whackamole | Chrome Extension for blocking ads | Privacy library

 by   laffra JavaScript Version: Current License: Non-SPDX

kandi X-RAY | whackamole Summary

kandi X-RAY | whackamole Summary

whackamole is a JavaScript library typically used in Security, Privacy applications. whackamole has no bugs, it has no vulnerabilities and it has low support. However whackamole has a Non-SPDX License. You can download it from GitHub.

An ad blocker extension for Chrome that never connects to a server. This github project contains the source for the Whackamole Chrome extension.
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            kandi-support Support

              whackamole has a low active ecosystem.
              It has 57 star(s) with 9 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of whackamole is current.

            kandi-Quality Quality

              whackamole has 0 bugs and 0 code smells.

            kandi-Security Security

              whackamole has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              whackamole code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              whackamole has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              whackamole releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of whackamole
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            whackamole Key Features

            No Key Features are available at this moment for whackamole.

            whackamole Examples and Code Snippets

            No Code Snippets are available at this moment for whackamole.

            Community Discussions

            QUESTION

            TensorFlow2 alternative to tf.io.gfile.Open()?
            Asked 2020-Aug-04 at 05:21

            I'm trying to work through Machine Learning with Apache Beam and TensorFlow but with TF2. The (Python) source is all TF1 and I'm playing whackamole with the TF1 functions. This one has me blocked: with tf.io.gfile.Open(sdf_file, 'w') TF2 tf.io.gfile has no Open

            In the example code all this is doing is reading a file downloaded from PubChem. PubChem files can be other than SDF so that's not a deal breaker, but I'd like to stay as close as possible to the source in the Apache Beam and TensorFlow example.

            ...

            ANSWER

            Answered 2020-Aug-04 at 05:21

            This is what I have seen in the official documentation of TF2 model garden example : with tf.gfile.GFile(os.path.join(path, '{}'.format(group.filename)), 'rb') as fid: encoded_jpg = fid.read() . Please refer this link [https://tensorflow-object-detection-api-tutorial.readthedocs.io/en/latest/training.html]

            Source https://stackoverflow.com/questions/63239134

            QUESTION

            How to reset game score and button text
            Asked 2018-Apr-03 at 19:09

            I'm making a whack a mole game for a school project and I've gotten the actual game to work, however I'm having an issue resetting the game once the 30 second timer runs out. The game is made with javascript and p5.js and as of right now when you load the page, the game div display is set to hidden, but when you click "begin" the display changes to block and the timer starts (the game is on github for reference https://abm96testgithub.github.io/whackamole/). When the 30 seconds are up, the "begin" button changes to "reset" and the game display goes back to "none" (both done using document.getElementByID).

            Is there a way to make it so that when the player hits "reset" the entire page will reload or so that the button will read "begin" again and the score will reset?

            I know I can make a separate reset button with a function for this, but I feel like it would mess up the aesthetic of the page to have two buttons. The html for the button when the page first loads is

            ...

            ANSWER

            Answered 2018-Apr-03 at 16:44

            It's a little strange to use setInterval() when you're using P5.js. P5.js has its own internal timing mechanisms, which we talked about in your last question.

            Instead of using setInterval(), I'd use the millis() function or the frameCount variable to perform timing logic. See my code in my answer to your last question:

            Source https://stackoverflow.com/questions/49635130

            QUESTION

            im having trouble in while loop
            Asked 2017-May-21 at 02:37

            I'm making a simple "Whack a mole" game in Java. For simplicity I have created a 10*10 box and placed 10 moles in random boxes. I want to exit the game when the user spent his 50 inputs or found all 10 moles, but there seems to be a problem in terminating the while loop even when the user attempts specified inputs.

            Is it Instance variable scope problem? Why it is not working?

            ...

            ANSWER

            Answered 2017-May-20 at 19:19

            Your loop is using an or for the test function. This means both condition mist be false in order for it to stop. In your case. How its written you must exhaust the numtries and have no moles left.

            Change to use && vs ||.

            Source https://stackoverflow.com/questions/44089740

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install whackamole

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/laffra/whackamole.git

          • CLI

            gh repo clone laffra/whackamole

          • sshUrl

            git@github.com:laffra/whackamole.git

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