

            Your input probably has trailing white space which (.*) is picking. ([^[:space:]]*) seems to work.



            Why does perl not keep the match variable around in this situation?
            Asked 2019-Jul-16 at 12:55

            I just struggled a long time to come up with a working little perl one-liner like this:



            Answered 2019-Jul-16 at 12:31

            The values of match variables do indeed stay around until the next successful pattern match (or until the scope in which the match occurred is exited).

            In your case, they changed because there was a successful pattern match. You successfully matched against the pattern , . The capture variables will therefore reflect the text captured by the captures of that match. $1 returns the text matched by the non-existent first capture, so it returned undef.



            XSD: restrict simpleContent within a complexType for empty element
            Asked 2019-May-04 at 21:32

            Here is the definition of empty element:



            Answered 2019-May-04 at 21:30


            How do I access data in an array that was returned by a function?
            Asked 2019-Apr-05 at 08:14

            I have a function which returns a value containing array and inside the array their is an object data whose value I want to access.

            Right now, What I am doing is



            Answered 2019-Apr-05 at 07:00
            const budgets = await this.getReferenced(wipDocStore, facebookAdData, 'budget').then(results => results[0].data)



            How do you reset or reimport, plugins, in Unity / Mac?
            Asked 2019-Feb-25 at 12:33

            Get a Unity project with a native low-level plugin .. Mac version.

            Make a small change in the Xcode plugin project, and build.

            You now have the new plugin library in the Unity project.

            If you "Build" again, the final Mac app of course now contains the new library - no problem.

            However .....

            if you hit Play in the Editor,

            it does not pick up the change in the library.

            In fact it seems:

            Every time you change a library in Unity, you must restart Unity!

            Everything has been tried, "Reimport all assets", AssetDatabase.Refresh, renaming, etc etc. It seems you literally must restart Unity.

            What's the deal on this?

            More information on this:

            It would seem that mac shared libraries/bundles cannot be unloaded. Article:


            Apparently this was fixed in 10.5:


            Maybe Unity could solve this now. At their usual pace it should happen anytime around 2035.



            Answered 2019-Jan-09 at 08:19

            Sadly it comes down to you can't do anything about it.

            As per .net's DLL handling DLL's cannot be unloaded individually without closing the application domain. And while Unity picks up the changes done to the DLL the old version is kept in memory and used at runtime in the editor. A "funny" thing you can do to see this in action is by deleting the native plugin from within the editor. Confirm that you want to delete the file. The file will dissapear from the inspector. However if you right click the folder and refresh (ctrl+r) you will see that the file gets reconstructed (this also happens when hitting "re-import all", as the application domain isn't closed, despite unity restarting).

            When building the application it will however use the locally stored file, and not the memory stored file. Hence the plugin being updated on the build.

            There is no way to unload an individual assembly without unloading all of the application domains that contain it. Even if the assembly goes out of scope, the actual assembly file will remain loaded until all application domains that contain it are unloaded.


            This has been a problem for some time now, and people have made attempts for work arounds and/or fixes, but as far as I am aware the "work arounds" that exist now are for windows only. here are some links to discussions about it.

            I suppose something that could be done is writing a wrapper that automatically restarts Unity when the dll has been edited... Although this won't solve the issue it'll atleast make it somewhat less of a hassle.



            Sphinx insert seems truncated but no errors found
            Asked 2018-Nov-20 at 19:31

            I have a Sphinx-configuration where I can't succeed to insert some contents of documents. I have a string of almost 6MB, which I can't insert completely. I tested this by querying back the inserted value and I get back only a part of the entire content. Lets say around 0.8MB.

            The configuration of Sphinx:



            Answered 2018-Nov-19 at 04:32

            The reason of this is the 4MB per-value limit for string attributes ( The reason you see 0.8M is because the way it works is that once the limit is exceeded it starts writing to the value from the beginning, i.e. if you try to write 4MB + 1 byte to a string attribute you will get just one byte in the end. The provided INSERT command is 4.8M, that's why you get the value of about 0.8M size.

            Thanks for pointing this out. We'll improve this behavior in Manticore Search.



            Sphinx 3.1.1 not returning correct snippet
            Asked 2018-Nov-20 at 11:43

            I have a Sphinx 3.1.1. installation where I want to show snippets for the found results using DocStore. However, the snippet is just returning the beginning of the content of the document.

            The query I use:



            Answered 2018-Nov-20 at 11:43

            Hmm, I just tried copy/pasting your test_index to a config file, and starting a sphinx3 instance...


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install docstore

            You can download it from GitHub.


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