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QUESTION
As the title states, I am using es6 classes, but because they are all not modules apart from the main.js file, it makes it difficult to use API's because I cannot make use of import modules.
I used the code from this link's answer: How to add in Three.js PointerLockControl? and pasted the code into a js file, calling it up in my HTML, but I get an error stating:
Uncaught ReferenceError: PointerLockControls is not defined
It is not picking up the class when I reference it. I tried to link it to the GitHub raw code, and it didn't pick it up either.
This is my index.html code (only one line referencing the GitHub raw code):
...ANSWER
Answered 2021-May-26 at 18:31I changed all my es6 classes into es6 modules, and used import. I don't think there was a solution for this with cdn or raw git scripts.
QUESTION
I am struggling through some of the OpenLayers API and got it to display a number of Feature objects, but they are blue circles and I would like them to look somewhat more like the markers in Google Maps. How can I change their appearance?
...ANSWER
Answered 2021-May-30 at 17:37To change the appearance of the features you must give them a style, for example
QUESTION
I am trying to add a 3D object to the scene.
Uncaught TypeError: Class constructor ol cannot be invoked without 'new' at new GLTFLoader
Major line error let loader = new THREE.GLTFLoader();
But I can't figure out what to put in brackets? New? .., or what?
Constructor:
https://threejs.org/docs/#examples/en/loaders/GLTFLoader
Model 2(Mb): https://drive.google.com/file/d/1bPnC5coazNFIcsyvV9U29BFiFhXhriYg/view?usp=sharing
Source:
...ANSWER
Answered 2021-May-21 at 23:10It is telling you that you cannot invoked GLTFLoader
without 'new' at new GLTFLoader
If you look at the doc you linked in the code exemple they use
const loader = new GLTFLoader();
before doing anything with it.
You must instance GLTFLoader
.
QUESTION
I have created a worldmap using the d3 and now able to create the specific countries to have hover effect , however I have also created the tooltip what I want to do now is to get the country map in the tooltip (the country which is hovered) i have used d3 v4 to do all this.
I have made changes suggested by CodeSmit but it seems I'm missing a lot of things.
...ANSWER
Answered 2021-May-21 at 15:04The .html
method on D3 selections first deletes anything that's already inside those elements before setting the new contents. Thus, to initiate an element's base HTML content with .html
, be sure to call it first before adding anything else to the element, and also do not call .html
later on, or risk it overwriting anything that was added to it.
You're close. You've got a number of issues though.
1. d3-tip Not UsedYou're including the d3-tip library, but you're not making real use of it at all. Because of this, it's adding to the confusion. You have your own
Doesn't Make It Into Tooltip
Your "mouseover" event fails to add the country SVG element for two reasons:
First, because you're selecting the #tipDiv element which never appears since it's part of the d3-tip code that doesn't get used. To fix this, I think you want to select the div.tooltip element instead. Since you already have the 'tooltip' variable set to this, you don't need d3.select; you can simply do:
QUESTION
This is an old problem but I fail to find satisfied answer. I create a repository with some html files. When I open it, I see the html source code instead of the rendered version. The example is here: Example.
What I want to do is that I see the rendered html webpage when I open the html files in my repository (not source code). I searched the answer online, some people said that it's impossible since Github force it to source code. Is it correct?
I know Github page and https://htmlpreview.github.io/, but they are not what I expected. The reason is that they try to create a new url link. I think that RawGit does the similar thing.
Do you have any idea to solve my problem? Or you can confirm that my idea is infeasible. Thank you very much in advance!
...ANSWER
Answered 2021-May-14 at 02:20Looks like you are going to need to use Github Pages:
They have a nice tutorial set up.
QUESTION
What I'm trying to achieve is to get an array of dates from a start date to an end date, along with the seconds of each particular date along with the minute in seconds so that I can easily validate if there is a way that I can work around it and it prints milliseconds instead of every hour so it's easy to validate
...ANSWER
Answered 2021-May-04 at 14:28I try with this code, I'm not sure if this is what did you mean.
QUESTION
I have such a drag-and-drop problem. I've used the library of dragula. I want to limit the number of elements going to the drop-area to two. Like this:
- if the number of elements is less than two in drop-area allow to add a new element from draggable;
- if there are two elements in drop-area, the user can add another element if only he/she returns one of the elements from drop-area to draggable.
Here is my code:
...ANSWER
Answered 2021-Apr-25 at 21:45There are a variety of ways you can approach this based on the various events available in the dragula api.
You can use the on('drop', callback)
event and check the length of children and use cancel()
.
I've also used the on('over')
event to change class on drop zone and on('cancel')
to remove it.
