imagebuffer | Fast per-pixel manipualtion for Canvas or WebGL | Canvas library
kandi X-RAY | imagebuffer Summary
kandi X-RAY | imagebuffer Summary
[DEPRECATED] Fast per-pixel manipualtion for Canvas or WebGL
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Trending Discussions on imagebuffer
QUESTION
I'm trying to detect if two square tiles are symmetries of each other, by iterating over the 8 symmetries of the square, applying each of the symmetry transforms to one of the tiles, and comparing the result of that with the other tile.
All of the transforms have the same inputs and outputs. I'd like to loop over them.
I'm using the image crate, which exports the transforms I need, with signatures like this:
...ANSWER
Answered 2021-Jun-04 at 15:12As documented in the Reference under Function item types (emphasis added):
When referred to, a function item, or the constructor of a tuple-like struct or enum variant, yields a zero-sized value of its function item type. That type explicitly identifies the function - its name, its type arguments, and its early-bound lifetime arguments (but not its late-bound lifetime arguments, which are only assigned when the function is called) - so the value does not need to contain an actual function pointer, and no indirection is needed when the function is called.
There is no syntax that directly refers to a function item type, but the compiler will display the type as something like
fn(u32) -> i32 {fn_name}
in error messages.Because the function item type explicitly identifies the function, the item types of different functions - different items, or the same item with different generics - are distinct, and mixing them will create a type error:
QUESTION
I am developing a face recognition application of Vision library, and I am having trouble drawing lines with CAShapeLayer
here is the code after getting camera output:
...ANSWER
Answered 2021-May-18 at 10:03You can use this:
QUESTION
I'm trying to separate the chained calls from:
...ANSWER
Answered 2021-Apr-24 at 02:20The request.post()
call is actually returning something and then the next method .attach()
is called on that returned data.
You can use
QUESTION
I am using OpenGL to render a static picture in WPF, on a .NET Core 3.1 platform. The context is initially displayed in a hidden GLFW window. Then I am using glReadPixels
to read the context and display it on an Image control on the UI, using the code shown below. The code works fine when not using threading. However, when calling the rendering code through a different thread the image is not displayed. As an intermediate check, I created the using (FileStream...
code, which reads the WriteableBitmap and saves it locally and appears to be working correctly; this means that the WriteableBitmap is created correctly. So, I guess the problem is how to transmit a WriteableBitmap to the Image control, both of which were created on different threads. Dispatcher.BeginInvoke
does not work for some strange reason.
ANSWER
Answered 2021-Apr-14 at 13:22Try to call w.Freeze()
on the background thread before you set the Source
of the Image
:
QUESTION
I've written nodejs addon using V8. I'm stuck at a point where I'm trying to return Mat but all I'm getting is corrupted image with size of 2mb (for particular image). Am I doing something wrong? How can I do this using V8?
CPP code snippet
...ANSWER
Answered 2021-Mar-11 at 19:08I don't think a UTF-8 encoded string (or, more accurately: constructing a JavaScript string from raw image data that you're telling the String constructor to treat as UTF-8 and decode accordingly) is the right tool for the job.
Try creating a Buffer directly in your addon, and returning that as the call's result (instead of a v8::String
).
QUESTION
Below code converts cv::Mat
to CVPixelBufferRef
ANSWER
Answered 2021-Mar-02 at 09:27I found a solution to this problem after reading this.
The system likes images to be a multiple of 64 bytes per row, presumably for better performance due to cache line alignment. As image resolution is [1000 × 1000]
, not multiple of 64 hence bytes per row would default to 27840
don't know why... This was causing the problems.
Anyway, if anyone looking for the solution
QUESTION
I have an .NET Core console application which does some update stuff to my CouchDB. Now I have to add multiple attachments (in this case images) to my doc.
Here (https://docs.couchdb.org/en/stable/api/document/common.html#attachments) in point 1.4.1.1.4 they describe the way, but I get a Bad Request, I think my json is not perfect. So I have a list of images that I convert and then send to DB, here is my code:
...ANSWER
Answered 2021-Feb-17 at 10:29So that nobody had a solution, i tried something around and find a way to achieve what i need. I made a new Attachment and added each image manually. Here is an example of the first image:
QUESTION
Problem: I am trying to get facial features through CIDetector from CMSampleBuffer from AVCaptureVideoDataOutput. On execution of the program, 9 out of 10 time the program crashes and only once it runs fine.
Expected Output: Run without crash and print "Happy" on feature detection.
Code:
...ANSWER
Answered 2021-Feb-13 at 08:01The return is optional and sampleBuffer
is called way too heavy you can only do this
QUESTION
The goal is to generate a qr-code using the crate qrcode
and send it immediately as a png
file for download using actix-web
So far I have:
...ANSWER
Answered 2021-Feb-07 at 12:49Like so:
QUESTION
I copied a code from StackOverflow to read text from a base64 of an image:
...ANSWER
Answered 2021-Jan-24 at 18:02Actually my problem was not of setting TESSDATA_PREFIX
as environment variable but i had not placed the eng.traineddata
file in the base directory.
I placed the eng.traineddata
file and the issue was resolved!
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