es6-symbol | ECMAScript 6 Symbol polyfill | Script Programming library

 by   medikoo JavaScript Version: 3.1.4 License: ISC

kandi X-RAY | es6-symbol Summary

kandi X-RAY | es6-symbol Summary

es6-symbol is a JavaScript library typically used in Programming Style, Script Programming applications. es6-symbol has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub, Maven.

ECMAScript 6 Symbol polyfill
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              es6-symbol has a low active ecosystem.
              It has 179 star(s) with 25 fork(s). There are 5 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              There are 2 open issues and 20 have been closed. On average issues are closed in 98 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of es6-symbol is 3.1.4

            kandi-Quality Quality

              es6-symbol has no bugs reported.

            kandi-Security Security

              es6-symbol has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              es6-symbol is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              es6-symbol releases are available to install and integrate.
              Deployable package is available in Maven.
              Installation instructions, examples and code snippets are available.

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            es6-symbol Key Features

            No Key Features are available at this moment for es6-symbol.

            es6-symbol Examples and Code Snippets

            No Code Snippets are available at this moment for es6-symbol.

            Community Discussions

            QUESTION

            Why isn't this EventEmitter pubsub singleton interface working in node.js?
            Asked 2019-Aug-09 at 16:44

            I am trying to separate publisher and subscriber in node.js to be able to send data to each other through a shared EventEmitter instance as bus.

            My bus follows the singleton method discussed [HERE][1]

            bus.js file

            ...

            ANSWER

            Answered 2019-Aug-09 at 16:44

            You may consider re-designing your bus module. I recommend creating it as a class which extends EventEmitter and then returning an instantiated instance of this class.

            Now when this file is loaded the first time, the class code will run and an object will be instantiated and then exported back. require will cache this instance and next time when this file is loaded, it will get the same object back. this makes it a singleton and you can now use this as a common bus.

            here is some code to demonstrate this point:

            bus.js

            Source https://stackoverflow.com/questions/55686751

            QUESTION

            Global Symbol Registry and cross realm symbols
            Asked 2019-May-21 at 23:53

            I'm trying to understand the difference between Symbol() and Symbol.for() in regard to cross realm.

            I have read this article:http://2ality.com/2014/12/es6-symbols.html where it is said that:

            Symbols have individual identities and thus don’t travel across realms as smoothly as other primitive values. That is a problem for symbols such as Symbol.iterator that should work across realms: If an object is iterable in one realm, it should be iterable in others, too. If a cross-realm symbol is provided by the JavaScript engine, the engine can make sure that the same value is used in each realm. For libraries, however, we need extra support, which comes in the form of the global symbol registry: This registry is global to all realms and maps strings to symbols. For each symbol, libraries need to come up with a string that is as unique as possible. To create the symbol, they don’t use Symbol(), they ask the registry for the symbol that the string is mapped to. If the registry already has an entry for the string, the associated symbol is returned. Otherwise, entry and symbol are created first.

            Frankly, I don't know what does it mean that a symbol is accessable in one realm and not accessable in other. I have tried this piece of code:

            ...

            ANSWER

            Answered 2019-May-21 at 23:53

            The distinction here is that when you do

            Source https://stackoverflow.com/questions/56246800

            QUESTION

            Internal Error: Metro Bundler has encountered an internal error [Duplicate Module]
            Asked 2018-Sep-29 at 09:15

            The ERROR I see is this:

            I SAW A LOT OF QUESTIONS REGARDING THIS ERROR BUT ALL WERE OF SOME DIFFERENT CONTEXT. I see that this error has to be something relating to name collisions in node_modules. NOT DUPLICATE

            MetroBundler in terminal:

            ...

            ANSWER

            Answered 2018-Sep-29 at 09:15

            The problem seems to be that the ionic-input package.json file list react-native as a dependency instead of listing it as devDependency like all of other react-native related package.

            Since ionic-input is relatively new I guess this deserves an issue on his repo.

            Anyway I guess a quick workaround would be to edit yourself the /node_modules/ionic-input/package.json to put react-native as a devDependency

            Can you try to change this (/node_modules/ionic-input/package.json) :

            Source https://stackoverflow.com/questions/52566757

            QUESTION

            React Native release build doesn't load ahead of the splash screen
            Asked 2018-Aug-20 at 06:19

            The RN android app is not loading after the splash screen in the release build. While in the debug mode, it works fine.

            Here is ADB LOG FILE from 08-20 00:16:55 (App is opened) to 08-20 00:17:17. There isn't any error here that can actually cause the app to hang.

            Please suggest how to go ahead and solve this issue. Really frustrating.

            package.json

            ...

            ANSWER

            Answered 2018-Aug-20 at 06:19

            RESOLVED. Seems like the issue was with hiding the Splashscreens.

            Source https://stackoverflow.com/questions/51920903

            QUESTION

            Android Google Play FATAL EXCEPTION: mqt_native_modules with React-Native app on Release APK
            Asked 2017-Dec-14 at 08:56

            I'm struggling with my React Native app... It used to be deployed correctly with no errors before I updated many of the librairies I used in react-native, but now I have errors on Android & iOS.

            It works fine with react-native run-android or with Android Studio, but my release APK does not pass Google Play tests.

