mach | HTTP server and client library | Reactive Programming library

 by   mjackson JavaScript Version: 1.3.8 License: No License

kandi X-RAY | mach Summary

kandi X-RAY | mach Summary

mach is a JavaScript library typically used in Programming Style, Reactive Programming, Nodejs applications. mach has no bugs, it has no vulnerabilities and it has medium support. You can install using 'npm i mach' or download it from GitHub, npm.

Mach is an HTTP server and client library that runs in both node.js and the browser. It has the following goals:.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              mach has a medium active ecosystem.
              It has 819 star(s) with 43 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 12 open issues and 44 have been closed. On average issues are closed in 177 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of mach is 1.3.8

            kandi-Quality Quality

              mach has 0 bugs and 0 code smells.

            kandi-Security Security

              mach has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mach code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mach does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              mach releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of mach
            Get all kandi verified functions for this library.

            mach Key Features

            No Key Features are available at this moment for mach.

            mach Examples and Code Snippets

            Solve a matrix using the solver .
            pythondot img1Lines of Code : 133dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def matrix_solve_ls(matrix, rhs, l2_regularizer=0.0, fast=True, name=None):
              r"""Solves one or more linear least-squares problems.
            
              `matrix` is a tensor of shape `[..., M, N]` whose inner-most 2 dimensions
              form `M`-by-`N` matrices. Rhs is a tens  

            Community Discussions

            QUESTION

            Undefined symbols for architecture arm64: _BN_new
            Asked 2021-Jun-05 at 18:44

            I'm trying to compile this super simple code:

            ...

            ANSWER

            Answered 2021-Jun-05 at 18:44

            As you found, this function is defined in the libcrypto library, but you did not actually link with that library. You need to add -lcrypto to the end of your linker command line.

            The -L option specifies a directory to be searched for libraries requested with -l options, but does not itself add any libraries to the link.

            Source https://stackoverflow.com/questions/67852583

            QUESTION

            unable to install matplotlib with python3 on m1 mac using pip3
            Asked 2021-Jun-02 at 16:34

            I'm unable to install matplotlib through pip on my M1 Mac. I have Python 3.9.1 installed through Homebrew. I've tried the solution here: Pip install matplotlib fails on M1 Mac but it does not work for me.

            I get this long error:

            ...

            ANSWER

            Answered 2021-Feb-17 at 03:11

            I solved this by just uninstalling homebrew first and downloaded matplotlib with python3. After that i reinstalled homebrew using non-rosetta terminal. Idk how it works cause im very new to these stuff but what works works i guess.

            Source https://stackoverflow.com/questions/66204654

            QUESTION

            Superset with Docker cannot add connection to external mysql
            Asked 2021-May-25 at 14:51

            I am newbie on using Ubuntu, I am trying to install apache-superset and successfully installed it by using Docker by directly sudo docker pull apache/superset, but I am stuck at adding Database Connector to the running superset

            As for my local database I am using MySQL and I happen to use SSH Tunnel in localhost to access it in server. So I think at Docker container perspective this must be an "external" databases

            What I have tried:

            1. I installed mysqlclient from pip3
            2. By following this references: https://devopsheaven.com/docker/devops/add-host/link/2017/10/04/connect-external-services-from-docker-container.html

            I tried to type: sudo docker run -it mysql -h 192.168.100.1 -P 33063 -u czjovan --password=mypw cz_payment_merged but then i get:

            ...

            ANSWER

            Answered 2021-Mar-04 at 16:08

            You need to define user and pass as environment to create new user during start of mysql container. Maybe problem is user and pass MYSQL_USER, MYSQL_PASSWORD Also you do not expose 3306 port on docker run. Please use -p 3306:3306

            Source https://stackoverflow.com/questions/66474965

            QUESTION

            Node.js msnodesqlv8 module not installing in macOS ARM64
            Asked 2021-May-22 at 01:49

            I'm working on macOS 11.3.1 ARM64 and I'm trying to install with npm the msnodesqlv8 in my node.js project. I've my homebrew installed in /opt/homebrew/bin/brew, and I've installed with brew the ODBC driver for SQLServer with these commands:

            ...

            ANSWER

            Answered 2021-May-22 at 01:49

            I solved creating a second environment of brew under /usr/local using my terminal under Rosetta for x86_64 architecture. I reinstalled the mssql-tools and msodbcsql17 packages and now reinstalling the msnodesqlv8 module with npm it successfully succeeded.

            We'll wait until Microsoft will support ODBC driver for ARM64..

            Source https://stackoverflow.com/questions/67641974

            QUESTION

            How to embed FreeCAD in a Python virtual environment?
            Asked 2021-May-13 at 20:27

            How do I setup a Python virtual environment with the FreeCAD library embedded as to enable import as a module into scripts?

            I would like to avoid using the FreeCAD GUI as well as being dependent on having FreeCAD installed on the system, when working with Python scripts that use FreeCAD libraries to create and modify 3D geometry. I hope a Python virtual environment can make that possible.

