konva | Konvajs Chinese Documentation Konva is a 2D JavaScript | Canvas library

 by   madadimy JavaScript Version: Current License: MIT

kandi X-RAY | konva Summary

kandi X-RAY | konva Summary

konva is a JavaScript library typically used in User Interface, Canvas applications. konva has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Konvajs Chinese Documentation Konva is a 2D JavaScript framework library developed based on Canvas, which can easily realize graphic interaction effects in desktop applications and mobile applications
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            kandi-support Support

              konva has a low active ecosystem.
              It has 111 star(s) with 12 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 2 have been closed. On average issues are closed in 7 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of konva is current.

            kandi-Quality Quality

              konva has 0 bugs and 0 code smells.

            kandi-Security Security

              konva has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              konva code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              konva is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              konva releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              konva saves you 4032 person hours of effort in developing the same functionality from scratch.
              It has 8575 lines of code, 0 functions and 120 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            konva Key Features

            No Key Features are available at this moment for konva.

            konva Examples and Code Snippets

            No Code Snippets are available at this moment for konva.

            Community Discussions

            QUESTION

            How do I access these JSON values?
            Asked 2021-Jun-08 at 19:43

            I am trying to access JSON values. This is the JSON object:

            ...

            ANSWER

            Answered 2021-Jun-08 at 19:43

            You can just skip using setStageData() and use the parsed object directly if you wish, or just name the parsed object stageData by default. In any case, when you have nested objects and values in an Object, you access them by using the correct index, in your case, it would look this way:

            Source https://stackoverflow.com/questions/67893405

            QUESTION

            Constant value is undefined
            Asked 2021-Jun-02 at 09:11

            I'm making a drawing application. In App.js I declare a constant value brushSize like this, which is by default 5:

            ...

            ANSWER

            Answered 2021-Jun-02 at 09:11

            You pass in 3 arguments.

            Source https://stackoverflow.com/questions/67802123

            QUESTION

            Konva JS - How add Shapes custom with input value
            Asked 2021-May-27 at 15:21

            I'm trying to add a custom element using buttons, when I add a new element and change the radius of the input, it changes the radius of all the circles in the square. I don't know what to do, I've already seen and revised my code and I couldn't find a solution.

            I tried to find in the documentation what may be happening, I imagine the reason is that Scene func updates all objects. The big point is that if I add a circle when I create the layer it does not update when I add it via the button.

            ...

            ANSWER

            Answered 2021-May-27 at 15:21

            I was cleaning your code and the error disappeared ...
            Not exactly sure what was wrong, but it works, see my code below

            Here are some things I found sticky in your code:

            • The arc you had context.arc(y1, x1, raio2 I think it should be x then y
            • I split the function into two one that collects the elements another that draws
            • The new function takes a few more parameters to control color and stroke width
            • I'm also drawing a couple of circles to show it working

            Source https://stackoverflow.com/questions/67724161

            QUESTION

            React spring Errors while installing
            Asked 2021-May-27 at 07:15

            Hi I have this problem where if I want to install react-spring into my react project It just pops up bunch of dependencies errors and warnings and I don't know what to do with it. I tried to check documentation of react-spring but I couldn't find anything. I checked few pages here on stackoverflow and I still did not find anything useful. Can somebody help?

            ...

            ANSWER

            Answered 2021-Apr-11 at 10:39

            I had the same problem using React 17.0.2 but success with run npm install -g react-spring and then go without errors but still a lot of warnings

            Source https://stackoverflow.com/questions/66896611

            QUESTION

            Canvas drawImage with high quality - Javascript
            Asked 2021-May-22 at 15:51

            I'm using konva.js to draw elements on an HTML Canvas. When the user finishes its design in the canvas, the creation can be exported into a PDF file. In this context, my HTML structure is the following:

            • a div "canvas" to append all the canvas
            • a div "canvas0/canvas1" and so on to append each konva-canvas
            • an auto-generated div "konvajs-content"
            • and finally, multiple canvases depending on the number of layers

            So, to export the PDF I have to go through each div "canvas + number" and then go through each canvas childNodes to use the getContext('2d') and drawImage function to draw an Image with the contents of each canvas (hopefully this description is not too confusing...).

            Well, I'm able to export the pdf with multiple pages according to the number of canvases drawn, but the image drawn from the canvas has very low quality. Finally, my doubt is, how can I export it with higher quality?

            ...

            ANSWER

            Answered 2021-May-17 at 18:49

            Theres a clever trick to i crease the resolution. step 1 make your canvas twice bigger like this:

            Source https://stackoverflow.com/questions/67572294

            QUESTION

            konva 2D drawing - can i send another variable in mouse down event?
            Asked 2021-May-07 at 15:20

            I want to send another value in mouse event, because my handleMouseDown function is in another file.

