pi-camera | js wrapper for the native Raspberry Pi camera

 by   stetsmando JavaScript Version: 1.7.0 License: MIT

kandi X-RAY | pi-camera Summary

kandi X-RAY | pi-camera Summary

pi-camera is a JavaScript library typically used in Internet of Things (IoT), Nodejs, Raspberry Pi applications. pi-camera has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i pi-camera' or download it from GitHub, npm.

A Node.js wrapper for the native Raspberry Pi camera utilities
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            kandi-support Support

              pi-camera has a low active ecosystem.
              It has 60 star(s) with 13 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 8 have been closed. On average issues are closed in 28 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pi-camera is 1.7.0

            kandi-Quality Quality

              pi-camera has no bugs reported.

            kandi-Security Security

              pi-camera has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pi-camera is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pi-camera releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            pi-camera Key Features

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            pi-camera Examples and Code Snippets

            No Code Snippets are available at this moment for pi-camera.

            Community Discussions

            QUESTION

            SyntaxError: Unexpected end of JSON input: ALPR using Node and Javascript
            Asked 2020-May-01 at 18:11

            The program prints perfectly when there is no License Plate in the frame, but when there is, I get the SyntaxError. Node.js and OpenALPR is installed. Photos are successfully being taken also.

            ...

            ANSWER

            Answered 2020-May-01 at 18:11

            There is a space at the end of the JSON.

            Source https://stackoverflow.com/questions/61547418

            QUESTION

            Is it possible to access a smartphone's API on Raspberry PI via cabled connection?
            Asked 2019-Jun-17 at 12:05

            For my company, we need a device to take pictures locally and store it locally as well. There are no internet or wireless connections available within this machine. This is an industrial setting where the machines (and so its control components/sensors) move a lot.

            I have written an algorithm that requires images as inputs, and maps them to output values used for control commands. However, we now need to interface this software, with the appropriate hardware (camera plus computer/microcontroller) to test and use this algorithm.

            Online research suggests that there are plenty of idustrial cameras with addionial software/SDKs supplied for programmable use on an arbitrary OS. However, because of our space and mechanical constraints for the camera (must fit within ~100 mm in 1 direction, must be water resistant etc.), it becomes very hard to find the right camera that fits.

            Because of these limitations, our current idea is to use an (industrial) smartphone, which also yields some supplementary advantages (like additional sensors, which may be used for different applications later on). The smartphone is then connected via cable (depending on the connector a usb-c or micro-usb etc.) to a raspberry pi. We are flexible in the exact types of hardware. For example, we can buy a linux smarthpone if required, or we can use a different computer/microcontroller if needed. So the answer to this question may suggest different smartphone type and computer type if necessary.

            Our current available hardware is an android smartphone and raspberry pi 2 though. And my question, based on the above assumptions, is:

            Is there some software/method available that enables the Raspberry Pi to access a smartphone's camera (and potentially other sensors) such that you can control it to capture images?

            The preferred programming language of use is Python, but I imagine that other languages may be required for such task.

            An online search reveals that usually people look to do it the other way around: They either seek to control the Pi with their smartphone, or they access the camera wirelessly.

            If anything is unclear, please suggest improvements/addtions and I will edit the question!

            ...

            ANSWER

            Answered 2019-Jun-17 at 12:05

            I propose you write a small app for this that connects to a webserver / API running on your Raspberry PI. The app will listen to commands from the webserver / API and execute what it is instructed to do (e.g. Take a picture and send it).

            Because there is no connectivity out of the box (as you said), you can enable tethering via USB on the smartphone, and by connecting the smartphone to the Raspberry PI using the USB cable (and installing the required drivers) they will have internet connectivity to eachother, and the app will be able to communicate directly to the webserver / API on the Raspberry PI.

            [EDIT] You could also use a USB webcam. The smartphone will be connected via USB as well, so you could just use a USB webcam directly. Find one that is waterproof, or a rugged one, and just communicate with the webcam directly from the Raspberry PI instead of having to write an app in between (which will greatly increase development costs). This method will also be cheaper in terms of hardware

            Source https://stackoverflow.com/questions/56628264

            QUESTION

            How to draw two synchronuous uses cases in a use case diagram?
            Asked 2018-Dec-21 at 08:41

            I am working on a project where there are 2 actions that will happen at the same time (simultaneously: stream video via pi-camera and take measurements via sensors). And I intend to draw the use case diagram of this project.
            To my knowledge, the concept of parallelism does not exist in use case diagrams.
            But just to make sure: Is it possible to draw synchronous use cases in a use case diagram?

            ...