            I am working in PyCharm 2021.1.1 with Python 3.8 in virtualenv on Debian 10.

            I started out with FreeCAD documentation for embedding in scripts as a basis:

            https://wiki.freecadweb.org/Embedding_FreeCAD

            In one attempt, I downloaded and unpacked .deb packages from Debian, taking care to get the correct versions required by each dependency. In another attempt, I copied the contents of a FreeCAD flatpak install, as it should contain all the libraries that FreeCAD depends on.

            After placing the libraries to be imported in the virtual maching folder, I have pointed to them with sys.path.append() as well as PyCharm's Project Structure tool in various attempts. In both cases the virtual environment detects where FreeCAD.so is located, but fails to find any of its dependencies, even when located in the same folder. When importing these dependencies explicitly, each of them have the same issue. This leads to a dead end when an import fails because it does not define a module export function according to Python:

            ...

            ANSWER

            Answered 2021-May-13 at 20:27

            This is what I did to get FreeCAD to work with PyCharm and virtualenv:

            Download FreeCAD AppImage

            https://www.freecadweb.org/downloads.php

            Make AppImage executable

            Source https://stackoverflow.com/questions/67325416

            QUESTION

            python: code has no error but it does not output anything
            Asked 2021-May-12 at 08:26

            I have written a class that takes in a text file as input and outputs a text file at the end. I get no errors when i run the code, but there is no output at the end. I have recently started with OOP, so I would be grateful if anyone can give me a hint.

            and the 'test.txt' file contains these 4 sentences:

            Mach das Licht an

            Können Sie bitte die Tür öffnen

            Reservieren Sie einen Platz in diesem Restaurant

            Kannst du einen Song von Adele spielen

            ...

            ANSWER

            Answered 2021-May-12 at 08:17

            You are not calling "parse_file()"

            At the end of init:

            Source https://stackoverflow.com/questions/67499605

            QUESTION

            OSX fix Selenium Chromedriver launch error spawn Unknown system error -86 Bad CPU type in executable?
            Asked 2021-May-11 at 11:55

            Suddenly on the afternoon of January 6, 2021, my Selenium Protractor tests under OSX stopped working with the mysterious error

            ...

            ANSWER

            Answered 2021-Feb-03 at 18:26

            Edit: this answer should be considered deprecated now that the underlying bug in webdriver-manager has been fixed. A better solution would be to upgrade to the newest version of webdriver-manager. The answer below may be useful if people need to use an older version of webdriver-manager which still has the bug.

            As per Deepak Srinivasan's comment above, this error is caused by https://github.com/angular/webdriver-manager/issues/476

            Root Cause: The ChromeDriver team added "_m1" to the end of the filename for their Apple Silicon ARM builds of Chromedriver -- but both the Silicon and Intel versions of chromedriver have "mac64" in the filename, and the version number is exactly the same. This causes webdriver-manager to always download the Silicon build of Chromedriver, even on Intel macs. As a general solution, simply avoid using the chromedriver that has _m1 in its filename if you are on an Intel mac.

            Solution 1: Downgrade to Chrome 86.0.4240.198 and Chromedriver 86.0.4240.22. These versions work together and are the most recent versions prior to the new and problematic support for Silicon ARM

            Chrome 86 download page: https://google-chrome.en.uptodown.com/mac/download/2920124

            Disable auto-updates in Chrome: https://superuser.com/questions/1359017/how-do-i-disable-automatic-updates-of-google-chrome-on-mac-os-x

            Chromedriver 86: https://chromedriver.storage.googleapis.com/index.html?path=86.0.4240.22/

            Source https://stackoverflow.com/questions/65618558

            QUESTION

            I am not able to select options using selenium webdriver in python django
            Asked 2021-May-05 at 14:09

            I am trying to select a dropdown option and whenever I run it, it throws an error. I am new to Selenium. So any advice would be helpful. Here is my HTML code

            ...

            ANSWER

            Answered 2021-Apr-24 at 02:29
            from selenium.webdriver.support.select import Select
            
            department = Select(self.find_element_by_id("id_department"))
            department.select_by_visible_text('Testing')
            

            Source https://stackoverflow.com/questions/67238672

            QUESTION

            Problem with Cocoa Pods: undefined method `map' for nil:NilClass
            Asked 2021-Apr-29 at 17:38

            I'm running Cocoa Pods on a MacBook Air with M1, with the lastest Mac OS Version. My Problem: When I run pod install I get following Output (I delete a bit, because other ways it would be to long):

            undefined method `map' for nil:NilClass

            Full Error:

            LoadError - dlopen(/Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi_c.bundle, 9): no suitable image found. Did find: /Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi_c.bundle: mach-o, but wrong architecture /Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi_c.bundle: mach-o, but wrong architecture - /Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi_c.bundle /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi.rb:6:in rescue in ' /Library/Ruby/Gems/2.6.0/gems/ffi-1.15.0/lib/ffi.rb:3:in ' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /Library/Ruby/Gems/2.6.0/gems/ethon-0.14.0/lib/ethon.rb:3:in ' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /Library/Ruby/Gems/2.6.0/gems/typhoeus-1.4.0/lib/typhoeus.rb:2:in ' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /System/Library/Frameworks/Ruby.framework/Versions/2.6/usr/lib/ruby/2.6.0/rubygems/core_ext/kernel_require.rb:54:in require' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/sources_manager.rb:74:in cdn_url?' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/sources_manager.rb:36:in create_source_with_url' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/sources_manager.rb:21:in find_or_create_source_with_url' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:178:in block in sources' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:177:in map' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:177:in sources' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:1073:in block in resolve_dependencies' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/user_interface.rb:64:in section' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:1072:in resolve_dependencies' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer/analyzer.rb:124:in analyze' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer.rb:414:in analyze' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer.rb:239:in block in resolve_dependencies' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/user_interface.rb:64:in section' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer.rb:238:in resolve_dependencies' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/installer.rb:160:in install!' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/command/install.rb:52:in run' /Library/Ruby/Gems/2.6.0/gems/claide-1.0.3/lib/claide/command.rb:334:in run' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/lib/cocoapods/command.rb:52:in run' /Library/Ruby/Gems/2.6.0/gems/cocoapods-1.10.1/bin/pod:55:in ' /usr/local/bin/pod:23:in load' /usr/local/bin/pod:23:in `'

            Have no idea, what's the Problem, I reinstalled Cocoa Pods already. Thanks for your Help, Stay healthy Boothosh

            ...

            ANSWER

            Answered 2021-Apr-29 at 17:38

            QUESTION

            When to use dynamic linking library in iOS ? And what is advantage of using dynamic library in iOS?
            Asked 2021-Apr-28 at 21:26

            I feel weird about difference between advantage of dynamic linking library in Window or Linux and iOS.

            ⬇️ sentences below are to prove why I feel weird.

            I learned that library can divided into static library and dynamic library

            Advantage of using dynamic library is allow other application to use same dynamic library ( in Window, .dll file) so that each of application memory usage can be reduce and it can be easiar to redistribute dynamic library rather than to redistribute application. Actually I could have experienced "there is no XXX.dll file" in using some applications

            And in Xcode, when to create new project, we can choice framework and static library in framework & library. And after creating project, we can choice how to being what Mach-O Type is like "Executable, Dynamic Library, Static Library" etc..

            So, I think that if I choice Mach-O type with Dynamic Library, the project will be compiled using dynamic linking library in linking way.

            ⬇️ I really wonder about.

            1. But like in Window, Could iOS user downloads .so file in their iPhone in order to work normally app or update dynamic library?
            2. Could others app launched in iPhone use same dynamic library ?

            Because I could't experience about that.

            1. If it(1,2) can't be, why to use dynamic library even we couldn't get actual advantage of using dynamic library like in Window or Linux ?
            ...

            ANSWER

            Answered 2021-Apr-28 at 21:26

            Your understanding of dynamic and static libraries is correct.

            Static Linking

            The compiled source code (object code, the .o files) and the compiled library code are combined into a single executable [1]

            Dynamic Linking

            The compiled source code (object code) and the library code are not combined together. The references to the dynamically linked library are resolved at runtime while the app launches or while running (the second part is not applicable in the case of iOS Apps) [1]

            Q1

            iOS borrows heavily from MacOS on how its applications work. Executables in both the OSes are Mach-O files. Now, on macOS dynamically linked libraries or dylibs are intended and designed to be updated without having to update the entire app. And by design, this is possible in iOS as well. What prevents this is Apple's guidelines restricting apps from downloading executable code from the internet. Any new update has to go through their review process. [2]

            Q2

            Yes, some dynamically linked libraries are shared across apps. However, they are created and updated by Apple through iOS updates. All Apple frameworks like UIKit, SceneKit, etc are examples of this. This is why these frameworks are weakly linked in Xcode with the option 'Do Not Embed'

            Q3

            Using your own dylibs are not completely pointless. If you ship extensions in your app, then dylibs are an excellent option to share code between the app and extensions without increasing the binary size. In this case, the executables share the same library. [3]

            [1] https://developer.apple.com/library/archive/documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/OverviewOfDynamicLibraries.html#//apple_ref/doc/uid/TP40001873-SW1

            [2] https://developer.apple.com/app-store/review/guidelines/#app-completeness#2.5.2

            [3] https://developer.apple.com/forums/thread/73802

            Source https://stackoverflow.com/questions/67192198

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install mach

            Or, include lib/umd/mach.min.js in a <script> tag:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i mach

          • CLONE
          • HTTPS

            https://github.com/mjackson/mach.git

          • CLI

            gh repo clone mjackson/mach

          • sshUrl

            git@github.com:mjackson/mach.git

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