jclass | fast Javascript inheritance model providing class members | Runtime Evironment library
kandi X-RAY | jclass Summary
kandi X-RAY | jclass Summary
jclass started as a port of John Resig's lightweight OO inheritance model. However, this implementation is faster as it avoids threefold method wrapping (see this link). In addition, it provides class members, property descriptors, conversion of prototype-based classes and various conveniences. jclass has no dependencies and works in most import environments: RequireJS (AMD), CommonJS, NodeJs and web browsers. Note: The current version (1.X.X) is a merge of the node-oo project and the previous version of jclass (0.2.X). For legacy code, see the v0.2.X branch.
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QUESTION
I am using unity 2019.4.24f1 and unity remote 5 app connected with USB.
...ANSWER
Answered 2021-Apr-12 at 13:09In case anyone stuck with the same issue. The emulator & unity remote 5 app connected with USB didn't work at least. But creating a apk build & running it on the android device was successful.
QUESTION
I'm trying to bind the libuvccamera java library to access UVC camera in Android device developing in Xamarin.Android, and during the binding of the libuvccamera.aar and the usbCameraCommon.aar file I've a lot of trouble. Once of this is the java.lang.ClassNotFoundException that was called when a called the USBMonitor costructor of the java class:
...ANSWER
Answered 2021-Apr-02 at 14:11I've solved the issue. I've to implement in the .arr library the HandlerThreadHandler class, so the costructor of the USBMonitor class can found it.
QUESTION
Here's some JNI behavior that's baffling me on OpenJDK 8.272 (code is in C++):
...ANSWER
Answered 2021-Mar-02 at 07:39To cite the specification:
Local ReferencesLocal references are valid for the duration of a native method call. They are freed automatically after the native method returns. Each local reference costs some amount of Java Virtual Machine resource. Programmers need to make sure that native methods do not excessively allocate local references. Although local references are automatically freed after the native method returns to Java, excessive allocation of local references may cause the VM to run out of memory during the execution of a native method.
So no, within a single execution of your native method you should not call GetObjectClass
again every time you need access to the jclass
. Keep the reference and re-use it, for the duration of the current invocation.
You can test whether two references point to the same object with the function IsSameObject
. However, as said above, when a function is supposed to evaluate to the same object you are already referencing, you should avoid creating a new reference.
QUESTION
In my C program, I have the following code:
...ANSWER
Answered 2021-Feb-19 at 18:17What FindClass
returns is a local reference a Java Class
object.
In your example, you get two separate references - but both of them may be referencing the same object.
Consider what would happen if the behavior had been what you expected and you got the same reference for both FindClass
calls:
QUESTION
Here's a controlled experiment showing that NDK fails to handle SIGUSR1 which the host manages to handle: https://github.com/champignoom/TestNDKBug. But it's not evident from any documentation I could find that the NDK could not handle signals.
Does anyone have an idea of what is happening here?
The repo is basically a wrapper around a simple experiment in C that can be compiled both for the device and for the host, where the only worker thread is supposed to be interrupted by SIGUSR1 at the 5th of its 10 iterations:
...ANSWER
Answered 2021-Feb-08 at 23:04Turns out that SIGUSR1 is by default blocked, although not handled.
Simply unblock SIGUSR1 before pthread_create
and it works.
QUESTION
I came across this code
...ANSWER
Answered 2021-Feb-01 at 11:33getClassLoader
is an instance method of java.lang.Class
, hence you need use CallObjectMethod
and pass it a Class
instance. What you have in mainClass
is an instance of Class
(specifically an instance of Class
).
QUESTION
I have a c++ function that I want to call from my Kotlin code. That c++ function gets a callback function as an argument, doing some work and calls the callback when completes.
I already done it a few times before and everything was OK. However, I want to wrap it in a way so instead of passing a callback, it will return an Observable that will emit a value when the callback is called.
I created an example with a simpler code. What I did so far:
Kotlin code:
...ANSWER
Answered 2021-Jan-24 at 13:10So after some research I found:
- When I call a C/C++ function from Java, the JNI does not create any new thread behind the scene. [see here]. Hence,
- The code runs synchronously, meaning - the subject emits an item and then the function returns the subject and being subscribed. So after the subscription, it missed the emitted item and lost it.
