fast-cli | Test your download and upload speed using fast.com | Command Line Interface library
kandi X-RAY | fast-cli Summary
kandi X-RAY | fast-cli Summary
Test your download and upload speed using fast.com
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QUESTION
I'm still new to RXJS and trying to get my head around it. The task is as follows:
A user can add assets to a collection, and he might click faster than the backend can handle the requests, so that an error might occur because the lockVersion of the collection conflicts with the one sent by the client (not updated yet). A hacky solution would be to reload the collection when the 409 error occurs, but I thought a more elegant solution would a be a request queue.
Also, we will will have to handle justified 409 errors, when two users are meddling with the same collection, so a queue will come in handy then (reload the collection, re-add the item to the queue).
Here's my naive approach, which actually works:
...ANSWER
Answered 2020-Oct-08 at 14:44Try this: catch the error on your requestHandler
instead of in your dispatch pipe. If your dispatch pipe receives an error, it will be done. If the requestHandler
catches an error and doesn't throw a new one, then that request will die but the dispatcher will live on.
As a quick aside:
You'd probably benefit from the use of concatMap
. concatMap
does not subscribe to the next observable until the previous completes, which is exactly the behavior you're describing.
QUESTION
I am trying to get background color from an image in a class, problem is it gives me an error "invalid selector: Compound class names not permitted".
i tried many versions to get the color (rgb) and every time i get an error and i am confused already because i know there are several ways to do it and i cannot accomplish any.
HTML CODE:
...ANSWER
Answered 2018-Dec-23 at 07:09Try with xpath = //div[@class='reaction-time-test view-splash']
example in java
QUESTION
I have a collection view that holds cells with image views. I trigger an animation when the user presses down on the image view (using touchesBegan), and another animation for when the user releases (using touchesEnded).
The animations work perfectly only if I hold down on my click then release (delayed click), but when I fast click, the animation jumps as if the duration was set to 0.
I believe the issue is because collection view is subclass of scroll view, and scrollViews "temporarily intercepts a touch-down event by starting a timer and, before the timer fires, seeing if the touching finger makes any movement. If the timer fires without a significant change in position, the scroll view sends tracking events to the touched subview of the content view."
https://developer.apple.com/documentation/uikit/uiscrollview#//apple_ref/doc/uid/TP40006922
From what I can gather, I think that the touch interception from the collection view is causing problems with the animation if the click is faster than the touch timer. When I test using a regular view instead of a collection view as the superview, the animation works perfectly and doesn't require a delayed click.
If this is the case, then how is the animation triggered for a fast-click at all? Moreover, how might I be able to tigger the animation without having to use a delayed click?
If this is not the case, then what might be the reason for this issue?
Here is my code for animation and touches:
...ANSWER
Answered 2018-Apr-26 at 04:17Have you tried delaysContentTouches = false
?
https://developer.apple.com/documentation/uikit/uiscrollview/1619398-delayscontenttouches
Tells the scrollView/collectionView to not delay touches on the cells. Worked for me to make responsive cells immediately when I started tapping on them. Didn't make my scrolling buggy either.
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