There are lots of available events you can play with to make the UI more intuitive as needed
QUESTION
I am creating a pdf using JSPDF on server-side, in NodeJS. Once done, I want to create a new folder for the user in Google Drive, upload the pdf to said folder, and also send it to the client-side (browser) for the user to view.
There are two problems that I'm encountering. Firstly, if I send the pdf in the response -via pdf.output()- the images don't display correctly. They are distorted, as though each row of pixels is offset by some amount. A vertical line "|" instead renders as a diagonal "\". An example is shown below.
My workaround for this was to instead save it to the filesystem using doc.save() and then send it to the browser using fs.readFileSync(filepath). However, I've discovered that when running remotely, I don't have file permissions to be saving the pdf and reading it. And after some research and tinkering, I'm thinking that I cannot change these permissions. This is the error I get:
Error: EROFS: read-only file system, open './temp/output.pdf'
at Object.openSync (fs.js:443:3)
at Object.writeFileSync (fs.js:1194:35)
at Object.v.save (/workspace/node_modules/jspdf/dist/jspdf.node.min.js:86:50626)
etc...
So I have this JSPDF object, and I believe I need to either, alter the permissions to allow writing/reading or take the jspdf object or, I guess, change it's format to one accepted by Google drive, such as a stream or buffer object?
The link below leads me to think these permissions can't be altered since it states: "These files are available in a read-only directory".
https://cloud.google.com/functions/docs/concepts/exec#file_system
I also have no idea 'where' the server filesystem is, or how to access it. Thus, I think the best course of action is to look at sending the pdf in different formats.
I've checked jsPDF documentation for types that pdf.output() can return. These include string, arraybuffer, window, blob, jsPDF.
https://rawgit.com/MrRio/jsPDF/master/docs/jsPDF.html#output
My simplified code is as follows:
...ANSWER
Answered 2021-Apr-12 at 12:12I eventually came to a solution after some further reading. I'm not sure who this will be useful for, but...
Turns out the Firebase filesystem only has 1 directory which allows you to write to (the rest are read-only). This directory is named tmp and I accessed it using the tmp node module [installed with: npm i tmp], since trying to manually reference the path with pdf.save('./tmp/output.pdf') didn't work.
So the only changes to my code were to add in the lines:
var tmp = require('tmp');
var tmpPath = tmp.tmpNameSync();
and then replacing all the instances of './temp/output.pdf' with tmpPath
QUESTION
Does anybody use the w2ui.com component library? There is a cool input component (called combo) that filters a list as you type.
But it doesn't seem to work when it is inside of a popup. When you type in the input box, nothing appears in the filter like it does in the demo.
Here is my javascript:
...ANSWER
Answered 2021-Apr-13 at 22:41You have a different problem then what I initially thought. You're calling the init function of the combo before you open the popup, but the entire content of the popup is created dynamically, when you open it. Which means the element you're trying to init the combo on doesn't yet exist at that time.
So you have to call the init combo function every time you open the popup, after it has rendered its contents.
Here's the fix:
QUESTION
is it possible to use dropzone with pinata.cloud (IPFS pinning service)
I get:
{"error":"Invalid request format"}
Request URL: https://api.pinata.cloud/pinning/pinFileToIPFS
Request Method: POST
Status Code: 400 Bad Request
Remote Address: 167.172.134.223:443
Referrer Policy: strict-origin-when-cross-origin
request headers
Access-Control-Allow-Credentials: true
Access-Control-Allow-Origin: http://localhost
Connection: keep-alive
Content-Length: 34
Content-Type: application/json; charset=utf-8
Date: Sat, 03 Apr 2021 19:58:37 GMT
ETag: W/"22-q8Y/q2udlSMod3Kdc/J8rx39COA"
Server: nginx/1.16.1
Vary: Origin
X-Powered-By: Express
X-RateLimit-Limit: 180
X-RateLimit-Remaining: 157
X-RateLimit-Reset: 1617479953
request headers
Accept: application/json
Accept-Encoding: gzip, deflate, br
Accept-Language: en-US,en;q=0.9
Cache-Control: no-cache
Connection: keep-alive
Content-Length: 63994
Content-Type: multipart/form-data; boundary= ${data._boundary}
DNT: 1
Host: api.pinata.cloud
Origin: http://localhost
pinata_api_key:
pinata_secret_api_key:
Pragma: no-cache
Referer: http://localhost/
Sec-Fetch-Dest: empty
Sec-Fetch-Mode: cors
Sec-Fetch-Site: cross-site
User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.90 Safari/537.36 Edg/89.0.774.57
X-Requested-With: XMLHttpRequest
ANSWER
Answered 2021-Apr-05 at 18:12it seems like I was over complicating things.
For anyone that needs to do this in the future here is the updated test code. just add your pinata api keys
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