- I was wrong saying "I checked the same functionality without the native callback stuff and everything works fine.". I probably made a mistake there that made the non-native code asynchronous which gave me the returned subject "on-time" and printed the logs as expected.
The solution was to change the PublishSubject into a BehaviorSubject or ReplaySubject to cache the emitted item and get it once subscribed. Another solution could be switching the call to the native function to run in another thread, so while the function run, the subject is already returned and being subscribed.
QUESTION
I want to convert an exception stacktrace to a string in C. I have this code:
(main.c)
...ANSWER
Answered 2021-Jan-04 at 17:48With this code, there were two issues:
Issue one:
QUESTION
I have a generic class that looks somewhat like this:
...ANSWER
Answered 2021-Jan-04 at 15:51Generics are erased, so they are just objects.
If it would be like this:
QUESTION
A Java codebase uses a C++ library. A JNI interface is implemented in order to have an API to access native methods using Java calls.
The way this is done up until now, is by having a function Java side:
...ANSWER
Answered 2020-Nov-05 at 19:18The main question is whether you want to re-use the native library on its own, or always bundle it with a Java wrapper.
Very often, a Java wrapper makes sense on its own, independent of the exceptions issue, it makes the native functionality look more Java-like.
Role of the exception objectAn exception object is meant to communicate to a caller (somewhere up the call stack, where the exception is caught) the reason why some method call failed. To typical code, that reason is irrelevant (1), it's enough to know about the failure and be able to produce a sensible log entry plus a message to the user.
Communicating failure from native codeYou chose to communicate failure from native code by having the C++ top layer create and throw Java exceptions, and that creates a dependency to the Java exception system and the specific exception class you chose to use.
I see a few options:
- Use a Java standard exception like
RuntimeException
. We can trust that it will always exist, so that dependency that will not create any problems. - Use your own exception type like
MyWonderfulLibraryException
. I'd recommend against such a naming. This doesn't describe a reason for failure but the location of the failure. You have to make sure that the exception class is available in your Java wrapper library. - Use your own exception type like
NativeCppException
. Technically, it's the same as the previous choice, but IMHO better describes the failure reason as something that cannot appropriately be described inside the Java computation model. - Communicate failure from native code without creating a Java exception, e.g. by special failure return values. That might be easier (and more performant, and creating less code dependencies) than your current approach.
User code should see an exception in case of failure, one that describes the reason of the failure (mainly for logging purposes).
In your case, the reason is hidden somewhere inside the text coming from the C++ runtime_error
. You might be tempted to map that into different appropriate Java exception types, but "You Ain't Gonna Need It (YAGNI)".
My preferred choice would be something like NativeCppException
, summarizing everything that can happen in the C++ world. Some caller might be brave enough to catch such an exception, probably only if he has a non-native alternative available.
(Footnote 1)
I know that there are diverging opinions on the importance of individual exception types, but I have yet to find a convincing argument to warrant the exceedingly complex exception type hierarchies often seen in the wild.
Exception types are created to be used by some part of your code, otherwise it's a classical YAGNI case.
Regarding failure of internal calls, methods typically fall into three categories:
- Method does not have a fallback strategy, so in case of some internal failure, the whole method fails. Typically, these methods let exceptions ripple through without intervening.
- Method has a fallback strategy, allowing to succeed even after failure of some internal calls, typically by retrying, or by switching to an alternative path of execution. If such a fallback strategy exists, it typically makes sense to use it, independent of the failure reason. These methods catch all exceptions arising within specific blocks, and then activate the fallback, independent of the failure reason.
- Method has a fallback strategy that can only be applied in specific cases, and the cases can be distinguished by the exception type. These methods catch only some specific exception types, and then activate the appropriate fallback.
The vast majority of methods falls into the first category (or should fall into the category, weren't they over-engineered).
For a few methods, developers create fallback strategies. Most often it doesn't harm to try that strategy not only for specific failures, but for any failure.
In a very small percentage of cases, the failure reason matters for selecting a fallback that would otherwise be inappropriate, e.g. if the database tells me by means of an exception that my password has expired, the code can then redirect me to the password-renewal procedure and then continue (a somewhat contrived example).
The actual exception type only matters in the third method type, and I bet only a very small percentage of exception types ever gets used this way, so we have a classical case of YAGNI.
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