sizeof | Get size of a JavaScript object | Script Programming library

 by   miktam JavaScript Version: v2.4.0 License: MIT

kandi X-RAY | sizeof Summary

kandi X-RAY | sizeof Summary

sizeof is a JavaScript library typically used in Programming Style, Script Programming, Webpack, Nodejs applications. sizeof has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i @sidx1024/object-sizeof' or download it from GitHub, npm.

Get size of a JavaScript object
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            kandi-support Support

              sizeof has a low active ecosystem.
              It has 273 star(s) with 38 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 29 have been closed. On average issues are closed in 387 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of sizeof is v2.4.0

            kandi-Quality Quality

              sizeof has 0 bugs and 0 code smells.

            kandi-Security Security

              sizeof has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sizeof code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sizeof is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              sizeof releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

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            sizeof Key Features

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            sizeof Examples and Code Snippets

            No Code Snippets are available at this moment for sizeof.

            Community Discussions

            QUESTION

            Parallelize histogram creation in c++ with futures: how to use a template function with future?
            Asked 2021-Jun-16 at 00:46

            Giving a bit of context. I'm using c++17. I'm using pointer T* data because this will interop with cuda code. I'm trying write a parallel version (on CPU) of a histogram creator. The sequential version:

            ...

            ANSWER

            Answered 2021-Jun-16 at 00:46

            The issue you are having has nothing to do with templates. You cannot invoke std::async() on a member function without binding it to an instance. Wrapping the call in a lambda does the trick.

            Here's an example:

            Source https://stackoverflow.com/questions/67994778

            QUESTION

            Allocating memory with calloc for an int pointer
            Asked 2021-Jun-15 at 21:19

            Hey guys given the example below in C when operating on a 64bit system as i understand, a pointer is 8 byte. Wouldn't the calloc here allocate too little memory as it takes the sizeof(int) which is 4 bytes? Thing is, this still works. Does it overwrite the memory? Would love some clarity on this.

            Bonus question: if i remove the type casting (int*) i sometimes get a warning "invalid conversion from 'void*' to 'int*', does this mean it still works considering the warning?

            ...

            ANSWER

            Answered 2021-Jun-15 at 21:19

            calloc is allocating the amount of memory you asked for on the heap. The pointer is allocated by your compiler either in registers or on the stack. In this case, calloc is actually allocating enough memory for 4 ints on the heap (which on most systems is going to be 16 bytes, but for the arduino uno it would be 8 because the sizeof(int) is 2), then storing the pointer to that allocated memory in your register/stack location.

            For the bonus question: Arduino uses C++ instead of C, and that means that it uses C++'s stronger type system. void * and int * are different types, so it's complaining. You should cast the return value of malloc when using C++.

            Source https://stackoverflow.com/questions/67993513

            QUESTION

            How to use select() to set a timer for sockets?
            Asked 2021-Jun-15 at 21:17

            I'm currently using Winsock2 to be able to test a connection to multiple local telnet servers, but if the server connection fails, the default Winsock client takes forever to timeout.

            I've seen from other posts that select() can set a timeout for the connection part, and that setsockopt() with timeval can timeout the receiving portion of the code, but I have no idea how to implement either. Pieces of code that I've copy/pasted from other answers always seem to fail for me.

            How would I use both of these functions in the default client code? Or, if it isn't possible to use those functions in the default client code, can someone give me some pointers on how to use those functions correctly?

            ...

            ANSWER

            Answered 2021-Jun-15 at 21:17

            select() can set a timeout for the connection part.

            Yes, but only if you put the socket into non-blocking mode before calling connect(), so that connect() exits immediately and then the code can use select() to wait for the socket to report when the connect operation has finished. But the code shown is not doing that.

            setsockopt() with timeval can timeout the receiving portion of the code

            Yes, though select() can also be used to timeout a read operation, as well. Simply call select() first, and then call recv() only if select() reports that the socket is readable (has pending data to read).

