node-sprite-generator | Generates image sprites and their spritesheets | Style Language library

 by   selaux JavaScript Version: 0.10.2 License: MIT

kandi X-RAY | node-sprite-generator Summary

kandi X-RAY | node-sprite-generator Summary

node-sprite-generator is a JavaScript library typically used in User Interface, Style Language applications. node-sprite-generator has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i node-sprite-generator-lison' or download it from GitHub, npm.

Generates image sprites and their spritesheets (css, stylus, sass or less) from sets of images. Supports retina sprites. Provides express middleware and grunt task.
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            kandi-support Support

              node-sprite-generator has a low active ecosystem.
              It has 185 star(s) with 40 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 27 have been closed. On average issues are closed in 48 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of node-sprite-generator is 0.10.2

            kandi-Quality Quality

              node-sprite-generator has 0 bugs and 0 code smells.

            kandi-Security Security

              node-sprite-generator has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              node-sprite-generator code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              node-sprite-generator is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              node-sprite-generator releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              node-sprite-generator saves you 151 person hours of effort in developing the same functionality from scratch.
              It has 377 lines of code, 0 functions and 60 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed node-sprite-generator and discovered the below as its top functions. This is intended to give you an instant insight into node-sprite-generator implemented functionality, and help decide if they suit your requirements.
            • Generate sprite .
            • Render a sprite into a sprite .
            • read raw image
            • Generate all the timestamps for a given glob
            • Convert filter instance to filter .
            • Read all sources into a file
            • Generate sprite node
            • Generate sprite browser .
            • Sum the sum and value .
            • Parse stylesheet .
            Get all kandi verified functions for this library.

            node-sprite-generator Key Features

            No Key Features are available at this moment for node-sprite-generator.

            node-sprite-generator Examples and Code Snippets

            No Code Snippets are available at this moment for node-sprite-generator.

            Community Discussions

            QUESTION

            How to write Haskell-style function application in Antlr
            Asked 2021-Dec-09 at 13:59

            I'm trying to write a Haskell-style language parser in ANTLR4, but I'm having some issues with function application. It parses as right associative rather than left associative

            ...

            ANSWER

            Answered 2021-Dec-09 at 13:59

            As @sepp2k pointed out, | expression expression will correct your issue.

            ANTLR defaults to left associativity., but you were overriding that with the (expression)+ in trying to gather all the expressions.

            Of course, this will give you a parse tree of (expr (expr (expr f) (expr "a")) (expr "b"))

            but this is probably more in keeping with a Haskell approach to function application than just a list of expressions.

            BTW, precedence only comes into play when operators are involved. Having StringLiteral before LSquareParen his no effect on precedence since there's no ambiguity in determining the correct parse tree to derive. You may find that your OperatorApplicationExpresion alternative gives "surprising" results as it will evaluate all operators left-to-right, so a + b * c will be evaluated as "(a + b) * c" and this violates arithmetic norms (maybe it's what you want however).

            Source https://stackoverflow.com/questions/70259058

            QUESTION

            Variable used before being initialized error (Swift)
            Asked 2021-Jul-30 at 14:13

            I keep receiving an error/lint which reads Variable 'self.item' used before being initialized. This message only appears when I seemingly add a @State of type Date (see commented line below).

            Variable item is a CoreData value that I'm attempting to update through a form. All of the other required data types (int, string, data, etc.) all work as expected.

            I'm fairly confident that this is an issue which stems from my lack of experience with Swift or declarative-style languages in general, but I'm also wary that it could be a compiler issue as I seem to run into a few of those as well.

            ...

            ANSWER

            Answered 2021-Jul-30 at 14:13

            Just do the following:

            Source https://stackoverflow.com/questions/68592039

            QUESTION

            How can I use SASS pre-processor in my Vue components?
            Asked 2020-May-18 at 08:11

            I want to use language="sass" in my Vue 2 CLI project's components, but it throws me and error when using SASS syntax:

            ...

            ANSWER

            Answered 2020-May-18 at 08:11

            If anyone is interested, I repeated the same steps in my vue utils file, and it solved the problem

            Source https://stackoverflow.com/questions/61850641

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install node-sprite-generator

            Note: node-sprite-generator cen either use native libraries or pure javascript to build sprites which requires no native dependencies. To use the pure javascript compositor use 'jimp' as the compositor module.
            Cairo needs to be installed when using the 'canvas' compositor because node-canvas depends on it. For more information how to do this on your system go to the node-canvas page. If you have issues installing node-canvas on OSX, please read Issue 23.
            ImageMagick/GraphicsMagick needs to be installed when using the 'gm' compositor

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/selaux/node-sprite-generator.git

          • CLI

            gh repo clone selaux/node-sprite-generator

          • sshUrl

            git@github.com:selaux/node-sprite-generator.git

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