zoom-pan | zoom and pan implementation in vanillaJS | Data Visualization library
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kandi X-RAY | zoom-pan Summary
zoom and pan implementation in vanillaJS
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QUESTION
I have come so far as the following, in my Angular app.
However, the circle does not get drawn on the svg
.
What am I doing wrong that the circle does not show?
ANSWER
Answered 2021-Nov-15 at 11:54When using angular, I suggest you ditch the D3 selectors and just use angular. Angular already has DOM manipulation markup so you don't need to use D3 to do it.
QUESTION
I've designed and built an interactive Org Chart that allows users to view business organizations in a hierarchical format. By default only the first row below the root node of the chart is visible, but users can click to expand the chart further, thereby changing the size of the chart. Users can also drag and drop nodes to simulate a reorganization of the business.
I'm currently using react-zoom-pan-pinch to allow users to zoom and pan the chart. It works very well when the org chart has not been expanded too much, but becomes problematic at larger chart scales.
The problem is that the organizations being represented by the chart are very broad in comparison to their depth, meaning a fully expanded chart is a horizontal rectangle, not a square. react-zoom-pan-pinch will only allow me to zoom out to the maximum vertical extent of the chart, meaning users can't view a fully expanded organization without scrolling from side to side. This is not an acceptable behavior.
This is for work, so I cannot post code without violating numerous agreements. Instead I have linked to the react-zoom-pan-pinch documentation and will go over what I have tried changing.
The first place I looked was the TransformWrapper Props section of the documentation.
There I found the inititalScale
, minScale
, and maxScale
props.
I can set the initialScale
prop to a value of less than 1, and obtain something close to the result I want at first. Setting it to 0.5 results in the chart being zoomed out further than normally possible, but when I zoom in to a value of 1 I am unable to zoom back out. This was expected, as the minScale
prop was still set to 1.
Having checked that the props indeed work, I went ahead and set minScale
to 0.5, assuming I would be able to zoom back out to the initial view seen when initialScale
is set to 0.5. This seemed like it should work, but it did not. Even with the minScale
prop set to 0.5, I am unable to zoom back out after zooming in to a value of 1. This is very strange to me, as the acceptance of 0.5 as the initialScale
prop and subsequent rendering of the chart indicates that values below 1 are acceptable.
I am now messing around with the rest of the props listed in the documentation, but have yet to achieve the desired result (infinite zoomout).
I believe the root of the issue is that react-zoom-pan-pinch is meant for images, not things that change size and aspect ratio, but it is a good package and I would prefer to keep using it.
Is anyone familiar enough with this package to know the settings I should be using to allow infinite zoom out, and if so what are those settings?
...ANSWER
Answered 2021-Nov-16 at 01:46I discovered the answer to my own question. It turns out the minScale
, maxScale
, and other props were not being passed to the component properly. Once they are passed properly the package works very well. Here's my explanation/fix
The documentation suggests doing this:
QUESTION
I'm using an npm called react-zoom-pan-pinch
which has multiple func as props. but I want to call some of them outside of the component.
how can I call the component functions in my own function?
ANSWER
Answered 2021-Aug-19 at 09:32You can pass them to a outer function.
QUESTION
Context:
I try to create a coloring pixels game with Canvas.
As of right now, I render a few rects via strokeRect
that can be painted onClick via fillRect
.
Since the canvas is not full screen but just a fixed size I need to calculate the offset. When I have the coordinates I just divide the x with the rect width (10).
Here is the code I have.
First I get the correct cursor position:
...ANSWER
Answered 2021-Aug-18 at 22:29So far it seems you've been fiddling with the offset of the zoom state. The offset however is perfectly captured by canvas.getBoundingClientRect()
as it still returns the position of the top left corner even after the CSS transform.
The problem lies in your conversion to the rectX
and rectY
: by zooming in or out the size of your rectangles change, which is not yet reflected in your calculations. The following snippet solves this issue:
QUESTION
I have used the code posted here by SebasianKruse https://forums.xamarin.com/discussion/74168/full-screen-image-viewer-with-pinch-to-zoom-pan-to-move-tap-to-show-captions-for-xamarin-forms/p2 to be able to pinch zoom and pan my image. It works great in Android, but in IOS I can't zoom nor pan.
I tried to set a breakpoint inside the OnPanUpdated
but its never reached on IOS.
here is my code:
xaml:
...ANSWER
Answered 2020-Apr-06 at 08:00There won't be any difference event though testing it on a real physical device.
This is because Xcode 11.4 introduced a new protocol member to UIGestureRecognizerDelegate and our initial proposed default value for ShouldReceiveEvent is not playing well with the world.
Our product team has fixed this in Xamarin.iOS 13.16.0.13: https://github.com/xamarin/Xamarin.Forms/issues/10162#issuecomment-607585466 You could manually download and install the pkg on the Mac. But VS on Windows has released a new version now we can only temporarily develop it using VS for Mac after installing the new Xamarin iOS version.
QUESTION
I'm using react-zoom-pan-pinch in my project. So I want to use this in conditionally in my render.
Please check the below codes:
I know it will work:
...ANSWER
Answered 2020-Mar-16 at 08:20Simply put, NO. JSX doesn't work this way.
But can you do the same thing you do most other times you repeat code? YES
Apply DRY-principle: Factor out the repeated code into a function or component.
QUESTION
I'm creating a zoomable and "pannable" canvas by using useWheel
from react-use-gesture.
The progress is good so far, until I tried to zoom around origin point (which is the mouse position).
I'm having trouble calculating the position displacement to accommodate the changes caused by scaling around a different origin point.
Here's a code sandbox (check App.js around line 60): https://codesandbox.io/s/usewheel-zoom-pan-stackoverflow-27o0l
Thanks
...ANSWER
Answered 2020-Jan-15 at 07:10Borrowed the solution from here and applied it to my react app How to zoom on a point with JavaScript?
The takeaway is that I don't rely on transform-origin
anymore, because changing it is what caused the jump. The solution now calculates the new origin point and scales towards it.
QUESTION
Here is a fiddle of what actually have. https://jsfiddle.net/Lofdujwr/
I'm using a library for zoom and pan an SVG svgpanzoom. I have a button when clicked it zooms on spain for example, so I put the coordinates in:
...ANSWER
Answered 2020-Jan-10 at 10:27What about a small change to how you attach the event listener?
Attach to each country instead?
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