            ...

            ANSWER

            Answered 2021-May-07 at 15:20

            You may want to do this:

            Source https://stackoverflow.com/questions/67417912

            QUESTION

            Calculate degrees of Linear Gradient in Canvas using Konva with React?
            Asked 2021-May-02 at 13:03

            I want to calculate the degree used in a Linear Gradient → linear-gradient(140deg, rgba(165, 142, 251, 1), rgb(233, 191, 248)) into x & y co-ordinates to use it in Konva, which is basically a wrapper around Canvas.

            I have found quite similar questions with a caveat that they are answered in vanilla Canvas, not Konva like:

            But when I tried implementing them, I don't get the same desired effect as I get in CSS (see the comparison):

            The code is quite similar to what is posted in some of the answers above:

            ...

            ANSWER

            Answered 2021-May-02 at 13:03

            Found the answer on a subreddit for Game Developers /r/gamedev where I shouldn't have asked but I did & it worked.

            Source https://stackoverflow.com/questions/67346704

            QUESTION

            How to make image into an outline with transparent background using JS
            Asked 2021-Apr-19 at 14:23

            1 -> Original Image

            2 -> Result After Image Upload:

            I am trying to convert the original picture in black outline transparent as shown in the below images.

            I am using the Konva JS library for my project, but I cannot achieve this functionality using Konva.js.

            Please suggest something to achieve the following functionality.

            ...

            ANSWER

            Answered 2021-Apr-19 at 14:23

            You can use Konva Custom Filter to manipulate the image as you want.

            Here is example of replacing white color with transparent pixels:

            Source https://stackoverflow.com/questions/67132141

            QUESTION

            Konva animation and drag'n'drop are super slow on my Xiaomi device
            Asked 2021-Apr-13 at 21:46

            I have an app written with Konva.js, and it works really smoothly on both my 13-year-old PC and my wife's iPhone XR - it's just perfect. But whenever I run it on my Xiaomi Redmi 9 Pro and also my older one, Xiaomi Redmi Note 4X in many different browsers including Chrome, Opera and Firefox, it is really slow. I have animations using Konva.Tween and also some draggable nodes, and both of them work unbelievably slowly, FPS seems to be close to zero.

            The strangest part is, I tried moving draggable nodes to a separate layer right before the dragging starts, and it doesn't speed up dragging at all, not one bit, at least visually, I didn't measure the actual FPS. So to me it seems like I am facing a limitation of my phone's performance here or there's something else which I do not see.

            What is it that might cause the issue?

            ...

            ANSWER

            Answered 2021-Apr-12 at 15:32

            First, you should run the performance profile on your phone and take a look at what exactly is slow. Konva code execution? Native 2d canvas rendering? Browser layout work?

            Also try to experiment with Konva.pixelRatio property https://konvajs.org/docs/performance/All_Performance_Tips.html.

            Source https://stackoverflow.com/questions/67027977

            QUESTION

            Place node centred on rotated note
            Asked 2021-Mar-28 at 14:48

            I have following example stage.

            ...

            ANSWER

            Answered 2021-Mar-28 at 10:26

            I added offset to rectangle, to rotate it by its center point and managed to have the tooltip centered.

            Source https://stackoverflow.com/questions/66840061

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install konva

            #什么是Konva? What’s Konva? Konva是一个基于 Canvas 开发的 2d JavaScript框架库, 它可以轻松的实现桌面应用和移动应用中的图形交互交互效果. Konva 可以实现高性能动画, 过渡, 节点嵌套, 局部操作, 滤镜, 缓存, 事件等功能, 不仅仅适用于桌面与移动开发, 还有更为广泛的应用. #它是如何工作 How does it work? 一切都是从一个包含了一系列用户的图层Konva.Layer的舞台对象Konva.Stage开始的. ##基本形状 Basic shapes Konva.js 支持这些形状:矩形,椭圆,线,图像,文字,文字路径,星型,标签,SVG路径,正多边形 你也可以创建自定义的形状:. 示例: circle.on('mouseout touchend', function() { console.log('user input'); });. See working example. ###拖拽和释放 DRAG AND DROP Konvajs没有内建的拖拽支持,现在并没有任何拖拽事件(drop,dragenter,dragleave,dragover) 但是,利用框架,可以轻易地实现这个机制。.
            Fill. Solid color, gradients or images *填充:纯色,渐变或者图像纹理
            Stroke (color, width) *描边:颜色,宽度
            Shadow (color, offset, opacity, blur) *阴影:颜色,偏移,透明度,模糊度
            Opacity *透明度

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/madadimy/konva.git

          • CLI

            gh repo clone madadimy/konva

          • sshUrl

            git@github.com:madadimy/konva.git

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