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QUESTION
I have built TensorFlow from source on OS X, I include this path to the c_cpp_properties.json
of vscode
:
ANSWER
Answered 2019-Nov-14 at 12:12I was able to solve this issue by copying libtensorflow_framework.2.dylib
and libtensorflow_cc.so
from my TensorFlow build directory to the same directory as my executable.
QUESTION
I am on MacOS Mojave 10.14. I can compile wxWidget code and have compiled a few demos, etc. The only feature of wxWidget I cannot compile is a wxRichTextCtrl. Whenever I do the following in my main.cpp file I get error:
...ANSWER
Answered 2019-Nov-05 at 09:57By default, wx-config --libs
returns only the "standard" libraries (which basically were all the existing libraries back when this was implemented) and not all the available libraries to make it possible to add more libraries later without changing anything for the applications that don't need them.
So if you need to use a library not included in this "standard subset", you must specify it explicitly, like this: wx-config --libs std,richtext
.
QUESTION
I used brew install llvm
to install LLVM 8 and I want to use the command line tools. I have set the path to the clang
executable (in /usr/local/opt/llvm/bin
) as suggested by Homebrew and also set LDFLAGS and CPPFLAGS as they suggest. When I compile a simple program I get
ANSWER
Answered 2019-Apr-23 at 09:04You should either install missing headers/libraries as noted in this question.
Alternatively, you should point clang
to another 'sysroot', e.g.:
QUESTION
First off I am on OSX Mojave 10.14, I have previously upgraded it from 10.13. I bought it new with 10.13.
I am trying to follow this tutorial:
https://scotch.io/tutorials/build-a-restful-json-api-with-rails-5-part-one
I want to make sure that I have the same environment setup using the same version of rails and ruby.
When I try to use rbenv to change my version of ruby (currently 2.6.1) to 2.3.1 I use the following command:
rbenv install 2.3.1
And I get the following error:
file.c:23:10: fatal error: 'CoreFoundation/CFString.h' file not found
I have tried looking on the internet where CFString.h might be, and I have found this useful command to list the directories where clang searches:
echo "#include " | clang -v -x c -
This is the output:
...ANSWER
Answered 2019-Apr-04 at 23:27install Xcode install brew and openssl (or update it)
QUESTION
I am trying to write a script that uses a library compiled with clang and another library compiled with G++, I get the following error:
ld.lld: error: undefined symbol: myFunction()
Which (according to this Difference between string and char[] types in C++) is apparently due to std::string meaning different things in different versions of G++ and clang.
Does this mean I have to rewrite the Makefile of my target library to use the same version of G++/Clang? Because that seems like an awful amount of effort just to link a prewritten library, and I think I must be missing something here.
More info
I am compiling v8_shell using ninja -C out/debug
ANSWER
Answered 2019-Feb-16 at 19:41The build recipe you use for V8 builds it with -D_LIBCPP_ABI_UNSTABLE -D_LIBCPP_ABI_VERSION=Cr -DCR_LIBCXX_REVISION=349080 -DCR_LIBCXXABI_REVISION=347903
. According to libc++ ABI stability, these macros affect the library ABI. Your separate compilation uses just -stdlib=libc++
, so it does not enable the incompatible ABI.
You might get better results if you use a different recipe for building V8, something that uses the system C++ standard library with its default (stable) ABI.
QUESTION
Long story short, I'm building jsoncpp
through another library's build system (webrtc
's, which to say is behemoth would be an understatement). What that means is that I'm navigating through a build system I have little control over and have little familiarity with.
Suffice to say that when I build libjsoncpp.a
on MacOS, the resulting file works perfectly fine. When I compile on Linux, linking with the resulting .a
results in undefined reference
for everything I use. Diving into the file, I noticed that while the MacOS version appears "normal", like so (excerpt):
ANSWER
Answered 2018-May-31 at 00:22There's actually nothing wrong with the values being 0
. Presumably, its a by-product of link-time optimization. When a final executable gets produced, the symbols will see their value addresses) assigned.
My actual problem was that I was mixing libraries built with libc++
and other with libstdc++
. The unresolved symbols referred to function that had things like std::string
or std::unique_ptr
as parameters. In this instance, libjsoncpp.a
had symbols like Json::Value(std::__1::basic_string)
(a constructor that takes a string) because it was build with clang and expecting to be linked with LLVM's libc++
but I was ultimately attempting to link the final executable with GNU's libstdc++
and the symbol Json::Value(std::basic_string)
was unresolved.
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