jsorrery | WebGL Solar System & orbital mechanics simulator
kandi X-RAY | jsorrery Summary
kandi X-RAY | jsorrery Summary
jsOrrery is a Solar System / orbital mechanics simulation, or orrery, that I wrote in WebGL and Javascript. The main feature of jsOrrery is that the planets positions are accurate in regards to the date you set, and it has the consequence that you can observe things that happen in the real Solar System. See the project live at [orrery.com] (Thanks to [@neave] (for the domain :).
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QUESTION
I am trying to draw a series of circles orbiting a central point, a very, very basic version of this: https://mgvez.github.io/jsorrery/
I have managed this so far, but the shape is filled, and I'm not sure why. It actually looks pretty cool, but not what I wanted ;)
...ANSWER
Answered 2019-May-30 at 22:56You need to call ctx.beginPath()
and ctx.closePath()
, otherwise the canvas thinks you are drawing a complex element/polygon and tries to fill that.
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