            Try something like this:

            Source https://stackoverflow.com/questions/67990097

            QUESTION

            How do I cast a float pointer to a uint8_t pointer in Metal Shader Language?
            Asked 2021-Jun-15 at 21:02

            I am trying to write the following C code in Metal Shading Language inside of a kernel void function:

            ...

            ANSWER

            Answered 2021-Jun-15 at 21:02

            Don't know about metal specifically, but in ordinary C, you'd want to put f and byteArray inside a union

            Here's some sample code:

            Source https://stackoverflow.com/questions/67990565

            QUESTION

            Can I free mallocs that are being generated in every step of a recursion in C?
            Asked 2021-Jun-15 at 20:53

            I am making a simulation with C (for perfomance) that (currently) uses recursion and mallocs (generated in every step of the recursion). The problem is that I am not being able to free the mallocs anywhere in the code, without having the wrong final output. The code consist of two functions and the main function:

            evolution(double initial_energy)

            ...

            ANSWER

            Answered 2021-Jun-13 at 04:47

            You're supposed to free memory right after the last time it will be used. In your program, after the while loop in recursion, Energy isn't used again, so you should free it right after that (i.e., right before return event_counter;).

            Source https://stackoverflow.com/questions/67954931

            QUESTION

            Why does the .NET CLR not inline this properly?
            Asked 2021-Jun-15 at 19:35

            I ran into less than ideal inlining behavior of the .NET JIT compiler. The following code is stripped of its context, but it demonstrates the problem:

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:35

            The functions Hash_Inline and Hash_FunctionCall are not equivalent:

            • The first statement in Hash_Inline rotates by 1, but in Hash_FunctionCall it rotates by curIndex.
            • For RotateLeft you may have probably meant:

            Source https://stackoverflow.com/questions/67991820

            QUESTION

            Implement barrier with pthreads on C
            Asked 2021-Jun-15 at 18:32

            I'm trying to parallelize a merge-sort algorithm. What I'm doing is dividing the input array for each thread, then merging the threads results. The way I'm trying to merge the results is something like this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 01:58

            I'm trying to parallelize a merge-sort algorithm. What I'm doing is dividing the input array for each thread, then merging the threads results.

            Ok, but yours is an unnecessarily difficult approach. At each step of the merge process, you want half of your threads to wait for the other half to finish, and the most natural way for one thread to wait for another to finish is to use pthread_join(). If you wanted all of your threads to continue with more work after synchronizing then that would be different, but in this case, those that are not responsible for any more merges have nothing at all left to do.

            This is what I've tried:

            Source https://stackoverflow.com/questions/67977544

            QUESTION

            LeetCode TwoSum question returning buggy answer (C Implementation)
            Asked 2021-Jun-15 at 16:06

            Here is the question:

            ...

            ANSWER

            Answered 2021-Jun-15 at 16:06

            You have to assign the number of elements of the array to return (2 in this case) to what the argument returnSize points at (*returnSize) to tell the judge system how large the array you returned is.

            Source https://stackoverflow.com/questions/67989752

            QUESTION

            .exe file closing abruptly outside code editor
            Asked 2021-Jun-15 at 14:22

            So I compiled and ran the following C program:

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:22

            Because once all command are executed, the terminal close itself.

            Source https://stackoverflow.com/questions/67984067

            QUESTION

            Problem with FULLY_CONNECTED op in TF Lite
            Asked 2021-Jun-15 at 13:22

            I'd like to run a simple neural network model which uses Keras on a Rasperry microcontroller. I get a problem when I use a layer. The code is defined like this:

            ...

            ANSWER

            Answered 2021-May-25 at 01:08

            I had the same problem, man. I want to transplant tflite to the development board of CEVA. There is no problem in compiling. In the process of running, there is also an error in AddBuiltin(full_connect). At present, the only possible situation I guess is that some devices can not support tflite.

            Source https://stackoverflow.com/questions/67677228

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sizeof

            You can install using 'npm i @sidx1024/object-sizeof' or download it from GitHub, npm.

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