Blink | It , uh , blinks | Platform As A Service library
kandi X-RAY | Blink Summary
kandi X-RAY | Blink Summary
This is a silly-simple Tornado application that can run on Heroku. And that's pretty damn exciting! The app itself just blinks text. That's it. But you can see it in action here.
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QUESTION
I am new to jQuery and built this code that I modified to make it work right away in fiddle etc.
When the select changes, it is supposed to create a table but it does not do anything. However, if I place the
it works. Any idea why?
...ANSWER
Answered 2021-Jun-15 at 14:21Divs and selects aren't self-closing elements. They probably don't exist with respect to jQuery except where the browser attempts to close them for you. Fix that and it works.
QUESTION
I'm trying to make a string that will write itself letter by letter until completing the sentence, and the speed of appearing each letter is based on an input that varies from 1 to 10. At the end of the string, it will blink for 5 seconds until that an alien will appear. My idea was to create a setInterval to add the letters and when the counter added the array size it would return the final animation of the loop with the new setInterval call, and before it was called again it had already been cleared, and called again in a recursion by setTimout callback to maintain the infinite loop. But it's not reaching setTimout, why?
//script.js
...ANSWER
Answered 2021-Jun-14 at 23:37The issue is that in the else
statement, you are returning a function that is never called.
QUESTION
I have already read this similar quesiton but the solution accepted in that question is not working for me.
I have a WinForm application (called FormPlusConsoleApp
) that works as a console application if some arguments are passed by the calling program.
I need to provide status messages from the program FormPlusConsoleApp
to the console therefore, I attach to the console at the very beginning of the program.
PROBLEM: After executing the required job, the program should exit with an exit code 0/1 and should completely detach to the console without any user interaction.
I am already calling the FreeConsole()
method as suggested in this similar quesiton but at the end, a blinking cursor appears on the command prompt (as shown in the screenshot) and the user must press a button to completely exit.
Sample Working Program:
...ANSWER
Answered 2021-Jun-14 at 08:30As written in this blog post by Raymond Chen and this answer you can't have an app that is both, console and windows app.
There are few workarounds, the approach that worked for me is to add the following code at the end of the main function:
QUESTION
So I wanted to make a state machine, that gets an input letter from the user and outputs the morsecode using a LED. I used a switch, but for some reason it doesn't want to work. It only worked for letter a, when i added another letter it stop working.
I used 3 functions (dot, line and pause) and combined them for the blinking of the LED. We are not allowed to use the "delay()" in our school so i made a timer.
...ANSWER
Answered 2021-Jun-13 at 14:03A lot could be said about this code. I really don't understand why you're doing things quite the way you are. But, if I go for the smallest change that would make your code work, it's as follows.
You have this sort of pattern repeated in your dot
, line
, pause
:
QUESTION
Here is my code, which is invoked by the onMessageReceived
function.
I have already added vibration permission to the manifest file. What am I missing? No vibration when the phone is on normal sound mode and no led blink at all.
...ANSWER
Answered 2021-Jun-12 at 07:23Try with custom vibration on getting notification
QUESTION
im trying to make a connection to an as400 with db2 using pyodbc and the ibm db2 odbc driver.
...ANSWER
Answered 2021-Jun-11 at 20:39The proper driver name should be IBM i Access ODBC Driver
(but see notes below). Other than that, your first example was correct:
QUESTION
When I am using vs code say I want to write
...ANSWER
Answered 2021-Jun-11 at 13:52Your problem should be solved with Shift + Enter
Edit: If it doesn't work for you, check the keybind that is set. Go to File, Preferences, Keyboard Shortcuts and search for Insert Line Below. You can set up a keybind there and use that instead.
QUESTION
My cursor height is stuck at what appears to be the max height of the line and its padding/margin, nor does it blink anymore. Screenshot. What settings should I look at to get this sorted out?
...ANSWER
Answered 2021-Jun-10 at 19:40Search in the left side of the Settings window for caret
. That should get you to the right group of settings. I have the following set:
QUESTION
I'm trying to automate a daily task, but I got stuck with some nested iframes. The script is working very well till the part of unselecting all document types, it fails.
I tried waiting until the element is clickable. Also, I tried accessing the element with id, css_selector and XPath but nothing helped.
I think the element is located within nested iframes, but can't get the correct sequence.
Here's my script:
...ANSWER
Answered 2021-Jun-09 at 18:52I'm not sure you had to switch to the default content, anyway since you got out of the bodyframe
iframe to access the "boxes" element you have switch to the first parent iframe first, then to the inner parent and then to the inner child. Like this:
QUESTION
I'm using a game engine to make my own 3D game in python. I need to simulate a jump and/or gravity, but I'm running into an issue : either the calcul is immediate and my character isn't moving, like, there's no animation, instant blink, or either (if for exemple I had a bigger number in my for loop) it takes wayyyy more time, really slow, it lags and everything, struggling to calculate the jump. I got both extremes, and none works, so I'd like to find a way to make my jump. All I have at my disposition to do this is :
...ANSWER
Answered 2021-Jun-09 at 15:14You first need to know what is the current time step because if you have 2 ms between your frames and 20 ms your need to adapt the amount you get into the player's y position each step.
then it would be great to have a player velocity variable somewhere in addition to its position. Then you would have to decide on a velocity to add instantly to the player when the jump occurs and each time step adds a bit of acceleration down due to gravity.
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