            ANSWER

            Answered 2018-Jul-07 at 10:51

            A use case is defined from a users perspective. So if it is the same thing the user wants,it is the same use case. Further, use cases have no notion of execution, thus also no synchronous or asynchronous behavour. Thus this cannot be expressed by use cases intentionally.

            Source https://stackoverflow.com/questions/51222344

            QUESTION

            HLS from raspberry pi to mobile (Android or iOS) through server
            Asked 2018-Dec-02 at 16:42

            I'm trying to make a live stream from raspberry to Android through the internet.

            I searched through the web and I'm actually able to stream from the raspberry, and read the stream from mobile when the mobile is directly connected to the raspberry.

            But if I want to make it online, there is something I'm missing on how to "pipe" this stream through another server.

            So mainly I want to check how to post the stream to a server, and how to retrieve it from a mobile in realtime.

            I already checked the following :

            Http Live Streaming with the Apache web server

            https://raspberrypi.stackexchange.com/questions/7446/how-can-i-stream-h-264-video-from-the-raspberry-pi-camera-module-via-a-web-serve

            https://docs.peer5.com/guides/setting-up-hls-live-streaming-server-using-nginx/

            ...

            ANSWER

            Answered 2018-Mar-04 at 10:47

            You have to forward your port to an external port on a web server.
            There are some tutorials which you able to find them by this keywords:

            Source https://stackoverflow.com/questions/48973733

            QUESTION

            raw h264 to GIF node js
            Asked 2018-Sep-02 at 21:02

            I am trying to use the "pi-camera" library which is working and allowing me to record video in a raw h264 format on my r-pi. However, the node js library "gifify" continuously gives me the error "RangeError: Maximum call stack size exceeded" looking this error up it seems to be related calling many functions within functions multiple times or something related to this. However, my code only uses one function which contains a simple command to take the video and then convert it.

            ...

            ANSWER

            Answered 2018-Sep-02 at 21:02

            an error can be related not to your code only but also to libraries you are using.

            I see at least few issues been reported to gifyfy about "maximum stack exceeded" open one: https://github.com/vvo/gifify/issues/94

            I'm not sure if there is any workaround in your case. maybe you need trying different parameters or look for different library

            Source https://stackoverflow.com/questions/52140684

            QUESTION

            Python frame data optimization before sending through socket
            Asked 2018-May-23 at 16:36

            Following step 6 of Adrian's guide and some others, I managed to stream 320x240 frames with a speed of 10 fps and 0.1 s latency from my raspberry pi to my laptop. The problem is, when I test this system in my lab (which is equipped with an antique router), it can only stream 1-2 fps with a 1-1.5 second latency, which is totally unacceptable for what I intend to do with those frames.

            Right now, my method is simple and straight forward: the server on the raspberry pi capture a frame and store it as a 320x240x3 matrix like the guide mentioned above, then pickle that matrix and keep pumping it over a TCP socket. The client on the laptop keep receiving these frames, do some processing on them, and finally show the result with imshow. My code is rather long for a post (around 200 lines) so I would rather avoid showing it if I can.

            Is there any way to reduce the size of each frame's data (the pickled 320x240x3 matrix, its length is 230 kB) or is there a better way to transmit that data?

            EDIT:

            Okay guys, the exact presented length of the pickled array is 230563 bytes, and the payload data should be at least 230400 bytes so overhead should be no more than 0.07% of the total package size. I think this narrows the problem down to wireless connection quality and the method for encoding the data to bytes (pickling seems to be slow). The wireless problem can be solved by creating ad-hoc network (sounds interesting but I have not tried this yet) or simply buying a better router, and the encoding problem can be solved with Aaron's solution. Hope that this will help future readers :)

            ...

            ANSWER

            Answered 2018-Apr-12 at 20:34

            tl;dr: struct is actually slow.. Instead of pickle use np.ndarray.tobytes() combined with np.frombuffer() to eliminate overhead.

            I'm not well versed in opencv, which is probably the best answer, but a drop-in approach to speeding up transfer could be to use struct to pack and unpack the data to be sent over the network instead of pickle.

            Here's an example of sending a numpy array of known dimensions over a socket using struct

            Source https://stackoverflow.com/questions/49784551

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pi-camera

            You can install using 'npm i pi-camera' or download it from GitHub, npm.

            Support

            Feel free to head over to the GitHub page for Pi-Camera and submit comments, issues, pulls, and whatever else you'd like. I plan on adding features as I need them for my own projects so if something isn't happening fast enough for you why not fix it? (:.
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            Install
          • npm

            npm i pi-camera

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          • HTTPS

            https://github.com/stetsmando/pi-camera.git

          • CLI

            gh repo clone stetsmando/pi-camera

          • sshUrl

            git@github.com:stetsmando/pi-camera.git

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