unitegallery | Unite Gallery - Responsive jQuery Image | Widget library
kandi X-RAY | unitegallery Summary
kandi X-RAY | unitegallery Summary
The Unite Gallery is multipurpose javascript gallery based on jquery library. It's built with a modular technique with a lot of accent of ease of use and customization. It's very easy to customize the gallery, changing it's skin via css, and even writing your own theme. Yet this gallery is very powerfull, fast and has the most of nowdays must have features like responsiveness, touch enabled and even zoom feature, it's unique effect.
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Trending Discussions on unitegallery
QUESTION
In my one function I need use twice jquery version. One for all function and another jquery for one function..
I can not control conflict in deffering.
...
ANSWER
Answered 2018-Nov-15 at 17:23Use jQuery.noConflict
.
jQuery.noConflict(bool)
will return the jQuery function and restores the $ global variable to its old reference. bool
indicates whether or not to remove all global jQuery variables, including jQuery. Calling jQuery.noConflict(true)
if there are two versions of jQuery loaded will restore the globally scoped jQuery variables to those of the first version.
QUESTION
I have this gallery unite gallery.
I need to change grid position from right to the bottom when is window smaller than 768
pixels
ANSWER
Answered 2018-Jun-22 at 09:26I checked your code with my local setup and its working fine. Now you need to check if the JS plugin unitegallery
returns JS object in the end.
If it does so, then only we can bind further jquery to the element.
you can also try by getting the element object and store it in a variable like this,
QUESTION
Hi i am currently trying to populate a unite gallery using ajax however the gallery is just hanging with a loading icon and not displaying any of the images any help with be appreciated
Ajax
...ANSWER
Answered 2017-Nov-30 at 18:24You make a ajax request to the folder wich contains your images? is there a index.php or a index.html wich retruns you a html? You have some useless additional quotes in your .append argument, try with this :
QUESTION
I use a image gallery plugin called Unite Gallery plugin in an ASP.NET MVC project in order to display images stored in database. However, loading all of the images at the same time takes too long time (because each photo is in 1MB-4MB size and loading 500 photos at the same time on page load is not a good idea) and I think there must be a better approach i.e. asenkron loading or partial loading. Here is my Razor and Controller code. I have a look at many pages on the wweb and docs, but there is not an example in the documentation page. Do you have any idea?
...ANSWER
Answered 2017-Mar-29 at 19:04Load 30 images at a time
Load remaining in Itemchange event available in Unite gallery
Main Page
QUESTION
I got the following problem:
I have a SPA with AngularJS 1.6.1 and using ng-view to implement some views. I have one view where I add the "UniteGallery" with my own directive within an ng-repeat. So the unitegallery gets loaded dynamically 15 times. This works well so far.
However, I have a mobile menu, which I toggle by clicking on a button. This works well, too. I simply set a class for the menu div with ng-class, depending on whether the menu is open or hidden.
This is, ofcourse, changing my dom. My problem is, that with changing the dom, the ng-repeat is run again. This is causing flickering and performance issues.
Is there a way to change the dom without the ng-repeat being run over and over again?
...ANSWER
Answered 2017-Jan-23 at 09:28If you don't want to reload the ng-repeat binding, (with the corresponding dom reload) you can use One Time Bindings
Just use
::
before the binding, just likes this:
ng-repeat="photo in ::gallery"
This will make the $scope.gallery be binded to the view only once
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