            Here is the Google Play logcat of the errors (partially) :

            12-12 01:26:15.554: E/ReactNativeJS(13327): undefined is not an object (evaluating 'e.length') 12-12 01:26:15.556: I/Dpps(892): int DppsFeatureAd3::AdCalcCalibParams(struct DppsAdCfgParam &)():445 calib_a 14, calib_c 0, calib_d 0 12-12 01:26:15.558: E/ReactNativeJS(13327): Module AppRegistry is not a registered callable module (calling runApplication) 12-12 01:26:15.563: E/NetworkScheduler(11214): ignoring stale queue check message 12-12 01:26:15.563: E/NetworkScheduler(11214): --------- beginning of crash 12-12 01:26:15.564: E/AndroidRuntime(13327): FATAL EXCEPTION: mqt_native_modules 12-12 01:26:15.564: E/AndroidRuntime(13327): Process: com.mdef.mymatchup, PID: 13327

            And here is my package.json :

            ...

            ANSWER

            Answered 2017-Dec-14 at 08:56

            Issue solved ! I have fixed my problem by downgrading React-Native from 0.51.0 to 0.49.5, and I have no more crash.

            Source https://stackoverflow.com/questions/47769671

            QUESTION

            Can't build Ionic3 app since updating to ionic@3.19.0
            Asked 2017-Dec-07 at 00:24

            I'm trying to build my ionic app with --prod flag but I'm getting issues doing it.

            After upgrading to ionic 3.18, some time ago, there was some problems and I couldn't run my app anymore. I forgot what were the problems but I solved them somehow with some tweakings in my package.json, if I remember well, and I was able to run the app.
            But since that, I can't get it to build with --prod flag (but it works fine without).

            Today I was looking into this problem and tried deleting my node_modules and rebuilding it following this advice. It solved the specific issue there was, but I still cannot build the app.

            Here is the result of rebuilding node_modules folder running npm i: (I removed a few lines without any error in the middle, because it was too long to post otherwise.)

            ...

            ANSWER

            Answered 2017-Dec-07 at 00:24

            Most of them were warnings. So you don't need to worry about those things.

            You have done a number of things which were against the Ionic 3.9.2. You must never use the latest angular since the Ionic team has not tested it yet. e.g. You used angular ^5.0.1. You need to follow this official package.json file.And also don't use ^ with angular versions.

            Your typescript version too very higher one. You need to follow this:

            Source https://stackoverflow.com/questions/47681984

            QUESTION

            Is it possible to use ES6 Symbols in LocalStorage
            Asked 2017-Nov-13 at 17:25

            When using a ES6 Symbol as the key for a key/value pair in LocalStorage, can we then still access it after reloading the page?

            I found this tutorial that claims this to be possible when using Symbol.for, but so far I have no success and get an undefined when I try to retrieve the LocalStorage key/value pair.

            As a side question: does it make sense to use Symbols over here?

            ...

            ANSWER

            Answered 2017-Nov-13 at 17:25

            You can use Symbols as keys in an object - that's ultimately their purpose. But localStorage is not your typical object. It has an API to set/get values in the store, which the tutorial you have shared is not using: localStorage.{set,get}Item().

            Unfortunately localStorage doesn't accept Symbols as keys, only strings. So the real answer is no, you can't use Symbols as keys in LocalStorage, but...

            You could do the following. It isn't actually using a Symbol as the key, but the Symbols toString() representation:

            Source https://stackoverflow.com/questions/47263812

            QUESTION

            Share data between modules in NodeJS
            Asked 2017-Aug-31 at 07:04

            I am working on a home automation project in NodeJS with several modules. These modules need access to data devices within a central DeviceManager. Normally I would create a singleton for this purpose so all modules access the same state of the DeviceManager.

            To create a singleton I use:

            ...

            ANSWER

            Answered 2017-Aug-30 at 22:11

            Why fix what isn't broken? If your approach works, it works.

            That being said, I don't see any reason to create a class if I'm only going to create one instance. I would opt for a different approach:

            Source https://stackoverflow.com/questions/45968552

            QUESTION

            ES6: Why Symbol can not have another symbol as description?
            Asked 2017-Feb-08 at 07:49

            I am learning Es6: Symbols. I am playing with it and trying to create a symbol using another symbol as description:

            ...

            ANSWER

            Answered 2017-Feb-08 at 07:49

            why is it not letting me use existing symbol as description

            Simply because all descriptions must be strings, nothing else.

            the error says that it can not convert the symbol to string, but by using toString() I am able to convert the symbol in string

            Yes, you can explicitly cast a symbol to a string and get its description by using the toString method. But all implicit conversions throw exceptions - this is a deliberate feature to prevent us from accidentally using the non-unique description instead of the symbol, e.g. when doing string concatenation with a property key.

            Source https://stackoverflow.com/questions/42107101

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install es6-symbol

            In your project path:. To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: Browserify, Webmake or Webpack.

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            Install
          • npm

            npm i es6-symbol

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            https://github.com/medikoo/es6-symbol.git

          • CLI

            gh repo clone medikoo/es6-symbol

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            git@github.com:medikoo/es6-symbol.git

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