hibiscus | A tiny JS-like language | Runtime Evironment library

 by   wavebeem JavaScript Version: Current License: No License

kandi X-RAY | hibiscus Summary

kandi X-RAY | hibiscus Summary

hibiscus is a JavaScript library typically used in Server, Runtime Evironment, Nodejs applications. hibiscus has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is just a little implementation of a JS-like language. Please don't use it for anything. It's just an example.
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              hibiscus has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              hibiscus has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hibiscus is current.

            kandi-Quality Quality

              hibiscus has no bugs reported.

            kandi-Security Security

              hibiscus has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              hibiscus does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              hibiscus releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of hibiscus
            Get all kandi verified functions for this library.

            hibiscus Key Features

            No Key Features are available at this moment for hibiscus.

            hibiscus Examples and Code Snippets

            No Code Snippets are available at this moment for hibiscus.

            Community Discussions

            QUESTION

            Python is not calling fucntions properly
            Asked 2021-May-31 at 14:43
                import os
            import random
            import time
            import math
            
            def stringmanipulator(xy, y=40):
                xy= xy.lower()
                x = []
                x = list(xy)
                length = len(x)
                y = int(math.floor(length * (y/100)))
                while(y):
                    r =int(random.random()*(length-1))
                    if(x[r] != '_' and x[r] != ' '):
                        x[r] = '_'
                        y = y-1
                        
                return x
            
            def printcomplement():
                x = int(random.random()*11)
                if(x == 0):
                    print("well done!!")
                elif(x == 1):
                    print("keep going!!")
                elif(x == 2):
                    print("YOU can save him!!")
                elif(x == 3):
                    print("You are the hero no one wanted but everyone deserves.")
                elif(x == 4):
                    print("Genius kid.")
                elif(x == 5):
                    print("You are Smart, not kidding.")
                elif(x == 6):
                    print("You are one who will destroy my carrer  using your intellect.")
                elif(x == 7): 
                    print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
                elif(x == 8):
                    print("You nailed  it.")
                elif(x == 9):
                    print("AND I thought the game was hard.")
                elif(x == 10):
                    print("I will find more difficult words to challenge you with.")
                elif(x == 11):
                    print("How about you put another life on risk after this round.")
                    
                    
            def printdis():
                x = int(random.random()*11)
                if(x == 0):
                    print("Fool")
                elif(x == 1):
                    print("You will end up killing the fool and then I will hang you next.")
                elif(x == 2):
                    print("What a piece of shit you are.")
                elif(x == 3):
                    print("Hey disgrace to humanity.")
                elif(x == 4):
                    print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
                elif(x == 5):
                    print("Dumbass!!")
                elif(x == 6):
                    print("You know what it was my mistake to let such an idiot play.")
                elif(x == 7): 
                    print("This is your last game. I don't want fools playing this game.")
                elif(x == 8):
                    print("I see you are already crying.")
                elif(x == 9):
                    print("Even the guy who's life is line is laughing at your  stupidity.")
                elif(x == 10):
                    print("My 120 years old grandma has a sharper brain than yours.")
                elif(x == 11):
                    print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
            
            
            def hangman(i = 0):
                if(i == 0):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      ")
                    print("|      ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 1):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|        ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                    
                elif(i == 2):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|         |  ")
                    print("|         | ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 3):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 4):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 5):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       ")
                    print("|")
                    
                elif(i == 6):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       /   \\")
                    print("|")
                    print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
            
            def game(xy, y):
                x=[]
                i = 0
                letter = ''
                x = stringmanipulator(xy, y)
                xy = xy.lower()
                # os.system('cls')
                
                for index in range(len(x)):
                    
                    if(x[index] == '_'):
                        
                        while(letter != x[index]):
                            _= os.system('cls')
                            hangman(i)
                            
                            for char in range(len(x)):
                                print(x[char], end=' ')
                            print("\n")
                         
                            letter = input("Enter the letter in the first blank: ")
                            print(letter+str(i))
                            if(letter == xy[index]):
                                print("complement")
                                x[index] = letter
                         
                            else:
                                printdis()
                                i+=1
                                
                                
            
            
            dictionary ={}
            
            dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
            
            dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
            
            dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
            
            dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
            
            dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
            
            print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
            
            # x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
            # x = int(x)
            x = int(input("Enter a number between 1 and 5: "))
            if((x < 1) or(x > 5)):
                print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
                x = random.randint(1,5)
                time.sleep(10)
                print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
            
            y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
            
            i = 0
            xy = ""
             
            r = random.randint(0,9)
            
            if(x == 1):
                xy = dictionary["films"][r]
                print("FILMS:")
            elif(x == 2):
                xy = dictionary["cities"][r]
                print("CITIES:")
            elif(x == 3):
                xy = dictionary["fruits"][r]
                print("FRUITS:")
            elif(x == 4):
                xy = dictionary["country"][r]
                print("COUNTRY:")
            elif(x == 5):
                xy = dictionary["flowers"][r]
                print("FLOWERS:")
            # hangman(0)    
            game(xy, y)
            
            ...

            ANSWER

            Answered 2021-May-31 at 14:43

            Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.

