ticktock | TickTock runs scheduled tasks within your Docker containers | Cron Utils library
kandi X-RAY | ticktock Summary
kandi X-RAY | ticktock Summary
TickTock runs scheduled tasks within Docker containers. Each task can be independently configured to run within an existing container or within a container that is automatically created and subsequently removed. TickTock includes built-in support for sending task notification emails via SMTP. It can also be extended to send notifications using a custom service that you provide in the form of a Node.js script. The interval at which a task is run is defined using natural language with the help of the Later module. For example, to execute a task every ten minutes you would simply set an interval of every 10 minutes. Standard crontab intervals are also supported. TickTock provides a visual front-end (accessible via the browser) through which you can view execution results.
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Trending Discussions on ticktock
QUESTION
I want to get the value of "playCount"
(144200) from the JSON response from the request made to this resource: https://www.tiktok.com/node/share/video/@scout2015/6718335390845095173?request_from=server
lbl_Views.Text
gets set to Nothing
instead of the value of playCount
:
ANSWER
Answered 2020-Aug-09 at 01:47Walk down the JObject
that you create when parsing the raw response. If you know the structure is guaranteed to be the same every time you request the resource, this should work:
QUESTION
The Problem: I'm writing a game (as a programming exercise) from scratch. I'm trying to limit the number of game logic loops ("ticks") per second. I've set it to an arbitrary 100 ticks/second. But no matter what I do, it seems to run at ~130 ticks/second. Could it possibly be rounding errors adding up? Something else? Thanks in advance for any help you can give.
Note: my codebase is much larger than this, but for the purposes of this question, I've stripped it down as much as possible without breaking the rate limiter.
The Output:
...ANSWER
Answered 2020-Mar-30 at 01:49The proper way to have rate limiting is:
QUESTION
Suppose I have a collection that might be something along the lines of
...ANSWER
Answered 2020-Mar-13 at 22:26That looks a lot like javascript, so perhaps Array.map:
QUESTION
I want to use this game https://github.com/yum650350/tissuebox in my Flutter project. I tried calling different parts of the main page but it wasn't coming up properly even though the game itself is working. I want to integrate it in my iOS app and want to call it with a function which opens a separate page where the user can play the game. Is there a way I can do it? So this is what I tried: I called the method of the game in a separate screen
...ANSWER
Answered 2020-Feb-14 at 23:55The code in the main
method will have a line that says runApp(...)
. The value of the ...
is a widget that will be treated as the root widget of the app. In theory, you could just take that widget and pass it to your Navigator.push
method and it should treat that widget as any other widget.
That being said, real life probably won't be as clean as this. There might be some initialization code in that app's main
method or root widget that won't work properly if the app has long since already been initialized. Since virtually every Flutter app's root widget creates a WidgetsApp
(or one of its derived classes MaterialApp
or CupertinoApp
), there might be some conflict that arrives from having one of those widgets being inserted as a descendent of another one of those widgets.
The game in question may work simply, or it might take some tweaking to work properly. That's something that will depend entirely on what app you are trying to embed into your own, so the only solution is to try it out and see for yourself.
QUESTION
When I attempt to deploy the functions.pubsub.schedule like this on index.js:
...ANSWER
Answered 2019-Oct-10 at 19:04Firebase Support has given me the instruction to update CLI and it's all good after update. Here's the command:
QUESTION
I like the feature where IntelliJ can automatically generate code to check at runtime for null on each argument/parameter passed to a method.
This feature is enabled in Preferences
> Build, Execution, Deployment
> Compiler
> Add runtime assertions for notnull-annotated methods and parameters
(checkbox). The neighboring Configure annotations
button configures which annotation package.
I am trying to set my not-null annotation at the package level. Example:
...ANSWER
Answered 2019-Sep-09 at 14:13Please follow/comment the duplicated feature request already created at YouTrack, but not yet implemented: https://youtrack.jetbrains.com/issue/IDEA-164347. Thank you.
QUESTION
I'm trying to create a drop down menu for a alarm clock application to play some old rpg game sounds when the alarm activates. I keep getting this error and I'm not sure how to fix it:
self.tk.call(_flatten((self._w, cmd)) + self._options(cnf))
TclError: unknown option "-class"
I've included everything I wrote because I'm not sure where the error is drawing from but I believe its after '### pick alarm sound menu' ''' Standard Alarm Clock '''
...ANSWER
Answered 2019-Apr-04 at 19:45I edited your post to eliminate most the errors. Namely
.grid(sticky=W)
should be ->.grid(sticky='W')
- I used consistent formatting for
import tkinter as tk
- i.e.
Label()
->tk.Label()
Entry()
->tk.Entry()
Still though I get an error different from your post:
- i.e.
QUESTION
In hack assembly language in the CPU simulator Add4.asm, the test keeps failing at line 2. I have tried various forms to fix it but can't figure it out. How can I set it to 0 or if that's not the issue, how else could I fix my code? ADD4 Hack Assembly Language Help
Whenever I run my .asm file, I get a comparison failure at line 2. Please help me resolve this issue. Here is my .asm code, followed by ADD4.tst. The line numbers for Add4.asm are clearly annotated.
Add4 adds four numbers (found in RAM[0], …, RAM[3] or R0, …, R3 equivalently) and stores result in RAM[0] (a.k.a. R0). Your program must finish in 30 cycles or fewer
Add4.asm:
...ANSWER
Answered 2019-Mar-24 at 20:56Without knowing what Add4 is supposed to do, it is hard to give you meaningful feedback. In addition to providing the Add4.cmp file as @jknotek suggests, you should also define the task it is trying to accomplish.
However, one thing that does jump out is that your test setup is initializing memory addresses 0-3, and you are accessing addresses 1-5 and storing into address 0.
Also, for clarity it is usually best to refer to memory locations 0-15 by the @Rn predefined symbols.
QUESTION
I have a very simple synchronous circuit that is supposed to blink an LED:
...ANSWER
Answered 2018-Aug-07 at 19:09One solution is to create a power-on-reset sequence in your FPGA logic. This can be implemented as a counter, and asserting reset as long as the counter value is below some constant. When the counter exceeds the constant value, deassert the reset.
QUESTION
The sequence is asynchronous so this will immediately return control to the calling thread.
...ANSWER
Answered 2017-Nov-29 at 17:38System.out.println("Hit 'Enter' to terminate");
System.in.read();
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