ontime | a human-readable cron | Cron Utils library
kandi X-RAY | ontime Summary
kandi X-RAY | ontime Summary
ontime is a [cron] job scheduler with readable time expressions. For example, the following code invokes the given function on 4:30AM and 9AM every day (i.e., twice a day).
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ontime Key Features
ontime Examples and Code Snippets
val = (a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,cc)
if(len(a)==2 and len(b)==6 and len(c)==12 and len(d)==5 and len(e)==1 and len(f)==1 and len(g)==4 and len(h)==1 and len(i)==1 and len(j)==5 and len(k)==5 and len(l)==2 and len
Community Discussions
Trending Discussions on ontime
QUESTION
I want to make the yellow block jump on the line when there are other shapes. Also, how could I make the screen to close when the yellow block touches the other blocks.
I have though about using the time module and put time.sleep for 1 seconds after blockself.goto(0,30)
then make the block go down to (0,0). However, when I did that the whole screen frozed for 1 second. This means that the time.sleep was not aimed for the blockself(yellow block) it self. Is there any way to fix this.
ANSWER
Answered 2021-Jun-13 at 02:33We can make the yellow block vertical jump independent of the other motion using the same mechanism I gave you for the horizontal block motion, ontimer()
. The jump()
method below is invoked by the keyboard event, moving the yellow block up and down as a series of timer events:
QUESTION
I typed a macro that refreshes/calculates a sheet automatically every second.
...ANSWER
Answered 2021-Jun-09 at 20:06Try this code:
QUESTION
I thought using Screen.tracer(0) disabled animation in Python Turtle Graphics. However in the following program, if you comment out screen.update()
, there is still some animation happening - the turtle trail gets drawn although the turtle doesn't "move" (or get updated). What is happening here please? Is there way to make updating the screen completely manual?
ANSWER
Answered 2021-Jun-02 at 18:26No, screen.tracer(0) doesn't stop all animation. Some turtle commands like end_fill()
invoke screen.update()
directly, some like dot()
invoke it due to other methods that they in turn invoke. You only advise the system when you call update()
, not control it completely.
Put your update()
calls where you believe you need them, and don't assume certain methods force an update, otherwise future updates of turtle might break your code. (I.e. someone might actually fix turtle.)
For potentially helpful details, see my tracer()
rules of thumb and information about the first argument's numeric value
QUESTION
private void OnTimer(object sender, EventArgs e)
{
int i = 0;
i += 1;
}
...ANSWER
Answered 2021-May-31 at 09:14I guess you are new to this.
- Your Timer does nothing
- Your Timer is local, it should be public
- You didn't create your Textbox
I think this would be your answer:
QUESTION
So I created a count down timer that starts when the person clicks on the button. the countdown timer works but the issue i an running into are two things:
- if a person click on the button a second time it speeds up the timers
- If a person click on the button after the timer finish it starts to show a negative number.
I am still learning Java and cannot figure this one out.
...ANSWER
Answered 2021-May-27 at 20:25You have multiple mistakes.
You wrote clearInerval(i)
instead of clearInterval(i)
.
You put the definition of i
outside the function - so it's set once, and every time it's clicked, it does the function but does not reset i
.
It speeds down because you are doing i--
, which makes the value of i
one lower.
The major problem is that you set i
outside the function.
Try this:
QUESTION
So I followed the instructions here on how to take two inputs at the same time to execute a different function than either key press individually.
My code doesn't want to work but only the function that requires two key presses ('w', 'a'): upLeft
and I can't figure out why. I tested my function in the provided solution and it worked. I can't seem to see any tangible differences between what I have here and what is provided in the link.
ANSWER
Answered 2021-May-25 at 00:04A set stores things alphabetically. Use
QUESTION
I'm currently trying to run a macro around five times per second using the Application.OnTime but it doesn't work with times less than a second. I know excel can handle my macro that many times as I've assigned it to a key and held it down. So is there any other way I can run my macro multiple times per second?
Thanks a lot.
...ANSWER
Answered 2021-May-24 at 04:05Interval = 0.2
CurrentTime = Timer
Do While True
If Timer > CurrentTime + Interval Then
'Write your code here.
Current = Timer
End If
DoEvents
Loop
QUESTION
I keep only the last event saved in a state, and want to emit that state periodically.
Same issue is explained here, but the accepted answer only give a hint to use timers. Which did not work for me.
Also found this, but it was a different issue; the input stream there would have so many events in every window. my main problem is that my input stream don't have events for every and each window, yet I want to produce output for every and each window.
First Failed solution:
...ANSWER
Answered 2021-May-21 at 21:23You can register timers in the onTimer
method; the OnTimerContext
does have a TimerService
. What you were hoping for is how it is normally used.
Perhaps if you provide more details we can sort out why it didn't work for you.
QUESTION
I have been working on this problem for a while now and I am at my wit's end, any help is deeply appreciated. I have a Model called service provider that contains a the following data:
...ANSWER
Answered 2021-Apr-29 at 23:24I managed to solve it , the solution was actually pretty trivial. I am surprised I didn't think of it earlier I created a stateless widget that takes a list of image Urls and inside it I put my entire custom scroll view and I used the page builder of the CustomTabViewer to pass each list using the index like so
QUESTION
I wrote a piece of code that up to this point works in, say, a "single task demand". It's a simple alarm.
The user has to type a number in any cell in column A. That represents the number of seconds it will take until the alarm triggers.
Time only starts to run when the user double clicks a cell with a number, in column A. Let's call it "calling cell".
Upon being double clicked, "calling cell" becomes red (indicating the time started to run), and after that amount of time (in seconds) a routine called "Infinite_Msgbox" is triggered and starts to run every 5 seconds.
"Infinite_Msgbox" turns "calling cell" into green, and simply shows (in a message box) the time it was supposed to be triggered. And keeps repeating this message until the user double clicks "calling cell" again, which at this time becomes white and the alarm is stoped.
If the user double clicks "calling cell" before "Infinite_Msgbox" is triggered then the alarm is canceled and "calling cell" is turned to white again.
It all works just fine, IF only one cell is double clicked in column A. If I try to setup a second alarm, while there's one already running, then the process gets all weird and "Infinite_Msgbox" shows only the time it was supposed to show for the second double click. It keeps showing two message boxes, but not in the right time frames.
I'm using an array to keep track of each double click, but Application.OnTime doesn't seem to care about it...
...ANSWER
Answered 2021-Apr-29 at 18:08Try this:
Sheet code
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