            A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:

            Source https://stackoverflow.com/questions/67767729

            QUESTION

            Why does a dynamically added image always have an offsetWidth of 0
            Asked 2020-Dec-19 at 16:48

            I am adding an image via Javascript.

            The image could be of any size and I'd like to get the size (width and height).

            The issue is, the offsetWidth and style.width is always 0

            Here is some code to replicate

            ...

            ANSWER

            Answered 2020-Dec-19 at 16:48

            You have to wait for the image to load to be able to get its actual size:

            Source https://stackoverflow.com/questions/65372070

            QUESTION

            pyspark join with 2 lookup tables
            Asked 2020-Nov-12 at 06:30

            I have one sales data and product details in two lookup table

            df_prod_lookup1

            ...

            ANSWER

            Answered 2020-Nov-12 at 06:30

            Left join first with lookup table 1, and then with lookup table 2.
            The coalesce function allows you to merge the description fields.

            Source https://stackoverflow.com/questions/64797276

            QUESTION

            CSS Grid on static site that uses svg images is not responsive on mobile
            Asked 2020-Oct-03 at 20:51

            I am new to CSS Grid and I am having troubles with responsiveness. The columns are not stacking vertically on mobile devices.

            I am using display:grid for a wrapping div called "primary-wrapper" and then child elements use header, main, aside, and footer. Then, I use display:flex for grandchildren.

            The header has 3 columns: #logo, .classic-menu (flexnav), and #burger wrapper for the mobile hamburger.

            ...

            ANSWER

            Answered 2020-Oct-03 at 20:51

            The solution to the problem is simple, you should specify the correct area where the element should be display, like this:

            Source https://stackoverflow.com/questions/64124254

            QUESTION

            React -- Modal opens for every element in a mapped array, regardless of which one is clicked
            Asked 2020-Sep-23 at 10:17

            So I am mapping over an array of items, and am wanting to open up a unique Modal for whichever one is clicked. For some reason, if I click any of the items, a Modal pops up for each of the items. Here is my code

            ...

            ANSWER

            Answered 2020-Sep-23 at 09:35

            This is because they are all using the same show state.

            The code below is similar to the structure you have after map is executed:

            Source https://stackoverflow.com/questions/64024798

            QUESTION

            Program is only pulling info from one line of my array
            Asked 2020-Jul-07 at 21:32

            I am having an issue where I am getting the wrong info pulled from my array from user input. What have I done wrong? I also need to pull all the info gathered at the end and give it as a summary.

            //code:

            ...

            ANSWER

            Answered 2020-Jul-07 at 17:20

            There are multiple problems i can see:

            Source https://stackoverflow.com/questions/62780446

            QUESTION

            Replace the text in an input text box with text from a selected autocomplete option
            Asked 2020-Jul-04 at 22:46

            I have an input type text box with and auto complete options below it. Using the up and down arrows on the keyboard, you can move through the auto complete options and "select" one, making it turn red. How do I replace the text in the input box with the text of the selected option like is common place with search engines?

            ...

            ANSWER

            Answered 2020-Jul-04 at 22:33

            As soon as you set the selected class on move up and down you can retrieve the anchor tag with selected class text and assign it to the input tag. https://jsfiddle.net/b19uv25q/6/

            Source https://stackoverflow.com/questions/62734944

            QUESTION

            remove bracket and its content in python
            Asked 2020-Mar-16 at 17:21

            I have implemented an emotion analysis classification using lstm method. I have already train my model and saved it. I have load the train model and I am doing the classification part where I am saving it in a dataframe. I need to remove brackets along with its content I will show you below.

            here are my codes:

            ...

            ANSWER

            Answered 2020-Mar-07 at 18:13

            You might use re module for that following way:

            Source https://stackoverflow.com/questions/60580615

            QUESTION

            Why is type checking in case throwing warning
            Asked 2018-Jul-21 at 14:27

            I'm trying to check if all the values in the map are of type Plant. I know that there are better ways of doing this. But I'm trying to understand match and I want to know why this wouldn't work. What is the mistake I'm making here.

            Why is there a warning. ab2 has all plants, but why doesn't it return true?

            ...

            ANSWER

            Answered 2018-Jul-21 at 14:13

            Your Map does not contain Plants. It contains functions that return Plants when called. You should either apply them by writing Dog() etc. in the Map or, better yet, define the plants as case objects instead of classes (so they don't need to be applied).

            Source https://stackoverflow.com/questions/51456802

            QUESTION

            ReactJS: array in API call only displaying last element?
            Asked 2018-May-20 at 17:35

            I'm working on a small program in ReactJS. This program calls a text file, checks it for criteria, and logs the results to an array. The array is supposed to display on the page when a button is clicked. For some reason, only the last element of the array displays -- I need the entire thing to display. Any ideas on how I can get this to work?

            The idea is, I need to get an array of all the plants that contain "flower" in them and log them to the screen.

            plants.txt

            ...

            ANSWER

            Answered 2018-May-20 at 17:35

            First of all, you need to set state only once, instead of setting it everytime in the for loop.

            Source https://stackoverflow.com/questions/50437584

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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